21Haru17Sun 19th Feb 2017 I think it's pretty hard not to see the design influence in Witcher 3 from the popularity of Souls games. That health system lacks regeneration in and capacity, which I would directly blame on the zeitgeist of challenge and difficulty above all else that Souls exacerbated for. And it would be pretty blind to ignore the black/gray and black/red-brown malaise that settles over Dark Souls and Bloodborne games. Like, drab is an understatement. All Dragon Quest games look the same too, for the record Don't hate me because I'm bnahabulous.