When Square Enix's Foamstars was announced during the recent PlayStation Showcase, Nintendo fans everywhere were thinking one thing: "Er, Splatoon-much!?"
After going hands-on with this PlayStation exclusive for 45 minutes at Summer Game Fest, this exclamation still rings true. It definitely looks like Splatoon, and it also feels like Splatoon. That said, it also does just about enough to stand on its own two feet, with foam proving to be a welcome change from the ink used in Nintendo's iconic online team shooter.
If there's one word we can use to sufficiently sum up our time with the game, it's "messy". Foamstars is incredibly messy, and we don't just mean in the sense that you're spraying foam in every direction; the muddy visuals, shaky performance, and gameplay mechanics all add up to form an experience that, while certainly fun, can't hold a candle to Splatoon's slick, exceptionally polished presentation.
Now, we played a relatively early build of Foamstars, so everything we mention here may well be smoothed out in time for launch; we certainly hope so, at least.
On a positive note, Foamstars is most definitely a fun time; there's no denying that. By utilising globs of foam instead of liquid ink, you can essentially mould your own terrain on the fly, allowing you to build makeshift blockades against your enemies, or get the drop on an unsuspecting opponent from above. It's cool, and it's really this aspect that makes Foamstars stand out from Nintendo's own creation.
The game mode we played was also quite different from what you might be used to in Splatoon. Instead of coating the ground in foam with a view to cover as much of the area as possible, Foamstars instead features a more straightforward deathmatch concept, with each team possessing seven lives. When you've managed to wipe out the opposing team (or vice versa), the best performer on the losing team will be designated the 'Star Player'. They then receive a huge boost in health and is clearly marked on the map, so your job is to either hunt down or defend the Star Player.
It's a neat concept, and a couple of our matches wound up with both team's Star Players revealing themselves, so there was a careful balance to be made in chasing down the opposing team's Star Player whilst also ensuring your own is well defended. Needless to say, things got pretty heated.
Where Foamstars falls short, however, is that it just isn't a particularly polished experience; at least, not yet. Despite running on a PS5, the performance was pretty woeful at times, with the frame rate stuttering during more chaotic moments. Not only that, but because foam is flying in every direction from both teams, it can often be difficult to see what's going on.
This is particularly noticeable when one of your teammates has been downed. When you or a buddy has been hit enough, rather than dying outright, you'll become entombed in a bunch of foam, becoming a 'foamball', if you will. During this state, you can be revived within a short time frame, but your opponents can also ram into you and end your life. Despite markers pinpointing your teammates, it's really difficult to gauge where exactly they are on the map, so it can be quite tricky making your way to them before your enemies do. We're not sure whether a bump in performance will solve this or if the sheer amount of foam needs to be toned down a bit. Either way, it's definitely a problem.
We're also interested to find out just how much content is going to be in the full game. The mode we played was certainly fun, but we're unsure whether it could hold our attention for very long. We're confident that more modes will be introduced later down the line, but Square Enix is being quite cagey at the moment. Not only that, but it's currently unknown whether microtransactions will play a role in the full game. Given Square Enix's ongoing commitment to NFTs, we're concerned that Foamstars could be hosed down with microtransactions.
We remain hopeful that Foamstars can come close to matching the sheer success of Splatoon. There's no reason why the PS5 and PS4 can't have their own quirky multiplayer title like this, and Foamstars absolutely has heaps of potential. From what we've seen so far, however, we're not completely convinced, and Splatoon fans concerned they might have to split their attention between two similar games have anything to worry about.
Have you been convinced by what you've seen from Foamstars so far, or do you think Splatoon fans can rest easy? Let us know.
Comments 82
Curious what non-Nintendough fanboys think of it.
Yeah, they definitely aren’t shy about where they got the idea for the game from. But that isn’t necessarily a bad thing. Bug Fables does the same thing with Paper Mario. Doesn’t stop it from, in my opinion, surpassing the Paper Mario series in quality.
Lose sleep?
SSB > PSASBR
Splatoon > Foamsters
🤷♂️
I’m a little surprised this is Square, but then again they have been making some questionable choices in recent years. Just doesn’t seem like their kind of project, imo
Pah! I may not be that bothered since something like Pokémon can have games inspired by it but this still looks and feels like the bad kind of knockoff. Will there even be a story mode? What’s the lore? Square’s characteristic caginess doesn’t help. It’s not good if this is struggling on a PS5. I’ll be surprised if it’s fresh and STAYS fresh!
