@premko1 So your cost saving idea is to not use a Seitch as trade in, and instead purchase a Seitch 2 at full price, and keep using both consoles until the price of an accessory drops. Glad to see you are ritch enough to consider that 'saving money'. And although I don't have any intention of trading in my limited edition Swtich, most of those who are interested in a Switch 2 will be using their old console as a down-payment... especially given the backwards compatibility that is part of the newer console by design. You are offering sound arguments, but your logic is nowhere to be found.
@premko1 Remember; most of the current Switch library will be playable on Switch 2... as in the 1TB+ of games I and others already own and ideally would like to transfer to a new console if we 'upgrade'. Those of us who invested in a 1TB... or 1.5TB as I have... have spent a considerable amount of money for the convenience of not having to actively manage our large libraries on lower capacities. Plus, as others have stated; "Express" SD is extremely expensive, and still currently at low capacity limits compared to slower formats.
The issue here is that if Nintendo base the saleability of this game on the Wii U sales, then it will never happen. Nintendo completely destroyed this games chance of ever being popular, especially in the west; by having a (very) limited physical release and charging extortionate amount for a download of the game. As such the Wii U version did not sell well at all. And this is Nintendo... they don't see themselves being the cause of a failure as their fault, they always blame the customers for not showing support. Even though the reality is that they put an almost unreachable ticket price on these things. And they still don't see that as an issue, as they are still doing it with their own 'in-house' developed titles. According to a price watch website I use; none of the Nintendo developed titles for Switch have ever had a price drop since their releases. Even launch titles. Not only that but Nintendo have put a restriction on other stores selling codes for their software, in that they are the same price as the eShop, or not for sale at all. Personally, I feel that this is extremely similar to their 'unethical' monopoly scandal way back in time. Why should I pay £60 for the digital download of a game, plus the cost of having to buy a microSD card, when I can get the physical cartridge of the same game for half (or less) of the eShop price? I'd absolutely love to have Animal Crossing as a 'permanent install' on my Switch, ready to play straight away. But, it's more economical for me to get the cartridge. Nintendo's pricing scheme is counter intuitive to their claims that the Switch's cartridges cost so much to produce. If that were true, then the eShop prices should be way lower. Hype, misdirection, deception and greed; that's Nintendo in a nutshell. I love the company, and it's products... but as a paying customer; I can't help but feel ripped off by them regularly. Especially with the amount of 'free' review samples they keep throwing out at people. Sometimes it feels as if we; the paying fans, are being charged for those 'free' copies, as well as all the other items they usually post to the reviewers. Yes, maybe I am a little bitter so many people get free stuff from Nintendo. But why shouldn't I be? After all, they expect me to pay their inflated prices without reducing the prices over time, and then thank them for the privilege. Sorry, I ranted there. All hail Nintendo! Our malevolent gaming overlords.
I just paid 39p for this game... I like the surprise discounts when the points add up. Although I would happily pay a little more.
I am a die-hard Keen fan, and have been wishing for a faithful console port of his (later episodes) games to be released on consoles. I kind of wish we could get "Goodbye, Galaxy" though, as that's the one I spent a huge portion of my childhood playing. (And in my opinion, the best one in the series.) But, it seems that greedy corporations do what greedy corporations do; cruelly deny fans of franchises because they'd rather sit on an IP than let anyone (even their own developers) work on them. Even if it is just to develop an easy cash making port.
I think the laws regarding who has the legal right to dictate what and what cannot be done with an IP need to change. Give the original creators complete and unrestricted control over these decisions. Not the company that they work for. All these legal restrictions do is punish the fans. Think of all the re-releases of 'locked-away' franchises we'd have now if greed wasn't the deciding factor when developing pre existing IPs.
Exclusivity is one thing, but using that to deny us all the games we love, and would happily pay money for is just sadistic.
Comments 4
Re: Standard Micro SD Cards Won't Work On Nintendo Switch 2
@premko1
So your cost saving idea is to not use a Seitch as trade in, and instead purchase a Seitch 2 at full price, and keep using both consoles until the price of an accessory drops.
