@ChronoTimeEgg No. Even without the case on, to hold the Switch 2 from the Joy-Con only, while at a parallel to the ground manner still puts undue pressure on the components, regardless of whether you 'can.' And if you jostle it enough, the Joy-Cons very much can detach unintentionally. Whether it's happened to you is as subjective as whether it happens for me with or without the grips attached. I have an 11 year-old son who has, to my dismay, already proven this for me.
While it's hard to see from the photos, the case and grips that I have show a clear delineation --which is to say 'space'-- between the Joy-Cons and the Switch 2 body. And having tested this before I wrote the review (over a stack of pillows on my bed), from multitude of angles, weights, with and without the grips attached, I am satisfied that the one unit I have to test from that this is not a universal one-size fits all scenario. However, once we receive the replacement grips --another thing we acknowledge in the text-- we have every intention of updating the review to highlight any differences between the original grips, which will soon become obsolete anyway, and the revised grip designs.
@VeganH It reads like we freely acknowledge the issues, and even link to Dbrand's botched response on socials and Reddit, and go out of our way via links to other stories, such as the one about the Dock, and do go on to mention this hasn't happened in our case. What hasn't happened hasn't happened. But you do you.
@Ryanm519 Unless you're playing with the Travel Cover on, this case is in no way bulky and the handheld remains 150 grams lighter than a Steam Deck rocking the equivalent case. If you're confident in carrying your Switch 2 around unprotected, or in a silicone sleeve, god speed. I have kids, so no way in heck I don't have mine in a hardcase.
@JohnnyMind When you factor in the Spigen-like screen protector applicator guide, and the two tempered glass screens AND the elaborate and unnecessary packaging they arrive in, it is on par with the Spigen tempered glass protectors. I'm not saying there aren't cheaper options, but you definitely get what you pay for here.
@Cikajovazmaj To me the core function of this case is to protect your case, and the Killswitch series is the best. The dock is a nonissue for me, and it's free with every case, so it's not like it costs extra. Their other cases basically cost the same, without a free dock, so they're definitely a value-add imo. We knocked some points off because of the potential for JoyCon shenanigans, but again, it isn't a guaranteed flaw across the board. And fwiw I paid full price for my case.
@LoneHammerBro You spelled "San Francisco" wrong. I wish I could illustrate to you how incorrect your assumption is, but the city has enough tourists as it is, so I'll let it slide.
@Zochmenos It's not "throwing a party for you guys" it's creating a spectacle around a 1st-party product launch (or not). They pulled out some of --but not all of-- the stops for Mario Strikers, but not Fire Emblem? Weird to me. It's called 'marketing.'
@NEStalgia Well, there had to be one wildly uninformed regional profiling and harmful generalization by someone who doesn't live in NYC, so it might as well be you. My daughter wears a hoodie. I guess she's armed to the teeth.
@Fizza Thanks! They're good kids, which is why I'd actually go to Rockefeller Center at 1am for them and not just order it from Best Buy. Lots of Splatoon love around these parts.
For what it's worth, learning hiragana and katakana (both phonetic character sets) can be learned in a day if you're on your A-game. Kanji is another matter entirely, but with hiragana and katakana you'd be able to read all of the game's menus and over 70% of the item, part and ability names. The in-depth descriptions less so, but you can enjoy punching robots in the face pretty easily if you really want to.
@Henmii 7 out of 10 is a solid game with a lot of room for improvement. Would people love the action parts? Absolutely. Could the game stand to have more variety, and more fully realized NPC interactions and production value? Both things can be true. People need to stop acting like a 7 is bad. I'm working with the entire range of numbers here.
@Specter_of-the_OLED VF4 is one of the most content-rich and replayable games I've ever played, and would loved to have seen a Gamecube version rather than the constantly-loading CD-Rom version on PS2, storyline or not. It might have been a storage issue with the GC disc format, and the lack of a suitable controller on Gamecube. Or it just might have been a PlayStation 2 exclusive, much like Rez was post-Dreamcast. Everyone got a little bit of Sega.
Comments 21
Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer
@ChronoTimeEgg No. Even without the case on, to hold the Switch 2 from the Joy-Con only, while at a parallel to the ground manner still puts undue pressure on the components, regardless of whether you 'can.' And if you jostle it enough, the Joy-Cons very much can detach unintentionally. Whether it's happened to you is as subjective as whether it happens for me with or without the grips attached. I have an 11 year-old son who has, to my dismay, already proven this for me.
While it's hard to see from the photos, the case and grips that I have show a clear delineation --which is to say 'space'-- between the Joy-Cons and the Switch 2 body. And having tested this before I wrote the review (over a stack of pillows on my bed), from multitude of angles, weights, with and without the grips attached, I am satisfied that the one unit I have to test from that this is not a universal one-size fits all scenario. However, once we receive the replacement grips --another thing we acknowledge in the text-- we have every intention of updating the review to highlight any differences between the original grips, which will soon become obsolete anyway, and the revised grip designs.
Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer
@VeganH It reads like we freely acknowledge the issues, and even link to Dbrand's botched response on socials and Reddit, and go out of our way via links to other stories, such as the one about the Dock, and do go on to mention this hasn't happened in our case. What hasn't happened hasn't happened. But you do you.
Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer
@Ryanm519 Unless you're playing with the Travel Cover on, this case is in no way bulky and the handheld remains 150 grams lighter than a Steam Deck rocking the equivalent case. If you're confident in carrying your Switch 2 around unprotected, or in a silicone sleeve, god speed. I have kids, so no way in heck I don't have mine in a hardcase.
Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer
@JohnnyMind When you factor in the Spigen-like screen protector applicator guide, and the two tempered glass screens AND the elaborate and unnecessary packaging they arrive in, it is on par with the Spigen tempered glass protectors. I'm not saying there aren't cheaper options, but you definitely get what you pay for here.
Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer
@Cikajovazmaj To me the core function of this case is to protect your case, and the Killswitch series is the best. The dock is a nonissue for me, and it's free with every case, so it's not like it costs extra. Their other cases basically cost the same, without a free dock, so they're definitely a value-add imo. We knocked some points off because of the potential for JoyCon shenanigans, but again, it isn't a guaranteed flaw across the board. And fwiw I paid full price for my case.
Re: Review: Dbrand Switch 2 Killswitch Case - Teething Troubles Aside, This Case Is Killer
@bobby_steurer Thanks. Yeah, haha. Their edgelord persona is a bit tryhard, but sometimes their marketing scripts elicit a genuine chuckle (from me).
Re: Feature: Nintendo NY Got A Royal Makeover For The 'Princess Peach Showtime!' Meet & Greet
@LoneHammerBro You spelled "San Francisco" wrong. I wish I could illustrate to you how incorrect your assumption is, but the city has enough tourists as it is, so I'll let it slide.
Re: Soapbox: Fire Emblem Engage's Nintendo NYC Launch Felt Pretty Unengaging
@Zochmenos It's not "throwing a party for you guys" it's creating a spectacle around a 1st-party product launch (or not). They pulled out some of --but not all of-- the stops for Mario Strikers, but not Fire Emblem? Weird to me. It's called 'marketing.'
Re: Soapbox: Fire Emblem Engage's Nintendo NYC Launch Felt Pretty Unengaging
@LikelySatan Just hangin out makin friends
Re: Soapbox: Fire Emblem Engage's Nintendo NYC Launch Felt Pretty Unengaging
@Greenmanalishi Yo sup!
Re: Soapbox: Fire Emblem Engage's Nintendo NYC Launch Felt Pretty Unengaging
@Don NYC is super safe.
Re: Review: Let's Build A Zoo - A Creative, Cartoonish Tycoon Sim With A Sinister Twist
@HotGoomba Umm… Stadia’s shutting down.
Re: Soapbox: Splatoon 3's Midnight Launch Felt A Bit Different
@NEStalgia Ah I get it now. Stupid internet smashes all nuance. But still no hoodies tho!
Re: Soapbox: Splatoon 3's Midnight Launch Felt A Bit Different
@WhiteTrashGuy Thank you!
Re: Soapbox: Splatoon 3's Midnight Launch Felt A Bit Different
@NEStalgia Well, there had to be one wildly uninformed regional profiling and harmful generalization by someone who doesn't live in NYC, so it might as well be you. My daughter wears a hoodie. I guess she's armed to the teeth.
Re: Soapbox: Splatoon 3's Midnight Launch Felt A Bit Different
@Fizza Thanks! They're good kids, which is why I'd actually go to Rockefeller Center at 1am for them and not just order it from Best Buy. Lots of Splatoon love around these parts.
Re: Soapbox: Splatoon 3's Midnight Launch Felt A Bit Different
@nadroj Thank you! Always appreciated to hear a comment like this.
Re: Review: Megaton Musashi - Level-5's Import-Only Mecha Monster Deserves A Localisation
For what it's worth, learning hiragana and katakana (both phonetic character sets) can be learned in a day if you're on your A-game. Kanji is another matter entirely, but with hiragana and katakana you'd be able to read all of the game's menus and over 70% of the item, part and ability names. The in-depth descriptions less so, but you can enjoy punching robots in the face pretty easily if you really want to.
Re: Review: Megaton Musashi - Level-5's Import-Only Mecha Monster Deserves A Localisation
@Henmii 7 out of 10 is a solid game with a lot of room for improvement. Would people love the action parts? Absolutely. Could the game stand to have more variety, and more fully realized NPC interactions and production value? Both things can be true. People need to stop acting like a 7 is bad. I'm working with the entire range of numbers here.
Re: Exclusive: Former Sega President Wanted Virtua Fighter 3 And Crazy Taxi On The Nintendo 64
Just think about how janky an N64 version of Crazy Taxi would be in regards to the soundtrack.
Re: Exclusive: Former Sega President Wanted Virtua Fighter 3 And Crazy Taxi On The Nintendo 64
@Specter_of-the_OLED VF4 is one of the most content-rich and replayable games I've ever played, and would loved to have seen a Gamecube version rather than the constantly-loading CD-Rom version on PS2, storyline or not. It might have been a storage issue with the GC disc format, and the lack of a suitable controller on Gamecube. Or it just might have been a PlayStation 2 exclusive, much like Rez was post-Dreamcast. Everyone got a little bit of Sega.