It seems that people are taking this opportunity to mouth off competitive players, but I think a lot of people are missing the point of Sakurai’s quote. There is NO correct way to play Smash, which means that playing with all items on and on non-competitive stages isn’t the “correct” way to play either. Just as Sakurai wouldn’t have included items if he intended no one to use them, he wouldn’t have included the ability to turn them all off if he didn’t want players to be able to turn them off. Yes, competitive elitists exist, but so do casual elitists who genuinely believe they are better for playing the way “Sakurai intended.”
TL:DR: It’s fine to like this game both competitively and casually. No matter which you prefer, don’t be mean to people who don’t like playing the game the same way you do.
@Link506 Mega Man games are on the whole difficult, but the difficulty varies a lot between the games. As a whole the earlier ones tend to be harder though, (with 9 and 10 going back closer to 2 in difficulty to a degree,) so 5 or 6 might be more up your alley if you ever want to try a Mega Man game again.
Well I did some scouting myself, and combining the scores from this article with some others from another one and some from metacritic, I've come up with a comprehensive review guide.
Graded reviews (from least to greatest):
4.5/10 - Nintendo Enthusiast 5.5/10 - Destructoid 5.9/10 - IGN 7/10 - Evereye 7/10 - SpazioGaming 7/10 - TheGamesMachine 7/10 - Attack of the Fanboy 7/10 - Dualshockers 7/10 - God is a Geek 8/10 - Nintendo Life 8/10 - Nintendo Insider 9/10 - Nintendo World Report
The general consensus seems to be 7/10, which is decent but not spectacular. It would seem that the "Nintendo" site reviewers are most biased towards liking it... except Nintendo Enthusiast, who hated it the most.
Ungraded reviews (from most scathing to most praising, to the best of my ability):
"[ends] up falling a little short" - Eurogamer
"just enough here to make it worthwhile for those looking for a unique multiplayer experience" - Nintendo Everything
"even if this game doesn't fully deserve to wear the name Metroid, it's an excellent portable FPS in its own right" - USGamer
"one of the most pleasant surprises of the season" - Kotaku
"I like it a lot... 3DS shooter with impeccable mission variety that you can enjoy with your friends" - GameXplain
The unscored reviews tend to be much more positive - at worst it falls a little short, at best it's a highly recommendable portable multiplayer shooter.
Based on all these reviews, I get the sense that the game actually does have merit to it, but one must try it for themselves to see if it's worth your time.
Wow, geez, there really is no consistency to these is there? I guess it's going to be one of those "you have to try it and judge for yourself" kind of scenarios. Sadly I don't think many people are even going to give it a chance.
@NinjaSyao Its ability is confirmed to be Surge Surfer, a new ability that doubles speed in Electric Terrain. Tapu Koko + Alolan Raichu is going to make a terrifying combination.
Honestly, that doesn't sound like enough of a departure from Sticker Star's formula to convince me to buy this game. Greater inventory limit and a more interesting secondary character are steps in the right direction, but the lack of other interesting characters, incentive to engage in combat, remotely interesting plot, (unless the "mystery" is actually good, which I doubt,) and overwhelming linearity are the biggest problem with the original that seem to carry over to this game.
Congratulations to the blue blur for 25 years! There certainly were ups and downs with this franchise over the years, but overall it has made a lot of gamers very happy. Playing the classic Genesis and Adventure games on my Gamecube were some of my fondest childhood memories.
Oh, and the Sonic YouTube channel has made a very interesting retrospective video for the occasion that I feel should be added to the article. It's quite charming.
Comments 12
Re: Masahiro Sakurai Says There's No Correct Way To Play Super Smash Bros.
It seems that people are taking this opportunity to mouth off competitive players, but I think a lot of people are missing the point of Sakurai’s quote. There is NO correct way to play Smash, which means that playing with all items on and on non-competitive stages isn’t the “correct” way to play either. Just as Sakurai wouldn’t have included items if he intended no one to use them, he wouldn’t have included the ability to turn them all off if he didn’t want players to be able to turn them off. Yes, competitive elitists exist, but so do casual elitists who genuinely believe they are better for playing the way “Sakurai intended.”
TL:DR: It’s fine to like this game both competitively and casually. No matter which you prefer, don’t be mean to people who don’t like playing the game the same way you do.
