@nintendobynature look for a charming old man named Andre, in the Undead Parish. It’s just after the undead burg, though you’ll have a couple of bosses to fight (or avoid!) before you meet him. Good luck!
@Medic_alert I’ve played Dark Souls for 1,500 hours on Steam, and have a personal best speedrun at 47 minutes, so I do have an intimate knowledge of the game, lol! But, you’ll hear the sound stuff when you are in a few mid game areas. You’ll hear a noticeable drop in fidelity compared to sound that’s already in the game. It’s actually pretty painful on headphones.
@VmprHntrD When the circle is on your spell, it means it is equipped. You need to push left button to cast. If you push left trigger, you just punch with the pyro flame.
@VmprHntrD http://darksouls.wikidot.com This is a great resource, as it explains in detail how to equip and use magic, as well as offer advanced tactics and walkthroughs. Good luck. Dark Souls is obscure on purpose.
@nintendobynature Focus on upgrading your weapons. Leveling up is good, but in Dark Souls improving weapons through reinforcement is waaaaaay more beneficial. Just remember to take the game in short bursts to avoid burning out!
@Medic_alert Thing is, you don’t have to do a side by side. You can tell just by playing for yourself. Graphically, it’s fine, but the audio needs a lot of work, especially on headphones. It really sounds terrible in certain areas. Hopefully they fix it up in an upcoming patch!
@NOOGA Just started my second character, and my only gripe with the controls is that the JoyCons are far too small, with the buttons placed too closely together. What issues were you having with the beta?
To be fair, it’s really fun to be able to play comfortably in bed. I realize that the game is coming with some sacrifices, such as the lava and fire-breathing textures that look like pizza, but it’s a shame that the original review didn’t exactly address those things. It is nice to see a follow up article, but sometimes it feels like the reviewers on this site have trouble looking beyond their own excitement.
I already promised myself that after the Switch, I would not buy another modern console. Point being, I know that at some point, gaming will mostly be cloud based and I really like owning physical carts and discs. I don’t have much, but I’m content with what I have. That being said, I shout a big fat NO to cloud gaming. It’s anti consumer and only benefits corporations. [removed].
@AloftStudio Thanks for the reply, especially about the frame rate. What I'm wondering is how the game will be different, other than aesthetics. Or, is it a 1-1 clone? Just curious, because it's hard to tell from the trailer how the game stands out. Thanks.
@Saego You can still play PTDE online, with the help of a free mod. Check the steam forum for PTDE and you’ll see the mod in a sticky, but the player base is very low.
It looks really neat, but the animation looks like it’s skipping frames. My big question: if I already own Zelda 3, why would I want to play this? What is it doing to truly distinguish itself from Z3?
If it was a full fledged game and had opted for a more mature visual look, I would have probably given this a try. But, this weird kiddy style boss rush game doesn't grab me, sadly.
@Cobalt Yep. It's weird! There's the "group think," where you aren't allowed to say things that go against the normal perceived ideas, i.e. "How could it POSSIBLY be anything LESS than 1080p?! He must be trollllllllololing!!!" I'm just noticing this trend in current games journalism, where they just...only say positive things, even if the game isn't good. Or, they'll slam the game for some major issues and then at the end go, "eh, it's an 8." Anyway, keep fighting the good fight, and keep thinking for yourself!
Seeing as they are going to keep dumping bad iPhone games on the Switch, why not port some of the better ones, such as Solomon's Keep or the Dragon Quest legacy games? Or Space Miner?
I, like Cobalt, think for myself, and research. I'm just confirming what he is saying. That the game dynamically switches between 720p, 900p and 1080p, depending the workload of the system.
@Saego Are you talking about Prepare to Die, or Remastered? Both games are run through Steam and they are P2P, so they should be up and running. However, there are less than 1,000 people in-game at the moment, so that could be why you aren't finding people. If you are using PTDE, are you using the free mod that improves multiplayer? It's in one of the top sticky threads in the forums.
@Frendo Cobalt actually is quoting an article that explains that the Switch version dynamically switches between 720p and 1080p, depending on the workload. That's not an inaccuracy. I saw a tech guru showcase it on YouTube, as well, though I'm blanking on the name of the channel at the moment. I know that you seem to have a sort of sibling rivalry with Cobalt, but I can assure you that he is not trolling, and is merely thinking for himself. Heck, I too, am weary of Dark Souls on the Switch. I love the game and I love the console, but I also don't trust From Software at this point to be able to deliver honesty, especially after how they treated people with Dark Souls 2.
@Cobalt I often wonder about this website. They seem to just give everything a minimum 7. I love Dark Souls as much as the next die-hard fan, but if the game has issues, what's wrong with calling it out on them? Otherwise, how will the devs know how to improve? Hopefully the bad audio gets rectified swiftly, as 720p I can live with.
Comments 322
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
@nintendobynature look for a charming old man named Andre, in the Undead Parish. It’s just after the undead burg, though you’ll have a couple of bosses to fight (or avoid!) before you meet him. Good luck!
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
@Medic_alert I’ve played Dark Souls for 1,500 hours on Steam, and have a personal best speedrun at 47 minutes, so I do have an intimate knowledge of the game, lol! But, you’ll hear the sound stuff when you are in a few mid game areas. You’ll hear a noticeable drop in fidelity compared to sound that’s already in the game. It’s actually pretty painful on headphones.