Glad to see you are ritch enough to consider that 'saving money'.
And although I don't have any intention of trading in my limited edition Swtich, most of those who are interested in a Switch 2 will be using their old console as a down-payment... especially given the backwards compatibility that is part of the newer console by design.
You are offering sound arguments, but your logic is nowhere to be found.
Re: Standard Micro SD Cards Won't Work On Nintendo Switch 2
@premko1
Remember; most of the current Switch library will be playable on Switch 2... as in the 1TB+ of games I and others already own and ideally would like to transfer to a new console if we 'upgrade'.
Those of us who invested in a 1TB... or 1.5TB as I have... have spent a considerable amount of money for the convenience of not having to actively manage our large libraries on lower capacities.
Plus, as others have stated; "Express" SD is extremely expensive, and still currently at low capacity limits compared to slower formats.
Re: Fatal Frame's Return Is Up To Nintendo, Says Series Producer Keisuke Kikuchi
The issue here is that if Nintendo base the saleability of this game on the Wii U sales, then it will never happen.
Nintendo completely destroyed this games chance of ever being popular, especially in the west; by having a (very) limited physical release and charging extortionate amount for a download of the game.
As such the Wii U version did not sell well at all.
And this is Nintendo... they don't see themselves being the cause of a failure as their fault, they always blame the customers for not showing support. Even though the reality is that they put an almost unreachable ticket price on these things.
And they still don't see that as an issue, as they are still doing it with their own 'in-house' developed titles.
According to a price watch website I use; none of the Nintendo developed titles for Switch have ever had a price drop since their releases. Even launch titles.
Not only that but Nintendo have put a restriction on other stores selling codes for their software, in that they are the same price as the eShop, or not for sale at all.
Personally, I feel that this is extremely similar to their 'unethical' monopoly scandal way back in time.
Why should I pay £60 for the digital download of a game, plus the cost of having to buy a microSD card, when I can get the physical cartridge of the same game for half (or less) of the eShop price?
I'd absolutely love to have Animal Crossing as a 'permanent install' on my Switch, ready to play straight away. But, it's more economical for me to get the cartridge.
Nintendo's pricing scheme is counter intuitive to their claims that the Switch's cartridges cost so much to produce.
If that were true, then the eShop prices should be way lower.
Hype, misdirection, deception and greed; that's Nintendo in a nutshell.
I love the company, and it's products... but as a paying customer; I can't help but feel ripped off by them regularly.
Especially with the amount of 'free' review samples they keep throwing out at people.
Sometimes it feels as if we; the paying fans, are being charged for those 'free' copies, as well as all the other items they usually post to the reviewers.
Yes, maybe I am a little bitter so many people get free stuff from Nintendo. But why shouldn't I be? After all, they expect me to pay their inflated prices without reducing the prices over time, and then thank them for the privilege.
Sorry, I ranted there.
All hail Nintendo! Our malevolent gaming overlords.
Re: Commander Keen In Keen Dreams Comes To Switch Again, This Time With New Levels
I just paid 39p for this game... I like the surprise discounts when the points add up.
Although I would happily pay a little more.
I am a die-hard Keen fan, and have been wishing for a faithful console port of his (later episodes) games to be released on consoles.
I kind of wish we could get "Goodbye, Galaxy" though, as that's the one I spent a huge portion of my childhood playing.
(And in my opinion, the best one in the series.)
But, it seems that greedy corporations do what greedy corporations do; cruelly deny fans of franchises because they'd rather sit on an IP than let anyone (even their own developers) work on them. Even if it is just to develop an easy cash making port.
I think the laws regarding who has the legal right to dictate what and what cannot be done with an IP need to change.
Give the original creators complete and unrestricted control over these decisions. Not the company that they work for.
All these legal restrictions do is punish the fans.
Think of all the re-releases of 'locked-away' franchises we'd have now if greed wasn't the deciding factor when developing pre existing IPs.
Exclusivity is one thing, but using that to deny us all the games we love, and would happily pay money for is just sadistic.