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Topic: Nintendo Fan Stereotype

Posts 61 to 80 of 90

Syntech

@Tubalcain: Wasn't scoffing at the XBone's sales, just saying the publisher's excuses made no sense.
Durring the first year XBone was out, WiiU had a larger install base, and if you remember, sales stalled for a bit after launch until they removed the kenect and lowered the price.
So no development due to low base, is BS.
Also at the time, games were coming out for PS3, PS4, XB360, and Xbone. WiiU is more powerful then PS3.
So the excuse of no development due to lack of power, is BS. (at least durring cross generation games)
I'm just saying if publishers actually ported those games, it would have boosted sales leading to more WiiU support.
They thought the WiiU was going to die and they tried to fulfil their own prophesy.

Syntech

iKhan

A majority of my GC library and close to half of my Wii library is 3rd party. Nintendo only makes a few franchises regularly that I'm interested in. Zelda, Mario, Kirby, Pokemon, Smash, and Wii are the only franchises I really consistently go to on Nintendo systems. Others like Tales, Madden, and Spider-man are from 3rd parties, and other are one-offs like Okami.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

LzWinky

I buy games from Square Enix, Atlus, XSeed/Marvelous, Sega, and more.

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Sleepingmudkip

I wish more atlus games and square enix games came to the wii u because I would buy almost every one.

Playing: Wargroove on Switch and Fire Emblem on GBA

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Tubalcain

@Syntech the thing is that they already have a proven audience with the PS4 and One, of course they are going to develop for it since the twins are their money basket. on the other hand, the market in the WiiU is untested therefore there is more risk to them despite the larger install base at the time. moreover, they dont really need nintendo to make a profit, since time immemorial their sales come from sony and microsoft, them getting any foothold in Nintendo consoles are merely a bonus. if their initial experiment fails then they just "shrug". many people here somehow think that third party owes them to do a ultimate port or to bring games to the system to establish a fan base. the reality is Third-Party Developers don't need Nintendo gamers.

Edited on by Tubalcain

Tubalcain

Blast

Sleepingmudkip wrote:

I wish more atlus games and square enix games came to the wii u because I would buy almost every one.

Finally. Someone who voices the same feelings as me.

I own a Wii U and 3DS. I also own a PS4!

Master of the Hype Train

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AceDefective

spizzamarozzi wrote:

I think the average Nintendo system owner is as much of a gamer as anybody and would buy any third party game if it's good.
Most of the third party games WiiU got, simply weren't as good as Nintendo games. It would be idiotic not to admit that.

It's stupid to blame it on the users, and terribly unfair. Most of WiiU's early line-up was just old ports on old ports. Really? I have never played a Mass Effect in my life, why the hell would I start with the final chapter?!

This so much. I want good video games, that's all. Don't care if its third party or not.
Yeah sure, I got Nintendo systems for Nintendo games, don't change the fact I want to play more games than just Nintendo's.

Just some random loser who loves a variety of things.
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skywake

Well I like 2D platformers and I'll buy most of the decent ones that come out. Of which most are from Nintendo, so that's half of it. Beyond that if you have a Nintendo platform you kinda owe it to yourself to buy their games. Because lets face it that's why you got a Nintendo platform.

When I buy third party games (including indies) it gets a bit complicated. If it's available on both, I want to play it on my TV/GamePad and I really like the concept? Or if it's a game where local-multiplayer could be fun? I'll get it on the Wii U as soon as its available. If I'm not so sure about it or if it's less of an "local multi" thing and there's a sale? Then I'll get it on PC, often after a sale. But more often than not I'll just get it on PC if there's little hope it'll ever come out on Wii U. Or if it's cheap. The Wii U is my "premium" platform.... which is kinda backwards....

Rocket League and Axiom Verge I'd have on my Wii U already if they were available. As it is I'm kinda waiting for a sale or for something else interesting to happen because I don't really want to play those games on my PC. Shovel Knight I sat and waited for until it was available officially in Australia outside of Steam for this same reason. Ori and the Blind Forrest I got because there was no hope. Assassin's Creed 4 and Shovel Knight I got on Wii U because I wanted to play them on my TV and GamePad respectively. GTA5 I got on PC but I know I would have got it on Wii U and then not on PC if it was on Wii U. Darksiders 2 and Deus Ex HR I got on PC because of sales.

