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Topic: Driving Simulator on 3ds. The constant urge to want.

Posts 21 to 33 of 33

KromCompany

Thankyou LollipopChoSaw, you couldn't have said that better.

3ds FC: 2921-9956-8417

AlexSays

rayword45 wrote:

A tad bit rude in here people.

Same people that get highly offended really easily.. lol

Anyways you already said why this will never happen. A huge, expansive racing sim specifically tailored for the 3DS would take forever to develop. Nobody is willing to take that chance.

The only reason Gran Turismo sold well on their handheld is because of the brand name, and even then the actual game didn't work as well as planned.

AlexSays

KromCompany

if nintendo either got watered down ports or even full ports would be great, and who knows, the ported sim games could become bigger than ever.

3ds FC: 2921-9956-8417

DudeSean

I genuinely think it's a cool idea. I'm not sure if I would get it, but the 3DS does deserve to have one in its library.

DudeSean

Nintendo Network ID: DudeSean

AlexSays

KromCompany wrote:

if nintendo either got watered down ports or even full ports would be great, and who knows, the ported sim games could become bigger than ever.

If you're asking for a port it's not going to be specifically designed with the 3ds in mind. It's going to be built for something else, and then stripped and contorted to fit on your handheld.

If that's what you want, there's already one available. I was under the impression you wanted a large, impressive racing sim franchise built FOR the 3ds. That's a lot different than a port.

AlexSays

KromCompany

ports and built games are the same in ways. ports, you can rewrite a game engine to make the game run on a system not directly made for it. but a build is just an engine, complex code writing, sprites and 3d models all taken care of in one place for the designated system

3ds FC: 2921-9956-8417

AlexSays

Well you wish for a port then, that's a lot more plausible anyway.

We'll just have to disagree on the importance of a game being built specifically for a single platform.

AlexSays

KromCompany

they'll function very much the same

3ds FC: 2921-9956-8417

Chris720

sinalefa wrote:

Hey, VincentV wrote a meaningful reply instead of a dumb meme.

It would be nice to see a simulator. Arcade games like Ridge Racer 3D are nice, but a more in depth thing could be really interesting.

Definitely this. Ridge Racer 3D was an amazing game, but the game just wasn't all that difficult and it lacked that much variety or creativity in my opinion, the lack of online was also annoying, I think RR3D would've been a whole lot better with some online play or at least an online leaderboard for time trials.

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AlexSays

KromCompany wrote:

they'll function very much the same

They'll function the same as in they'll both be games that are played on a system

I don't think you understand the difference between ports and games such as first party titles. Why do you think Nintendo games maximize their platforms much better than any port does?

AlexSays

KromCompany

i do understand the difference, but lots of games that have been ported and i've played are very same controlling wise

3ds FC: 2921-9956-8417

moomoo

KromCompany wrote:

i do understand the difference, but lots of games that have been ported and i've played are very same controlling wise

Those games probably aren't a sim racer. Stuff in the gameplay would get lost in the transition (and I see how CPP would work, but it would be really clunky).
The mind of the publisher is probably that people that want this kind of game would rather play it on PC or a console (which is probably true. I know I'd rather play on a console, anyway). Also, the two biggest Sim Racer franchises that could get money off of brand name, and have the biggest budget for putting in a rediculous amount of cars, are Forza and Gran Turismo, which are exclusive to Microsoft and Sony respectively.

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KromCompany

hey, its just an idea. it could happen

3ds FC: 2921-9956-8417

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