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Topic: Do Story in games need to be necessary?

Posts 61 to 70 of 70

JoyBoy

CanisWolfred wrote:

It's just about what elements you use and how you excecute those stories that make them yours. That goes for games as well.

For music as well. This is exactly right.

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MAB

Back in the olden days we just used our imagination

HERE STARTS YOUR FIGHT AGAINST EVIL!
PASS THE FIRST TESTS AND PROVE THAT
YOU ARE WORTH TO BE CALLED
'THE BRAVEST HERO'

GOOD LUCK!

MAB

triforcepower73

@CanisWolfred I guess so. Just to me, pressing L and R over and over til the enemy dropped dead didn't appeal to me. It just felt... wobbly and messy.

"The future doesn't belong to you!"
Waiting for: BOTW 2, Metroid Prime 4, Xenoblade Chronicles 3

CanisWolfred

triforcepower73 wrote:

@CanisWolfred I guess so. Just to me, pressing L and R over and over til the enemy dropped dead didn't appeal to me. It just felt... wobbly and messy.

I tried a lot of different playstyles, and I find it's more fun when you mix it up with Magic and Shouts along with regular attacks. Especially once you get the high-level shouts and Magic. I especially liked Summoning Minions to help me out.

Edited on by CanisWolfred

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

SkywardLink98

A generic, pointless story is necessary. An amazing story on the other hand, can make the game.

My SD Card with the game on it is just as physical as your cartridge with the game on it.
I love Nintendo, that's why I criticize them so harshly.

3DS Friend Code: 4296-3424-5332

MAB

Not necessarily... They need to concentrate on getting back into the meat of what a game is about

MAB

SkywardLink98

@MadAussieBloke Well, game like Portal 2 and Alan Wake have incredible gameplay, but wouldn't be quite as amazing without the story, would they?

My SD Card with the game on it is just as physical as your cartridge with the game on it.
I love Nintendo, that's why I criticize them so harshly.

3DS Friend Code: 4296-3424-5332

Sleepingmudkip

Gioku wrote:

Sleepingmudkip wrote:

Gioku wrote:

@GamecubeMan: Then... what's the story in Pac-Man? That game only has a goal/scenario: eat all the dots, avoid all the ghosts.

Eat the dots before the ghost get you that is a story, you answer your own question

This is not a story! This is not a plot! A story in a game is an explanation for the scenario; not the scenario itself.

The story can be anything you want to be sweety(you have to save the dots from the evil ghosts by puting them in your belly)thats a story

Playing: Wargroove on Switch and Fire Emblem on GBA

3DS Friend Code: 3136-7674-9891 | Nintendo Network ID: lionel1 | Twitter:

CanisWolfred

Sleepingmudkip wrote:

Gioku wrote:

Sleepingmudkip wrote:

Gioku wrote:

@GamecubeMan: Then... what's the story in Pac-Man? That game only has a goal/scenario: eat all the dots, avoid all the ghosts.

Eat the dots before the ghost get you that is a story, you answer your own question

This is not a story! This is not a plot! A story in a game is an explanation for the scenario; not the scenario itself.

The story can be anything you want to be sweety(you have to save the dots from the evil ghosts by puting them in your belly)thats a story

I don't know if you're being serious or not, but I like this philosophy.

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Relias

MadAussieBloke wrote:

Not necessarily... They need to concentrate on getting back into the meat of what a game is about

Bah blasphemy... that is not a Navy Seal that is a insult.. first he takes about a foot or two drop and acts like it's killing him and takes damage.. and then he took 4 shots to eliminate a generic enemy.. Blasphemy I tell you... Bah..

I am a wild and free Ninetails not a trainer.. get over it...

3DS Friend Code: 4570-6835-5697

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