This game is definitely broken in many ways (many that patches just won't fix unfortunately). And yet I still find myself going back to it. There's a very good game that's just within grasping distance.
This review is a bit too harsh in a few areas. The puzzles, for one, aren't THAT hard. There is a bit of learning required, to get a hang of the games logic. Further, the reviewer is flat out incorrect in the claim that every piece of furniture prompts you with an interact option. It's only really all crates that do this, and even then it's usually very obvious which will be moveable based on their position and surrounding items.
One huge issue with the game not mentioned in the above is the games absolute stingy ness with any sort of upgrade. I'm 20 hrs in and have gotten a single extra heart container, and one additional item. No upgrades to stamina wheel, no additional weapons, no Zelda esque boomerang etc. I know there are other items (there are a bunch of runes you can find for things like the 'light crossbow'), but it'll be who knows how long until i get them.
Performance on this is very terrible. Which is a shame, as I quite like the Gameboy MGS throwback gameplay, and the story so far has been interesting. But it chugs along at what feels like 15 fps
Comments 4
Re: Review: Baldo: The Guardian Owls - Exquisite Ghibli-Esque Art Can't Hide Tortuous Gameplay
This game is definitely broken in many ways (many that patches just won't fix unfortunately). And yet I still find myself going back to it. There's a very good game that's just within grasping distance.
This review is a bit too harsh in a few areas. The puzzles, for one, aren't THAT hard. There is a bit of learning required, to get a hang of the games logic. Further, the reviewer is flat out incorrect in the claim that every piece of furniture prompts you with an interact option. It's only really all crates that do this, and even then it's usually very obvious which will be moveable based on their position and surrounding items.
One huge issue with the game not mentioned in the above is the games absolute stingy ness with any sort of upgrade. I'm 20 hrs in and have gotten a single extra heart container, and one additional item. No upgrades to stamina wheel, no additional weapons, no Zelda esque boomerang etc. I know there are other items (there are a bunch of runes you can find for things like the 'light crossbow'), but it'll be who knows how long until i get them.
Re: Mini Review: Disjunction - A Fine-Looking Homage To Konami's Classic Metal Gear Titles
@San_D performance is horrid. I don't understand how that wasn't brought up in review. I like the game a lot but it runs at like 15fps
Re: Nintendo Download: 4th February (North America)
Easily most hyped for Nuts
Re: Mini Review: Disjunction - A Fine-Looking Homage To Konami's Classic Metal Gear Titles
Performance on this is very terrible. Which is a shame, as I quite like the Gameboy MGS throwback gameplay, and the story so far has been interesting. But it chugs along at what feels like 15 fps