My initial reaction was that it looked terrible and then I proceeded to forget about its existence until I saw this article.
I mean if you are going to do a heavily Splatoon "inspired" game then do it properly. Surely it isn't that hard if the ideas legwork has been done so much in advance!
flatlery the sincery form of copy
The way the foam works looks like they wanted to have a "Splatoon, but slightly different" and ended up with a mechanic that literally just gets in the way of the fun.
@blindsquarel Fantastic indie but not as good as TTYD surely?
@LEGEND_MARIOID
Your right it isn’t as good, it’s better.
Honestly I like this way more then splatoon
I’m a Splatoon player. It’s good that the ink shooter has a competition against a rival. Finally…I think it help leverage Splatoon’s space in a way to be better and always improve.
This one will be SE's multiplayer version of Balan Wonderworld.
They'd do better if they saved the cash and shut down production now.
Games like this will be oftenly have nasty business practices behind.
@Fiskern the foam is instead their Splatoon/Fortnite mashup.
This is what SE does now. They sit in a boardroom and spitball how they can capitalize on the ideas of much better and endlessly more talented developers. "What is most popular right now?" "How about if we just made Splatoon and Fortnite...BUT TOGETHER."
But instead of copying well - using the old adage 'the sincerest form of flattery" - the end product is subpar. Not even subpar standards really.
@axelhander
what smash-like game is "waaaaaaaaaaaaaaaaaaaay" better than smash?
im not looking for a fight lol, just curious ✌️
@-wc- Multiversus, NASB, Rivals of Aether, Brawlhalla, PSASBR.
Not all have stood the test of time, but all play far better than Smash's loose, janky analog controls, and all had way more thought behind character kits and changes.
Subjectivity, of course. Not everyone will agree.
@Cashews
"This is what SE does now. They sit in a boardroom and spitball how they can capitalize on the ideas of much better and endlessly more talented developers."
if you dont know, this is completely Squaresoft's legacy. 👍
final fantasy ~ dragon's quest
rad racer ~ outrun
3d worldrunner ~ space harrier
there are others im not getting off the dome but thats a good start. 👍
god, squaresoft were SO solid in the psx era. id buy or rent any of their games back then, just for having "squaresoft" on the cover.
squeenix is not less than the sum of its parts. it's less than the value of either of its parts. 😔
Yeah, I'll just stick with Splatoon 3. Not surprised this game has issues. Seems like the type of game that gets pretty mediocre reviews and servers get shut down pretty quickly.
If anyone thinks this is something to lose sleep over, don't worry, you'll grow out of it
Did you play it on a switch or a next gen console? If so that might solve the muddy visuals and performance issues.
This game will be forgotten in a month after release, if that
I don't get why people are salty about this, it's coming to playstation and a lot of playstation players don't own a switch and can't play splatoon, so this is the next best thing for them.
@axelhander no way lol (specially with Multiversus), and with the other games maybe just in the "competitive" scene because those games are more like Melee clones, but still, Smash ultimate has way more content than any of those games combined.
@blindsquarel Ah right. As I said, loved the indie but it's not quite that level for me. I think it's better than the other great Paper Mario game (64) though. Fair enough for acknowledging it's high standard though. Deserves more recognition.
If it’s different enough then thats enough for me, because from the trailer alone it did feel a lot like splatoon.
Definitely need to give it a shot for myself and see if I enjoy it or not or if I feel like its too similar but I think it could be a nice break from splatoon, since they have different mapped design, because tbh I could use a bit of a break from it, as it’s not been my favorite as of late.
Oh so it’s not a Splatoon rip off.
It’s a light vs dark rip off!
(For those who don’t know light vs dark is the multiplayer mode for kid Icarus uprising)
@blindsquarel I gotta finish that game, I’m not even close to finishing it lol.
@Waluigi451 I think they recognize the need to diversify beyond the RPG given the glut of games now and how people are less likely today to devote 100+ hours to a single game. The experiment with the western studios didn't yield for them what they were hoping for, so they might have some interesting projects in the next few years.