Edited on by skywake

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"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

CaviarMeths

Because, quite simply, the sales do not back up any anecdotal evidence. 3rd party games don't sell as well on Nintendo platforms as they do on others. A few exceptions do not change this rule.

But I don't think the problem is as simple as "Nintendo fans don't buy 3rd party games." The problem is that 3rd party fans don't buy Nintendo platforms. This is what Nintendo should be addressing and trying to fix. Unless they're into Mario, Smash, and Zelda, nobody is buying your consoles. And even when they do buy your consoles, they're still buying 3rd party games elsewhere. Fix that.

Fortunately, 3rd parties thrive on Nintendo's handhelds. Generally not western 3rd parties though. But again, that's not really a problem of Nintendo fans not buying western games. It's that western publishers like to pretend that handhelds are just for children and only release mediocre or bad licensed games on them. Last time we got a full, conscious effort from a western studio on a 3DS game was... the Tom Clancy launch titles maybe?

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AceDefective

CaviarMeths wrote:

Because, quite simply, the sales do not back up any anecdotal evidence. 3rd party games don't sell as well on Nintendo platforms as they do on others. A few exceptions do not change this rule.

But I don't think the problem is as simple as "Nintendo fans don't buy 3rd party games." The problem is that 3rd party fans don't buy Nintendo platforms. This is what Nintendo should be addressing and trying to fix. Unless they're into Mario, Smash, and Zelda, nobody is buying your consoles. And even when they do buy your consoles, they're still buying 3rd party games elsewhere. Fix that.

Fortunately, 3rd parties thrive on Nintendo's handhelds. Generally not western 3rd parties though. But again, that's not really a problem of Nintendo fans not buying western games. It's that western publishers like to pretend that handhelds are just for children and only release mediocre or bad licensed games on them. Last time we got a full, conscious effort from a western studio on a 3DS game was... the Tom Clancy launch titles maybe?

I think most western third parties have generally just moved on to mobile (assuming they even did handheld games in the first place even before mobile), which is quite a shame honestly.

Just some random loser who loves a variety of things.
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AtomiCartridge

Honestly, if we were more interested in third party games, we would be on the push square forums instead. Truth is most people who buy Nintendo consoles, myself included, aren't terribly interested in third party games anyway. So even if some Triple A third party game, like COD, sold on a Nintendo system and a Sony system. Both systems sell about equally as well and no particular version of the same game is better than the other. Nine out of Ten times, it's going to sell better on the Sony system. Nintendo is for first party gaming and Microsoft and Sony is for Third party, plain and simple.

Twilight Symphony. Enough Said.

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skywake

I think it's more complicated than just saying that Nintendo fan's don't buy third party games. It's more that people who buy Nintendo consoles like Nintendo's games and are therefore more likely to be interested in third party games along the same lines. So the example of CoD is broken. Because CoD is more like the sort of games that would be Microsoft or even Sony exclusives.

But other third party games, stuff that isn't quite as big. I'd argue games like Bayonetta and Rayman are a better fit for the "Nintendo audience". If they were on the Wii U I'm sure indie titles like Rocket League and Ori and the Blind Forrest would do very well. Or games like Street Fighter and probably even Mortal Kombat. All of the stuff that's maybe a forgotten genre, a bit left of centre and especially stuff that's very Japanese. CoD is not that sort of game....

Some playlists: Top All Time Songs, Top Last Year
"Don't stir the pot" is a nice way of saying "they're too dumb to reason with"

iKhan

@AtomiCartridge:

It's not that simple at all. It's not that Nintendo fans don't buy 3rd party games. If that was the case, Rayman, Skylanders, and Sonic wouldn't do so well. It's that generations of shunning mature content and 3rd party games has left Nintendo in a position where most of its exclusive base (the group of people who own a Nintendo console/handheld and no other platform that generation) is children and the fans who have encountered almost exclusively with the big games on Nintendo platforms. Those people buy mostly Nintendo games and the few 3rd party games with colorful characters.

