3DS Virtual Console Forum

Topic: Wario Land II

Showing 41 to 56 of 56

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Zeldalover

41. Posted:

I have played only 1 & 4 as I saw them being much different than the other two. I started playing 2 on an emulator a few years back and it kinda felt like a downgrade when compared to the first (had this 'at a first glance' impression thing), but I really didn't bother to go through the levels to really see if it won't start to satisfy my platforming needs at some given point. It's 5 euros here and I may want to save my money for something like Mega Man 2 when it comes out.

Zeldalover

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SparkOfSpirit

42. Posted:

I'm not a fan of 3. They made the no-death thing too obscure and the boss fights really frustrating. Exploration is a lot more trial and error, too.

Emaan wrote:

I'm liking this game, only I can't seem to figure out the purpose of all of this. Wario can't even die. Oh well. It's enjoyable regardless. :p

It's about exploring and getting as many coins as possible which is the only real way to get 100%. It's mostly a score game (the coins are the score), having death in it would just make it redundant.

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Zeldalover

43. Posted:

Are there any treasures like in Wario Land 1? Because that's what gave that game an edge over many 2d side-scrollers at the time.

Zeldalover

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WaveBoy

44. Posted:

The moment i played Wario Land 2 i also felt like it was a downgrade after finishing the brilliant original, in terms visuals and controls that is...It just looked a bit off, or B-gradeish' in terms of art direction. I didn't like the style, especially Wario's look and the controls felt less kinetic and more on the stiffer side this time around. But you adjust, and overall it easily eclipses that terrible Wario Land 3.

2's fresh, since it's completely different from the first, but 3 is just more of the same but it's a lot more frusturating and lot less fun... it ends up feeling like an absolute chore. The Ability upgrade system just doesn't gel well, and you basically have to listen to the shadowy' figure where to go next so there's no real 'go as you please'....I mean you can, but you'd be wasting your time because you wont have a certain ability to obtain treasure and the like.

I'd say it's one of the worst Nintendo Platformers i've ever experienced. and yes i trudged along with my wicked mullet and slayed it 100%. :p That goes for every single WL game tee hee.

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Birdman

45. Posted:

Though opinion on this series is very polarized, I've been enjoying WL2 a lot recently, except for the fact that I'm stuck on the Syrup Castle's Final level Boss fight. I can get the first two hits no problem, but after that, with the "primed" Bob-Omb-ish characters exploding on contact with the ground, short hold times before they explode, and those f***ing fight-resetting flames, I can't seem to progress. Any advice? I'd love to beat this without having to resort to a guide of some sort.

Exactly.
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the_shpydar

46. Posted:

Birdman wrote:

Though opinion on this series is very polarized, I've been enjoying WL2 a lot recently, except for the fact that I'm stuck on the Syrup Castle's Final level Boss fight. I can get the first two hits no problem, but after that, with the "primed" Bob-Omb-ish characters exploding on contact with the ground, short hold times before they explode, and those f***ing fight-resetting flames, I can't seem to progress. Any advice? I'd love to beat this without having to resort to a guide of some sort.

Well, since you don't want to use a guide, i won't flat out tell you what to do, but i'll give you this hint instead — if you're trying to use the "primed" Bob-Ombishs to hit Syrup, you're doing it wrong. What else in the room can you possibly use against her?

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tigermask

47. Posted:

Wario Ware is also very good. Also, finished 3 but not 100% I've still got to get the big coins on every level. I can't see why there is so much hate for 3. I thought it was a longer and more polished version of 2. There are additions that make it more than a copy of 2.

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SparkOfSpirit

48. Posted:

My problem is that those additions to 3 make it more of a chore and less fun. It's my least favorite Wario Land game by far.

“A thing may be too sad to be believed or too wicked to be believed or too good to be believed; but it cannot be too absurd to be believed in this planet of frogs and elephants, of crocodiles and cuttle-fish.”
― G.K. Chesterton

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Birdman

49. Posted:

the_shpydar wrote:

Birdman wrote:

Though opinion on this series is very polarized, I've been enjoying WL2 a lot recently, except for the fact that I'm stuck on the Syrup Castle's Final level Boss fight. I can get the first two hits no problem, but after that, with the "primed" Bob-Omb-ish characters exploding on contact with the ground, short hold times before they explode, and those f***ing fight-resetting flames, I can't seem to progress. Any advice? I'd love to beat this without having to resort to a guide of some sort.

Well, since you don't want to use a guide, i won't flat out tell you what to do, but i'll give you this hint instead — if you're trying to use the "primed" Bob-Ombishs to hit Syrup, you're doing it wrong. What else in the room can you possibly use against her?

Yeah, still didn't get it, so I caved and looked on a guide ... not gonna do so to figure out the alternative paths, however. hopefully

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LuigiTheGreenFire

50. Posted:

I'm stuck on the first level. :(

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SparkOfSpirit

51. Posted:

LuigiTheGreenFire wrote:

I'm stuck on the first level. :(

You could just not get out of bed.

Seriously.

But if you want to beat it the normal way, just keep searching until you find the alarm.

“A thing may be too sad to be believed or too wicked to be believed or too good to be believed; but it cannot be too absurd to be believed in this planet of frogs and elephants, of crocodiles and cuttle-fish.”
― G.K. Chesterton

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Tasuki

52. Posted:

Ok so this is one of my choices for the Gold CN prize all the others I either have or don't interest me. The problem is I didn't care for the first Warioland but I have read that Warioland II plays a bit different then Warioland. I am kinda confused as how they play different and if I didn't care for the first one, would it be worth to give this one a chance since it plays different?

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Musterd

53. Posted:

@Tasuki It is very different. Wario has mostly the same basic moves, in his normal form he can walk, jump, crouch, crawl, charge, and ground pound. But in this game, different enemies can affect Wario differently. For example, an enemy can set Waio on fire, and he'll run around, only able to jump, but able to destroy certain blocks that can't normally be destroyed. I really like the game, and since the others don't interest you, I see no reason not to get it.

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Musterd

54. Posted:

And each level has a hidden room with a minigame for treasure, and a minigame at the end for a map piece, and you'll need all of the treasure and map pieces to get 100%. There are also multiple secret exits that unlock new sets of levels with different final bosses and endings.

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Tasuki

55. Posted:

@Musterd: Ah ok. Yeah the main reason I didn't care for Warioland is cause it just felt like an inferior version of a Mario game. I mean if I really wanted to play something like Warioland what's keeping me from playing something like Super Mario Land 2 or even NSMB2, if that makes sense.

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Musterd

56. Posted:

Well, they're really not similar at all. The first Wario Land is obviously influenced by the Mario games, but the rest are much different. Personally, I like Wario Land more than Super Mario Bros, overall.

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