So meaning 'pc' means that I can't get it on my mac?
Currently playing: Rhythm Heaven, Minecraft (XBLA), Pokemon B/W 2, Halo 4, The Denpa Men: They Came By Wave, Fallblox, Paper Mario: The Thousand Year Door (GCN)
Will be playing soon: Paper Mario: Sticker Star, Cave Story +, Wii U: NSMBU, Nintendo Land, (And lots more!)
Here's to hoping Renegade Kid pulls a Mighty Switch Force and gives us an update for the eShop game.
They commented on that. They simply said that it was possible, but it would take a long time with approvals by Nintendo and things like that.
Currently playing: Rhythm Heaven, Minecraft (XBLA), Pokemon B/W 2, Halo 4, The Denpa Men: They Came By Wave, Fallblox, Paper Mario: The Thousand Year Door (GCN)
Will be playing soon: Paper Mario: Sticker Star, Cave Story +, Wii U: NSMBU, Nintendo Land, (And lots more!)
...I've only played the demo, but I actually felt this was one of the few games that benefitted from the 3D. I'm surprised to hear it's on the PC. :/
As much as we don't want to admit it, there's a bigger audience for indie games like this on the PC than the 3DS could ever hope to imagine. And though we'd like to think Renegade Kid made it solely for the joy of making a retro title, they're still stuck making meh-ish games like Planet Crashers for bigger developers before they can get the funds and approval to make games like this. So, they've got an excellent game that, with a file size of >20 MB and no gameplay elements that are very hard to port to a PC. Why not milk it for a little more money?
...I've only played the demo, but I actually felt this was one of the few games that benefitted from the 3D. I'm surprised to hear it's on the PC. :/
As much as we don't want to admit it, there's a bigger audience for indie games like this on the PC than the 3DS could ever hope to imagine. And though we'd like to think Renegade Kid made it solely for the joy of making a retro title, they're still stuck making meh-ish games like Planet Crashers for bigger developers before they can get the funds and approval to make games like this. So, they've got an excellent game that, with a file size of >20 MB and no gameplay elements that are very hard to port to a PC. Why not milk it for a little more money?
You have a point, the sooner they get the fund from making mediocre games ( or in this case, a port). The sooner they can make the really good stuff like Mutant Mudds 2 which could come out next year.
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Topic: Mutant Mudds for PC
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