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
@VmprHntrD When the circle is on your spell, it means it is equipped. You need to push left button to cast. If you push left trigger, you just punch with the pyro flame.
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
@VmprHntrD http://darksouls.wikidot.com This is a great resource, as it explains in detail how to equip and use magic, as well as offer advanced tactics and walkthroughs. Good luck. Dark Souls is obscure on purpose.
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
@nintendobynature Focus on upgrading your weapons. Leveling up is good, but in Dark Souls improving weapons through reinforcement is waaaaaay more beneficial. Just remember to take the game in short bursts to avoid burning out!
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
@Medic_alert Thing is, you don’t have to do a side by side. You can tell just by playing for yourself. Graphically, it’s fine, but the audio needs a lot of work, especially on headphones. It really sounds terrible in certain areas. Hopefully they fix it up in an upcoming patch!
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
@NOOGA Just started my second character, and my only gripe with the controls is that the JoyCons are far too small, with the buttons placed too closely together. What issues were you having with the beta?
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
To be fair, it’s really fun to be able to play comfortably in bed. I realize that the game is coming with some sacrifices, such as the lava and fire-breathing textures that look like pizza, but it’s a shame that the original review didn’t exactly address those things. It is nice to see a follow up article, but sometimes it feels like the reviewers on this site have trouble looking beyond their own excitement.
Re: Video: Dark Souls On Switch Has More In Common With Last Gen's Original Than This Year's Remaster
They should have just called it “Dark Souls: Ported Edition.”
Re: Video: Cloud Gaming Is Viable In The Future Based On This Assassin's Creed Odyssey Review
@Octane no problem, boss.
Re: Video: Cloud Gaming Is Viable In The Future Based On This Assassin's Creed Odyssey Review
I already promised myself that after the Switch, I would not buy another modern console. Point being, I know that at some point, gaming will mostly be cloud based and I really like owning physical carts and discs. I don’t have much, but I’m content with what I have. That being said, I shout a big fat NO to cloud gaming. It’s anti consumer and only benefits corporations. [removed].
Re: Zelda-Inspired Hazelnut Bastille Wants To Bring SNES Magic To Switch, Kickstarter Coming Soon
@AloftStudio Thanks for the reply, especially about the frame rate. What I'm wondering is how the game will be different, other than aesthetics. Or, is it a 1-1 clone? Just curious, because it's hard to tell from the trailer how the game stands out. Thanks.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Saego You can still play PTDE online, with the help of a free mod. Check the steam forum for PTDE and you’ll see the mod in a sticky, but the player base is very low.
Re: Zelda-Inspired Hazelnut Bastille Wants To Bring SNES Magic To Switch, Kickstarter Coming Soon
It looks really neat, but the animation looks like it’s skipping frames. My big question: if I already own Zelda 3, why would I want to play this? What is it doing to truly distinguish itself from Z3?
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Blizzia I’d vote for you, assuming you live somewhere I can vote for you!! Lol!!
Re: Review: Sinner: Sacrifice For Redemption - A Distilled But Ultimately Disappointing Dark Souls Wannabe
If it was a full fledged game and had opted for a more mature visual look, I would have probably given this a try. But, this weird kiddy style boss rush game doesn't grab me, sadly.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Cobalt Yep. It's weird! There's the "group think," where you aren't allowed to say things that go against the normal perceived ideas, i.e. "How could it POSSIBLY be anything LESS than 1080p?! He must be trollllllllololing!!!" I'm just noticing this trend in current games journalism, where they just...only say positive things, even if the game isn't good. Or, they'll slam the game for some major issues and then at the end go, "eh, it's an 8." Anyway, keep fighting the good fight, and keep thinking for yourself!
Re: Rising Star Brings Platform Puzzler Storm In A Teacup To Switch eShop Next Week
Seeing as they are going to keep dumping bad iPhone games on the Switch, why not port some of the better ones, such as Solomon's Keep or the Dragon Quest legacy games? Or Space Miner?
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Dalarrun I knew about the dynamic resolution changes from here:
https://www.youtube.com/watch?v=aBpzOORsL8I
I, like Cobalt, think for myself, and research. I'm just confirming what he is saying. That the game dynamically switches between 720p, 900p and 1080p, depending the workload of the system.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Saego Are you talking about Prepare to Die, or Remastered? Both games are run through Steam and they are P2P, so they should be up and running. However, there are less than 1,000 people in-game at the moment, so that could be why you aren't finding people. If you are using PTDE, are you using the free mod that improves multiplayer? It's in one of the top sticky threads in the forums.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Frendo Cobalt actually is quoting an article that explains that the Switch version dynamically switches between 720p and 1080p, depending on the workload. That's not an inaccuracy. I saw a tech guru showcase it on YouTube, as well, though I'm blanking on the name of the channel at the moment. I know that you seem to have a sort of sibling rivalry with Cobalt, but I can assure you that he is not trolling, and is merely thinking for himself. Heck, I too, am weary of Dark Souls on the Switch. I love the game and I love the console, but I also don't trust From Software at this point to be able to deliver honesty, especially after how they treated people with Dark Souls 2.
Re: Review: Dark Souls: Remastered - Perfect Portable Punishment
@Cobalt I often wonder about this website. They seem to just give everything a minimum 7. I love Dark Souls as much as the next die-hard fan, but if the game has issues, what's wrong with calling it out on them? Otherwise, how will the devs know how to improve? Hopefully the bad audio gets rectified swiftly, as 720p I can live with.