I had to create an account just to leave something here, because Another World is my favourite game ever.
I played games before AW but this was the game that made me love videogames. Clearly remember me and my brother being completely blown away right from the intro. It was so full of mystery and evocative, like nothing we'd played before and in every situational puzzle there was a surprise that pushed us to want to play more.
That moment, in the begining of the second act, where you can go up on the elevator, look through the window and have an overview of where you are it's easily my favourite moment in videogames. You can play the whole game without ever doing it, completely optional, yet it's there. Wonderful reveal.
Fast forward in time, it's cool seeing how this game influenced gaming so profoundly when it comes to storytelling. And it feels good finding this little corners of the internet and see other gamers that love this game too.
Finally, very happy to know Eric is working on something new. My dream project would be a collaboration between Playdead and him. Inside is sublime and clearly influenced by AW. Please make it happen!
Comments 1
Re: Feature: Taking A Trip To Another World With Creator Éric Chahi
I had to create an account just to leave something here, because Another World is my favourite game ever.
I played games before AW but this was the game that made me love videogames. Clearly remember me and my brother being completely blown away right from the intro. It was so full of mystery and evocative, like nothing we'd played before and in every situational puzzle there was a surprise that pushed us to want to play more.
That moment, in the begining of the second act, where you can go up on the elevator, look through the window and have an overview of where you are it's easily my favourite moment in videogames. You can play the whole game without ever doing it, completely optional, yet it's there. Wonderful reveal.
Fast forward in time, it's cool seeing how this game influenced gaming so profoundly when it comes to storytelling. And it feels good finding this little corners of the internet and see other gamers that love this game too.
Finally, very happy to know Eric is working on something new. My dream project would be a collaboration between Playdead and him. Inside is sublime and clearly influenced by AW. Please make it happen!