Showing 61 to 70 of 70
61. Posted: Thu 24th Sep 2009 05:58 BST
By the way I'm not saying I could do any better in this particular field, but I do expect alot more from what people can come up with and look forward to very imopressive stuff in the future:)
62. Posted: Thu 24th Sep 2009 06:03 BST
I can remember thinking Frogs & Flies on Atari 2600 was mind-blowing graphically. And being blown away by my best friend's Colecovision and how close to the arcade games the game releases were.
I'm a graphics whore and I've always been one. Maybe that comes from starting out near the beginning of gaming and seeing how far things have come. I'm such a sucker for eye candy.
Edited on Thu 24th September, 2009 @ 06:04 by Corbs
Plain old gamer :)
63. Posted: Thu 24th Sep 2009 06:18 BST
yall can laugh at me for this but some games have been Mario Galaxy (still play it to this day KingdomHearts when i first played the game it was awesome o.o! and then my new favorite thanks to Big John Games Thorium Wars it looks just soo epic i can't wait to get my HANDS on it.
Check out Wii-kly Review's on http://www.videogameheat.com PSN ID: TailsPrower86 3DS FC: 3695 0027 1349 Tails XBL GamerTag: BioReaver86
64. Posted: Thu 24th Sep 2009 15:48 BST
65. Posted: Thu 24th Sep 2009 15:51 BST
Speechless as in bad, Hexen on the Saturn did it even have a framerate.
66. Posted: Thu 24th Sep 2009 21:37 BST
I had plenty of SNES & N64 games, but graphics did not mean a thing to me then. I'd say the first console to really impress me with graphics was the Dreamcast.
Quake III & UT: I was impressed at how they ported the top PC FPS games at the time over to a console without sacrificing features.Sonic Adventure: It amazed me how such a fast-moving game could look so good.Shenmue: I didn't play it until a few years ago, but I was impressed with how much detail that game had.Jet Grind Radio: The first game to do cel-shading flawlessly?
The next console game to really impress me was StarFox Adventures on the Cube. Next up was Wind Waker. After WW, I have become hard to impress. (I now also gain greater interest in games if they are cel-shaded.)
Edited on Thu 24th September, 2009 @ 21:37 by SMW
Nintendo Network ID: GF-REX | Twitter: UnrealRex
67. Posted: Thu 24th Sep 2009 21:49 BST
I made Kid Tripp! PocketGamer gave it a 9 out of 10! You should totally buy it now!
[16:39] BadKitty: you trying to steal stuff from me? u_u
[16:41] kribs: don't worry Emmy, even if poix tried to steal something from you, he wouldn't finish stealing it
Nintendo Network ID: pixelpowa | Twitter: thatpixelguy
68. Posted: Thu 24th Sep 2009 22:01 BST
Jet Grind Radio, Sonic Adventure, and SoulCalibur (DC version). All of these had the most stunning visuals of any game at the time.
Images speak louder than words.YouTube: TheLegendaryPirateEmail: firstname.lastname@example.org
69. Posted: Thu 24th Sep 2009 22:07 BST
I don't think I've replied in this thread. Oh well, if I can, these bear repeating anyway: The Legend of Zelda: Wind Waker and Muramasa: The Demon Blade. Two games to leave me speechless with how beautiful they are sometimes.
Lieutenant Commander of the Lesbian Love Brigade
There can only be one, like in that foreign movie where there could only be one, and in the end there is only one dude left, because that was the point.
70. Posted: Thu 24th Sep 2009 22:09 BST
i agree with PhoenixSage that Wind Waker's visuals are stunning
Backloggery | Art Blog
Nintendo Network ID: Ryanknight-TKOWL | Twitter: TKOWL