They successfully branched out beyond the RPG in the PS1 era with Bushido Blade and Einhander, but they seem to have forgotten about that period.
@Snatcher
You won’t regret it, the game really picks up after chapter 3.
@ATaco It's not coming to Switch. Foamstars is apparently PS exclusive.
@huupawel I don't measure the quality of a fighter based on how many characters, stages, or modes it has. I measure them based on their mechanics, controls, and netcode.
As a gallery of all things Nintendo, the Smash games are great (except Brawl). As fighters, the Smash games are meh (especially Brawl).
All of the Foamstars specials are obviously copied from Splatoon.
Honestly I’d have cared more before Splatoon 3 dropped. But seeing how little was different from 2; a bit of that shine is gone. Why not Square? Knock yourselves out.
This blatant rip off will have it servers shut down within the year of release.
@BTB20
Oh, weird to see a playstation exclusive getting so much attention here then.
I’m happy to see this preview! I’ll probably never play it myself, but it’s fascinating to read how Foamstars compares to its main influence.
Really this game would be a nice Splatoon's rival, however, if this game is a free to play, especially, a "game as service", then, unfortunately, this game really is doomed in any point, and not because were bad game, it's because it needed of "always online" and when that sad day arrives (when Square Enix shutting down the serves), the game will disappear (like many games that were interesting, but not the success that its company wished...), at least, that it has a offline mode and still can be played it after of close servers.
@blindsquarel I don’t think I will.
I'm kinda surprised they didn't just directly copy Splatoon, while they're at it.
That being said, creating vertical spaces using foam is a pretty novel idea that could work with Splatoon, and that's something I meant by new and fresh mechanics and ideas when I got to know splatoon fanbase's openess and kindness
Eh, a little competition on the genre can only be good. I don't think Splatoon was bringing PSheads to this side of the court, I don't think Foamstars will steal Nintendo fanboys to theirs
@-wc- square final fantasy much more popular better graphics music and at times stories then dragon quest..they did it better... but they are the same company now...
Maybe it will have true local multiplayer, which I’m down for.
I guess this bother's me because of as ppl here say... where is the lore? humans making foam??? they could've at least use crab people to make this more interesting? even frogs?! I thought square liked frogs?!
SE will probably drive this into the ground like they do with a lot of their non-FFXIV multiplayer games. Anyone remember Final Fantasy VII: The First Soldier? lol
@johnedwin
that may (or may not) be true, but isnt relevant to what i was talking about. 👍
@axelhander
i definitely disagree, particularly about the "loose, janky controls," but i appreciate your coming back to respond! and, of course you are entitled to your opinion 👍
sounds like a 90's porndvd
I saw this on the Sony event stream. It looks terrible. I doubt Splatoon fans have much to worry over
Who's losing sleep over this?
I'm almost certain this will have microtransactions and thus by default be worse than Splatoon.
@blindsquarel I'd firmly put the first two Paper Mario games above Bug Fables. Didnt actually find Bug Fables that great, but to each their own.
@ChakraStomps lol,.made my day! the girl in the cover pic would also fit this description very well 😜
What a stupid talking point. What is there to lose sleep over exactly? Most games that “take inspiration” from Nintendo games are usually forgotten within a couple of months.
I can’t see this game lasting very long at all.
Everybody has copied Nintendo in one way shape or form. I’m more shocked at how little respect Splatoon gets as a relatively newer IP with immense success. Let’s not forget Nintendo flipped the concept of multiplayer shooters on its face. They made it completely accessible to anyone. Not too mention it has one of the most underrated single player gaming option around, this amongst a multitude of finely honed multiplayer options…Turf Wars, Salmon Run, Anarchy, etc..Splatfest alone is another unique mode, it’s a massive draw and smart innovation of the game. The game receives continued support and has an extremely robust online gaming community. It’s stylish it’s addicting and manages to connect with all generations. It is extremely difficult to create a new IP in the shooting/PvP genre and achieve extreme success. Splatoon is essentially its own culture, that’s how big it is. There’s nothing wrong with competition and no one is scared about Foamstars. Good luck to Foamstars, it’s going to need a lot of it. Even it is a good game, it would take nothing away from Splatoon.
