Comments 2

Re: Review: Final Fantasy: Crystal Chronicles Remastered Edition - A Weak RPG Enlivened By Nostalgia

sunmarsh

I will admit that the multiplayer setup here is lazy, but I feel that your characterization of the battle mechanics as 'overly simplistic' is simply not true.

Each race has certain skills and abilities that allow it to deal and receive damage at different rates. Additionally, the height of your character (determined by your race) determines what kind of hits your character will take (enemies attacks affect different height levels).

Furthermore, each enemy is weak to certain types of attacks and resistant to others. Oftentimes, especially for bosses, the only way to maximize enemy damage is to perform magic attacks that will require you to work together with other players. Additionally, these magic attacks require you to 'release' the magic using a certain timing or rhythm in order to properly combine them to create the most powerful spells.

And so if you were bored or felt that you were just doing the same thing again and again, it's because you weren't knowledgeable of the strategies you could have been using. The game difficulty scales depending on the number of players, and so 3 players is actually more difficult than 2. This is especially true if you don't grind for artifacts and are trying to beat the game within the shortest amount of time.

All that said, I don't blame you for not recognizing the game's complexity, because none of this is actually explicitly revealed to you in-game. You would need to reference online or physical player's guides. I understand the time crunch when it comes to reviews, but a little research could have provided a much more nuanced take on the game.