Showing 1 to 12 of 12
1. Posted: Thu 16th Jun 2011 06:07 BST
Think about it guys... Nintendo has the Zelda 64 engine again! Last time, in the 90s, they only made two games with it. What if they made a third? In fact, they could even remake LTTP with it.
What do you think? Would they (and should they) do this?
Paper Mario Director's Cut A full remake of Paper Mario for the N64. in progress Last Updated 9-11-10
Paper Mario Battle Engine The battle engine of the Paper Mario game, open source. Last Updated 5-2-10
2. Posted: Thu 16th Jun 2011 06:12 BST
are you talking about on 3ds?
Lots of censorship here...
Dragon friend safari
Nintendo Network ID: Dylan1
3. Posted: Thu 16th Jun 2011 06:15 BST
What do you mean "they have [it] again"? I wasn't aware the ever "lost" it. Anyway, no. It's not gonna happen.
PSN ID: grenworthshero
Nintendo Network ID: grenworthshero
4. Posted: Thu 16th Jun 2011 06:28 BST
Wait, what? Nintendo lost the Zelda 64 engine and then found it? How do you lose something like that?
Also, why would they use it again? They keep making new game engines for a reason. They eventually become outdated and limited.
Nintendo Network ID: LinkHero25
5. Posted: Thu 16th Jun 2011 06:40 BST
Aside from taking advantage of new hardware, Ocarina of Time, Majora's Mask, Wind Waker, and Twilight Princess use nearly identical gameplay engines. All we would get out of this is N64 graphics and N64 controls.
6. Posted: Thu 16th Jun 2011 06:42 BST
I like to think they have been updating the same engine for the 3D zelda games....Anyways, it's not a bad idea.Using the same engine doesn't mean the games will look the same like Majoras Mask and Ocarina of Time.Ocarina of time used the same engine as Super Mario 64 didn't it?
Oh look! A Morphloggery.
Oh! eShop Gurus.
Nintendo Network ID: Abgarok
7. Posted: Thu 16th Jun 2011 06:58 BST
@abgar: Yeah, I'm sure they've been updating the engine, but the user-end gameplay is the same. It wouldn't have to look like OoT or MM, but the N64 is only capable of so much. Ocarina of Time started out with Super Mario 64's engine, but they often made little changes to make it work better for a Zelda game. By the end, they had changed so much that very little of SM64's engine remained.
8. Posted: Thu 16th Jun 2011 07:07 BST
I think the OP meant that they could make a new game using this 3DS engine, not the original N64 one (which i'd like to believe they didn't completely reuse for this)
Ya'know i'd rather have them work with (and improve!) this engine again.
9. Posted: Thu 16th Jun 2011 07:56 BST
Well, what I meant was that they took the effort to port the engine to the 3DS, and it shouldn't go to waste. The N64 era Zeldas are my favorites, and I'd kinda like to have some more in that style. The newer Zelda games aren't as fun. I personally think that the N64 Zelda engine is the best, and if Nintendo made some more games with that engine (in this case, the 3DS one) then they'd be as good or even better than OoT and MM.
10. Posted: Thu 16th Jun 2011 08:21 BST
@MasterGamePro: So far, all 3D Zelda games have used the same engine. Don't worry, they'll make more for the 3DS, just like they did for the GameCube and Wii.
11. Posted: Mon 20th Jun 2011 19:54 BST
I think it would be plausible to maybe put Wind Waker on the 3DS with some tweaks, but then again I'm not a graphic artist and they would might have to re-do the whole thing as they did with Ocarina. Probably wouldn't be as worth it since Wind Waker was not as popular.
Proud owner of a 3DS for the sole purpose to buy Ocarina of Time 3D to recover nostalgia of the best game ever.
3DS FC: 3351-4158-2493
12. Posted: Mon 20th Jun 2011 19:56 BST
I would love to see a 3D Eternal Darkness, not that would ever happen. Course thats GameCube not 64.
3DS FC : 4339-2473-8555
Xbox Live : Zionich
PS3: Yellow Light of Death