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Topic: Wario Land II

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Birdman

Though opinion on this series is very polarized, I've been enjoying WL2 a lot recently, except for the fact that I'm stuck on the Syrup Castle's Final level Boss fight. I can get the first two hits no problem, but after that, with the "primed" Bob-Omb-ish characters exploding on contact with the ground, short hold times before they explode, and those f***ing fight-resetting flames, I can't seem to progress. Any advice? I'd love to beat this without having to resort to a guide of some sort.

Exactly.
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the_shpydar

Birdman wrote:

Though opinion on this series is very polarized, I've been enjoying WL2 a lot recently, except for the fact that I'm stuck on the Syrup Castle's Final level Boss fight. I can get the first two hits no problem, but after that, with the "primed" Bob-Omb-ish characters exploding on contact with the ground, short hold times before they explode, and those f***ing fight-resetting flames, I can't seem to progress. Any advice? I'd love to beat this without having to resort to a guide of some sort.

Well, since you don't want to use a guide, i won't flat out tell you what to do, but i'll give you this hint instead — if you're trying to use the "primed" Bob-Ombishs to hit Syrup, you're doing it wrong. What else in the room can you possibly use against her?

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tigermask

Wario Ware is also very good. Also, finished 3 but not 100% I've still got to get the big coins on every level. I can't see why there is so much hate for 3. I thought it was a longer and more polished version of 2. There are additions that make it more than a copy of 2.

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SparkOfSpirit

My problem is that those additions to 3 make it more of a chore and less fun. It's my least favorite Wario Land game by far.

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Birdman

the_shpydar wrote:

Birdman wrote:

Though opinion on this series is very polarized, I've been enjoying WL2 a lot recently, except for the fact that I'm stuck on the Syrup Castle's Final level Boss fight. I can get the first two hits no problem, but after that, with the "primed" Bob-Omb-ish characters exploding on contact with the ground, short hold times before they explode, and those f***ing fight-resetting flames, I can't seem to progress. Any advice? I'd love to beat this without having to resort to a guide of some sort.

Well, since you don't want to use a guide, i won't flat out tell you what to do, but i'll give you this hint instead — if you're trying to use the "primed" Bob-Ombishs to hit Syrup, you're doing it wrong. What else in the room can you possibly use against her?

Yeah, still didn't get it, so I caved and looked on a guide ... not gonna do so to figure out the alternative paths, however. hopefully

Exactly.
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LuigiTheGreenFire

I'm stuck on the first level.

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SparkOfSpirit

LuigiTheGreenFire wrote:

I'm stuck on the first level.

You could just not get out of bed.

Seriously.

But if you want to beat it the normal way, just keep searching until you find the alarm.

“A thing may be too sad to be believed or too wicked to be believed or too good to be believed; but it cannot be too absurd to be believed in this planet of frogs and elephants, of crocodiles and cuttle-fish.”
― G.K. Chesterton

Tasuki

Ok so this is one of my choices for the Gold CN prize all the others I either have or don't interest me. The problem is I didn't care for the first Warioland but I have read that Warioland II plays a bit different then Warioland. I am kinda confused as how they play different and if I didn't care for the first one, would it be worth to give this one a chance since it plays different?

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Ketchupcat

@Tasuki It is very different. Wario has mostly the same basic moves, in his normal form he can walk, jump, crouch, crawl, charge, and ground pound. But in this game, different enemies can affect Wario differently. For example, an enemy can set Waio on fire, and he'll run around, only able to jump, but able to destroy certain blocks that can't normally be destroyed. I really like the game, and since the others don't interest you, I see no reason not to get it.

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Ketchupcat

And each level has a hidden room with a minigame for treasure, and a minigame at the end for a map piece, and you'll need all of the treasure and map pieces to get 100%. There are also multiple secret exits that unlock new sets of levels with different final bosses and endings.

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Tasuki

@Musterd: Ah ok. Yeah the main reason I didn't care for Warioland is cause it just felt like an inferior version of a Mario game. I mean if I really wanted to play something like Warioland what's keeping me from playing something like Super Mario Land 2 or even NSMB2, if that makes sense.

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Ketchupcat

Well, they're really not similar at all. The first Wario Land is obviously influenced by the Mario games, but the rest are much different. Personally, I like Wario Land more than Super Mario Bros, overall.

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KingMike

Tasuki wrote:

Ok so this is one of my choices for the Gold CN prize all the others I either have or don't interest me. The problem is I didn't care for the first Warioland but I have read that Warioland II plays a bit different then Warioland. I am kinda confused as how they play different and if I didn't care for the first one, would it be worth to give this one a chance since it plays different?

The are entirely different.
Wario Land 1 is a straight Mario action game.
Wario Land II is a puzzle-focused action game. Wario actually can't die. But he does lose coins when you take a hit. If you don't finish with enough coins you won't be able to get all the treasures (which I assume is used for a better ending or something to encourage you to try to play better even if you can take infinite hits). When Wario gets hit by certain enemies he gains power-ups which are needed to complete puzzles to advance.
I never played 3.
In 4, Wario goes back to have limited health which make you go back to the start of the level when he dies, but he has infinite lives. The bad thing is that in boss fights, the time limit becomes the major obstacle more than the boss, from what I've seen.

KingMike

Ketchupcat

Wario Land 3 has the same basic gameplay mechanics as 2, but most of them need to be unlocked, and you have to go back to certain levels with new abilities to get new treasures, basically Metroidvania.

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Tasuki

Well decide to delve into this game the other day and I will say I am enjoying it alot more then the first Warioland. Quick question though, is there anyway to go back to a previous level?

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Captain_Toad

Tasuki wrote:

Well decide to delve into this game the other day and I will say I am enjoying it alot more then the first Warioland. Quick question though, is there anyway to go back to a previous level?

As far as I know. You have to beat the game first.

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Tasuki

Captain_Toad wrote:

Tasuki wrote:

Well decide to delve into this game the other day and I will say I am enjoying it alot more then the first Warioland. Quick question though, is there anyway to go back to a previous level?

As far as I know. You have to beat the game first.

Ah ok that works. Some of the levels I missed the treasure and wanted to go back to get it.

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Storytime7

Tasuki wrote:

Captain_Toad wrote:

Tasuki wrote:

Well decide to delve into this game the other day and I will say I am enjoying it alot more then the first Warioland. Quick question though, is there anyway to go back to a previous level?

As far as I know. You have to beat the game first.

Ah ok that works. Some of the levels I missed the treasure and wanted to go back to get it.

Yep, after beating the game you unlock a level select (I'm currently trying to 100% the game, so all this stuff is still fresh in my mind). I won't spoil it, but there's more incentive to keep playing after beating the game than just getting treasures you missed the first time.

Storytime7

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baba_944

[quote=SparkOfSpirit]I'm not a fan of 3. They made the no-death thing too obscure and the boss fights really frustrating. Exploration is a lot more trial and error, too.[quote=SparkOfLight]
So is 3 a complete downgrade of II? If so I wont get it. WL2 has a very special charm.

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