@ATaco weird that they didn't just post this article on their playstation sister site.
Nintendo can rest assured that SE will fail this game spectacularly. It will be released unfinished, everything will be monetized, and they'll drop support in a year.
The beauty of Splatoon is the support it gets as well. They continue to balance and add content to it for years.
Take Harvestella for example. Their attempt at breaking into farming sims. I like it, it’s a good game, but it still feels like it needs a few patches to fix some of its rough around the edges issues but updates stopped ages ago.
I like the idea of foam because it's 3D which could lead to unique and different gameplay than Splatoon, but I simply can't stand the colour palette, art style and general presentation, it's just as unappealing as it gets.
"Nintendo fans needn't lose sleep" The only type of people who are losing sleep over this are the developers of this game, wondering if they'll have a job in a year. I pity them that their talents are most likely being to be thrown away by executives who only bandwagon hop.
It's basically just Fortnite: Soap Season
Splatoon fans please relax.
@Vivianeat No one is wound up. It is a fun game to bag on because it is going to be so terrible.
me at 3 AM: "FOAMSTAAAAAARS!"
@Cashews I mean Splatoon fans are the only ones really going all out with the hate, even making videos about it. Just let people play what they want to play. We're all gamers here.
At first I was questioning why this article was here and then I just see a ton of comments bashing squeenix and... well, that's cool with me!
@blindsquarel that’s a good point. I’ve never even played paper Mario yet I was much more drawn to bug fables that I 100% it. Can’t even be bothered with Paper Mario.
any negativity is certified stranger.
@Ocaz
Definitely play the paper Mario games, they’re still really good.
As someone that loves Splatoon, it definitely takes inspiration from it. It looks like a fun time for people that may not have any interest in Splatoon.
If Square puts out a demo or an open stress test, I'll give it a shot just to try it.
If Motion controls aren't the main way to play Foamstars, I already like it more. My wrists scream after playing Splatoon for more than 2 hours and for some reason people talk a lot of smack about that to me so I will probably enjoy Foamstars a lot...
@Cashews Be honest, you have no clue if that's true. You haven't played the game. You're not a time traveller. Lol why say asinine things.
@NatiaAdamo Bandwagoning on the only shooter Nintendo can make that would be any good that amounts to a child's game? I doubt it. Crazy thought but maybe, just maybe Square Enix just really likes Splatoon? Maybe they were just really inspired by the game and wanted to try something they love. Or maybe they just really hate us all and think they can do better and wish us ill...is what the logic of some folks seems to be.
The idea of adding volume to the gameplay is/can be a neat addition to differentiate it from Splatoon. That's going to be important because people who like Splatoon's gameplay have Splatoon.
I wish Foamstars will be good for those interested in playing it!
I try not to reward theft. I realize the industry is full of it, it's why I try to stick with the real thing good or bad.
Is this supposed to be a joke? After watching the video it's obvious there different games. Splatoon for nintendo & you use paint in the game. This kind of making me glad I never bothered to upgrade after the PS2... 🤦♀️ Foamstar is for PS5 & you use foam. There alike in the sense your using a squirt gun to squirt either paint or foam & running around in the game not seeing to much else there. Will really debate whether or not to get PS3, PS4, & PS5 games as for upgrading. Haven't looked to much into PS newer games because been enjoying nintendo games more over the year's. More into retro when it comes to PS like PS1 & PS2 games~ 🤷♀️✌️
Happy Gaming! (^_^)
After listening to the Kinda Funny Gamescast podcast this week, this game is on my radar. They all loved it and liked the twists on game mechanics (using foam to build upwards to create defences or better attacking positions) and the cool mode where you have to take out the "VIP" of the opposing team.
I already own splatoon but this looks very good also. Will keep an eye out for reviews.
@Waluigi451 Honestly Square Enix should just stick to making RPGs. It seems like every time they try to do something else they always fall flat.
Squenix doesn't know how to make a multiplayer game anymore — if they ever did.
And Sony is enlisting all the help they can get to break out into the lucrative mp markets to justify the costs of their expanding online presence and services (it makes sense to feature live service and mp games if you're already fronting money for cloud/streaming servers)... so expect a deluge of titles, possibly unrefined, in the next four years or so.
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