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Topic: Tomb Raider Switch?

Posts 1 to 20 of 34

Aaron09

How possible is it? Nintendo and Sqare have been getting pretty comfortable with each other lately. With the Bravely series, Cloud in Smash, and the teases of FF7R possibly coming to Switch.

I know Sqare doesn't devolpe TR, but that doesn't mean we won't see it, right? I can't see Sqare pulling another Rise of the TR and making it a "timed exclusive" for Micrsoft. That didn't turn out well. They would probably want to get Lara out there as much as possible lol.

Anyway apparently TR is skipping E3 this year so that should be taken into factor. I just wanted to know everyone's opinion. Personally, I doubt it, but one can hope!

Aaron09

MarcelRguez

I'd say it's not very likely to happen. Square would surely prioritize other projects instead, like the ones you mentioned. Also, precisely because RofTR underperformed, I'd say they'll be more interested in lowering the dev costs of a new entry in order to minimize the risk. That probably means no Switch port, especially since there doesn't seem to be much overlap at all between the Nintendo audience and Tomb Raider.

If you ask me, many devs are just leaving money on the table by not porting old PS3/360 games like the TR reboot to the Switch.

MarcelRguez

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Aaron09

Unfortunately, I think your right. Glad I have a Ps4. I'm still excited to see theit other projects though. Like Project Octopath traveler. @MarcelRguez

Aaron09

MarcelRguez

@Aaron09 Rumor has it we'll see a couple of JRPGs ported to the Switch soon, revealed at E3. One of them might be a Square title, so yeah, it seems their more Western-oriented franchises will stay in those consoles.

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

TooBarFoo

@MarcelRguez I think or at least I hope the switch will bring in new players beyond what is thought of as current Nintendo audience, much like I have never before considered buying a Nintendo. If this happens we can expect a wider range of games. I do how ever agree your other observations and would not hold my breath for a current TP port

TooBarFoo

MarcelRguez

@BarFooToo Hopefully, yeah. I'm not opposed to the idea at all.

I do think however that Nintendo can manage to do well enough with Japanese support alone, but there's nothing wrong with hoping for the best.

MarcelRguez

3DS Friend Code: 3308-4605-6296 | Nintendo Network ID: Marce2240 | Twitter:

Linoshi

From a technical standpoint this is very possible and not just for the original 2015 reboot but also it's sequel Rise of the Tomb Raider which had a extremely well done Xbox 360 Port.

Though, as others have said I doubt this will happen.

Linoshi

DTMOF84

I'd play it. I've had Rise on my amazon wishlist for a long time.

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skywake

It is a very well coded game and I think there is a crossover in audience. I think it's wrong to conclude that all Tomb Raider fans are on PlayStation. People are not that loyal and remember that the original Tomb Raider was also on PC and Sega.

I think a Switch release is entirely possible if we get another game. I'd go as far as saying that a Switch version would likely end up being the best selling version.

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"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Gamer83

They did put Tomb Raider Legend on the GC and I believe both Anniversary and Underworld were on the Wii. I wouldn't rule it out.

Gamer83

Rudy_Manchego

I think that Rise of the Tomb Raider didn't sell as well as expected/hoped and they have changed developers for the third reboot game so I don't see it as very likely.

Also, not sure how easy a port it would be as it is a very accomplished game graphically. It could be ported no doubt but I doubt enough people would buy it to make it a worthwhile risk at this point.

Of course, if the user base for the Switch goes through the roof, fingers crossed, I imagine ports like this would be more likely.

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Linoshi

@skywake Square Enix posted its financial results for the fiscal year and it showed that Final Fantasy XV and the PS4 version of Rise of the Tomb Raider are among the driving factors for their strong fiscal year. Plus, Lara Croft was a Playstation icon. So, I personally don't feel it's a stretch to suggest that a lot of the fan base would situated on Sony gaming systems.

Though, of course people have migrated to other platforms over the years, so I think it's safe to assume there will an audience on any of the gaming platforms, including the switch. Additionally, I think the action adventure genre in general is a favourite among Nintendo Fans.

Edited on by Linoshi

Linoshi

MarcelRguez

The point of contention is not whether or not there's an audience for the game, it's if that audience is large enough to justify the port of such a game in the first place. Given the track record of mature titles on Nintendo systems, I don't believe there is.

MarcelRguez

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Linoshi

@MarcelRguez I see your point but what about the likes of Bayonetta and ZombieU? Both reviewed quite well and I know Bayonetta was a huge success. Though, arguably Bayonetta was only so successful due to it's previous success on other systems.

I do wonder how Nintendo could make a success of a more mature approach, is it a branding issues or is it in fact that the audience just isn't there?

Linoshi

MarcelRguez

@Linoshi I'd say Bayo was a success in terms of becoming a very talked about franchise. I remember it being a bit controversial when it first came out, and then you have all the Bayo 2 outrage. Not to mention how she got into Smash, which is absolutely crazy.

In terms of sales, are you sure it was a 'huge success'? I'm guessing the sequel didn't cost near as much to produce as the original so how much would that be in terms of sales? You are right about ZombiU, that's the one example on the Wii U library. Unless Ubisoft went completely braindead in terms of budget management, at 1 million sales it should have been profitable, at least. They did port it to other platforms, you don't do that with games that bombed.

And I think it's a twofold problem: the audience isn't there because of branding issues. If Nintendo ever decides to pair a console as attractive as the Switch with a good string of mature titles (think GameCube era), that's when they might begin to change their perception. Bad optics can be a terrible thing to shake off; I'm sure they'd need more than that to succeed, but it wouldn't be a bad first step.

Edit: Now that I think about it, I wonder what percentage of ZombiU's sales can be attributed to its low price. It hit garbage bin price rather quickly, if memory serves.

Edited on by MarcelRguez

MarcelRguez

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Peek-a-boo

skywake wrote:

I'd go as far as saying that a Switch version would likely end up being the best selling version.

It is more likely to be the worse selling version. And not just because it's very unlikely to see Lara Croft raiding tombs on the Switch, and is yet another same old case of wishful thinking.

I mean, even if the unlikely is made possible, why are Nintendo fans going to suddenly clamber for Tomb Raider after getting just one or two games in the entire series since it first begun in 1995?

Peek-a-boo

skywake

@Peek-a-boo
Well there are only really two Nintendo consoles that overlapped significantly with Tomb Raider releases. The N64 and the Wii U. The first had a clear technical disadvantage and the second was the Wii U. I think it's fair to say the switch is a bit different.

As for the audience question. Switch is a console for people who can't be bothered playing games on their TV. It's a high end portable system for time poor gamers. What better platform to push the nostalgia buttons on?

Some good Aussie musics: King Gizzard, Pond, TFS
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

Linoshi

I'd love to see HD re-releases of the classic Tomb Raider games rather than Tomb Raider (2015) and Rise of the Tomb Raider on the Switch. Additionally, what about Lara Croft: Guardian of Light and Temple of Osiris? Co-operative play seems to be something Nintendo are pushing and those two games fit the bill.

Linoshi

Aaron09

I played the co-op spin-offs, they're a lot of fun! Releasing them as a phisical bundles for the Switch would be perfect. I'd double dip @Linoshi

Aaron09

Darasin

The reboot was already ported to mobile/nvidia tech, so it should be pretty easy to bring to Switch. I would imagine its not that big a jump to bring the sequel too.

Darasin

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