Gamesake wrote:
It somehow manages to be more linear than Metroid Other M,
Hey, at least you know where you're going.
Gamesake wrote:
have more hidden walls than the original Metroid (joy!),
I thought secrets like that were good thing?
Gamesake wrote:
and have cheaper bosses than Metroid Prime.
This I strongly disagree with: I played through it just recently and I can't think of any time when I found a boss to be "cheap", except maybe SA-X, which is counter-balanced by an exploit that lets you beat it without getting hit, provided you can keep up with it.
Really, I don't understand your reasoning, here. Those, coupled with the intense Alien-like atmosphere and the fact that it nails the story telling aspect (unlike Other M) should make it as good as any other Metroid game, and certainly better than Other M.
) finding out where to go and what doors you can open and whatnot; didnt have any problems beating Metroid Prime however. I personally like the linear style and more focus on action for Metroid Fusion. I played this the most today out of all the gba games too.