Comments 21

Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer

Themilkman

@ChronoTimeEgg No. Even without the case on, to hold the Switch 2 from the Joy-Con only, while at a parallel to the ground manner still puts undue pressure on the components, regardless of whether you 'can.' And if you jostle it enough, the Joy-Cons very much can detach unintentionally. Whether it's happened to you is as subjective as whether it happens for me with or without the grips attached. I have an 11 year-old son who has, to my dismay, already proven this for me.

While it's hard to see from the photos, the case and grips that I have show a clear delineation --which is to say 'space'-- between the Joy-Cons and the Switch 2 body. And having tested this before I wrote the review (over a stack of pillows on my bed), from multitude of angles, weights, with and without the grips attached, I am satisfied that the one unit I have to test from that this is not a universal one-size fits all scenario. However, once we receive the replacement grips --another thing we acknowledge in the text-- we have every intention of updating the review to highlight any differences between the original grips, which will soon become obsolete anyway, and the revised grip designs.

Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer

Themilkman

@Cikajovazmaj To me the core function of this case is to protect your case, and the Killswitch series is the best. The dock is a nonissue for me, and it's free with every case, so it's not like it costs extra. Their other cases basically cost the same, without a free dock, so they're definitely a value-add imo. We knocked some points off because of the potential for JoyCon shenanigans, but again, it isn't a guaranteed flaw across the board. And fwiw I paid full price for my case.

Re: Review: Megaton Musashi - Level-5's Import-Only Mecha Monster Deserves A Localisation

Themilkman

For what it's worth, learning hiragana and katakana (both phonetic character sets) can be learned in a day if you're on your A-game. Kanji is another matter entirely, but with hiragana and katakana you'd be able to read all of the game's menus and over 70% of the item, part and ability names. The in-depth descriptions less so, but you can enjoy punching robots in the face pretty easily if you really want to.

Re: Exclusive: Former Sega President Wanted Virtua Fighter 3 And Crazy Taxi On The Nintendo 64

Themilkman

@Specter_of-the_OLED VF4 is one of the most content-rich and replayable games I've ever played, and would loved to have seen a Gamecube version rather than the constantly-loading CD-Rom version on PS2, storyline or not. It might have been a storage issue with the GC disc format, and the lack of a suitable controller on Gamecube. Or it just might have been a PlayStation 2 exclusive, much like Rez was post-Dreamcast. Everyone got a little bit of Sega.