There are other Nintendo fans who do like 3rd party games (likely mature ones) and are forced to own a different platform. This group isn't really incentive for 3rd parties to make games for Nintendo platforms, because 3rd parties can earn their purchase on another platform. Even if the game is offered on the Nintendo platform, they may not buy it there.

So no, it's not that Nintendo fans don't buy 3rd party games. It's that Nintendo fans buy 3rd party games on other platforms.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

iKhan

Syntech wrote:

Wasn't scoffing at the XBone's sales, just saying the publisher's excuses made no sense.
Durring the first year XBone was out, WiiU had a larger install base, and if you remember, sales stalled for a bit after launch until they removed the kenect and lowered the price.
So no development due to low base, is BS.
Also at the time, games were coming out for PS3, PS4, XB360, and Xbone. WiiU is more powerful then PS3.
So the excuse of no development due to lack of power, is BS. (at least durring cross generation games)
I'm just saying if publishers actually ported those games, it would have boosted sales leading to more WiiU support.
They thought the Wii U was going to die and they tried to fulfil their own prophesy.

It wasn't about power, it was a combination of install base and portability. The PS360 had a combined install base of nearly 180. Porting the games to that platform made sense. The Wii U had barely cracked 5M and wasn't nearly as easy to port to as the XB1 was, which was basically just a PS4.

Edited on by iKhan

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Syntech

We all know 3rd party publishers don't want to take risks on the WiiU, or pretty any risk at all.
That's the issue most affecting the industry today.
We are seeing alot of remakes with just a bump in rez, as well as well as recycled ideas and sequels/prequels which are pretty much mods of the original game.
Indi devs seem to be taking the most risk.
But in retrospect most of the entertainment is going down that road.
The WiiU really needed original games from AAA 3rd party but that's too much money to sink into a risk.
It's much safer to make a single game and port it across similar platforms.
So it's a catch 22. In order to stand out, Nintendo tries to attract people by trying to reinvent gameplay, but in doing so they scare away publishers.

Syntech

Bolt_Strike

Syntech wrote:

We all know 3rd party publishers don't want to take risks on the WiiU, or pretty any risk at all.
That's the issue most affecting the industry today.
We are seeing alot of remakes with just a bump in rez, as well as well as recycled ideas and sequels/prequels which are pretty much mods of the original game.
Indi devs seem to be taking the most risk.
But in retrospect most of the entertainment is going down that road.
The WiiU really needed original games from AAA 3rd party but that's too much money to sink into a risk.
It's much safer to make a single game and port it across similar platforms.
So it's a catch 22. In order to stand out, Nintendo tries to attract people by trying to reinvent gameplay, but in doing so they scare away publishers.

Nintendo's succumbed to that mindset too. NSMB, Super Mario 3D World, and DK Tropical Freeze are just as disgustingly safe sequels that recycle past gameplay styles.

Bolt_Strike

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shaneoh

Bolt_Strike wrote:

Nintendo's succumbed to that mindset too. NSMB, Super Mario 3D World, and DK Tropical Freeze are just as disgustingly safe sequels that recycle past gameplay styles.

I see you've managed to buy a Wii U and play these games start to finish.

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Bolt_Strike

shaneoh wrote:

Bolt_Strike wrote:

Nintendo's succumbed to that mindset too. NSMB, Super Mario 3D World, and DK Tropical Freeze are just as disgustingly safe sequels that recycle past gameplay styles.

I see you've managed to buy a Wii U and play these games start to finish.

This issue isn't execution level, it's idea level. If you have to play the game to figure that out, they've already failed.

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

iKhan

Bolt_Strike wrote:

Nintendo's succumbed to that mindset too. NSMB, Super Mario 3D World, and DK Tropical Freeze are just as disgustingly safe sequels that recycle past gameplay styles.

Don't forget the Pokemon series and Mario Galaxy 2

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

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