Re: Details Emerge on Mega Man 11 Difficulty Options, a Weapon Wheel and More
@Link506 Mega Man games are on the whole difficult, but the difficulty varies a lot between the games. As a whole the earlier ones tend to be harder though, (with 9 and 10 going back closer to 2 in difficulty to a degree,) so 5 or 6 might be more up your alley if you ever want to try a Mega Man game again.
Re: Sonic 3D Blast Developer Explains Bizarre In-Game Easter Egg
That's hilarious. Also terrible coding practice. But mostly hilarious.
Re: Yacht Club Games Reveals Shovel Knight: Specter of Torment
Seeing a lot of people saying they never beat Plague of Shadows. DO THIS NOW, YOU WON'T REGRET IT. TRUST ME.
Re: Review: Pokémon Mystery Dungeon: Explorers of Sky (DS)
@Rocossa Have you played Super Mystery Dungeon? It's pretty damn good in its own right.
Re: Round Up: Metroid Prime: Federation Force Predictably Divides Opinion
Well I did some scouting myself, and combining the scores from this article with some others from another one and some from metacritic, I've come up with a comprehensive review guide.
Graded reviews (from least to greatest):
4.5/10 - Nintendo Enthusiast
5.5/10 - Destructoid
5.9/10 - IGN
7/10 - Evereye
7/10 - SpazioGaming
7/10 - TheGamesMachine
7/10 - Attack of the Fanboy
7/10 - Dualshockers
7/10 - God is a Geek
8/10 - Nintendo Life
8/10 - Nintendo Insider
9/10 - Nintendo World Report
The general consensus seems to be 7/10, which is decent but not spectacular. It would seem that the "Nintendo" site reviewers are most biased towards liking it... except Nintendo Enthusiast, who hated it the most.
Ungraded reviews (from most scathing to most praising, to the best of my ability):
"[ends] up falling a little short" - Eurogamer
"just enough here to make it worthwhile for those looking for a unique multiplayer experience" - Nintendo Everything
"even if this game doesn't fully deserve to wear the name Metroid, it's an excellent portable FPS in its own right" - USGamer
"one of the most pleasant surprises of the season" - Kotaku
"I like it a lot... 3DS shooter with impeccable mission variety that you can enjoy with your friends" - GameXplain
The unscored reviews tend to be much more positive - at worst it falls a little short, at best it's a highly recommendable portable multiplayer shooter.
Based on all these reviews, I get the sense that the game actually does have merit to it, but one must try it for themselves to see if it's worth your time.
Re: Round Up: Metroid Prime: Federation Force Predictably Divides Opinion
Wow, geez, there really is no consistency to these is there? I guess it's going to be one of those "you have to try it and judge for yourself" kind of scenarios. Sadly I don't think many people are even going to give it a chance.
Re: Video: New Pokémon and Team Skull Showcased in Fresh Pokémon Sun and Moon Trailer
@NinjaSyao Its ability is confirmed to be Surge Surfer, a new ability that doubles speed in Electric Terrain. Tapu Koko + Alolan Raichu is going to make a terrifying combination.
Re: Review: Pokémon Ranger: Guardian Signs (Wii U eShop / DS)
@BurningSonic It might be the best of the three, so I hope you enjoy it! unfortunate that we can't do the DLC missions anymore, though.
Re: Nintendo Producer Highlights How Paper Mario: Color Splash Improves on Sticker Star
Honestly, that doesn't sound like enough of a departure from Sticker Star's formula to convince me to buy this game. Greater inventory limit and a more interesting secondary character are steps in the right direction, but the lack of other interesting characters, incentive to engage in combat, remotely interesting plot, (unless the "mystery" is actually good, which I doubt,) and overwhelming linearity are the biggest problem with the original that seem to carry over to this game.
Re: New Sonic the Hedgehog Game is Coming in 2017
I'm happy that they don't feel the need to rush out a game for the 25th anniversary, actually. Sonic 06 will hopefully stay a thing of the past.
Re: Anniversary: Sonic the Hedgehog is Now 25 Years Old
Congratulations to the blue blur for 25 years! There certainly were ups and downs with this franchise over the years, but overall it has made a lot of gamers very happy. Playing the classic Genesis and Adventure games on my Gamecube were some of my fondest childhood memories.
Oh, and the Sonic YouTube channel has made a very interesting retrospective video for the occasion that I feel should be added to the article. It's quite charming.