Comments 5

Re: Hideki Kamiya: Nintendo Hasn't Ever Asked Platinum To Cover Up Bayonetta

Randy19

That wouldn't really make sense anyway. If this was censorship from Nintendo it wouldn't be optional. Nintendo wouldn't be like "Hey we don't like revealing stuff, could you please cover her up? If not that's no biggie though so do whatever you want".

And honestly, I hate censorship in all it's forms as well, but as long as it's purely OPTIONAL and it's in no way forced (and that includes either a hard force with a censored version of a softer force like locking stuff behind it or so), I don't really care. I can just turn it off and ignore it exists.

Re: Wish Kingdom Hearts Was Native On Switch? A True Port Is Still "Undecided"

Randy19

They simply don't want to have to put the effort into it. The Remixes are notoriously poorly done, to the point that the PS3 versions struggled to run properly. Loading times were atrocious, even mid battle. Using a drive form or summon, you could easily go make a sandwich. FPS also dipped way more than appropriate for early PS2 and PSP games.

To make the Switch run those properly they'r probably have to spend some money on actually optimizing something for once, and we all know Square would rather go bankrupt than put effort into quality.

Re: Fire Emblem Warriors' Second DLC Pack Will Be Released Next Week

Randy19

@Reignmaker Hyrule Warriors has more characters to play as (although a lot of them are horrible) and more content, as in the adventure maps(each tile a mission) is way bigger than what you get in FEW. But on the other that means Hyrule Warriors has a TON of grinding, because each weapon you want to get in "Good" you will have to grind separately for every character, and you can't trade abilities between any, not even to the same character if he has multiple weapontypes. And while the maps are a lot bigger, they become repetitive and just a grind too.

Fire Emblems has less content, less characters(but almost all of them are good) and a few characters are clones, but you can trade abilities between every weapon of the same type, so every sworduser can trade these things with every other sworduser. Maps are smaller, but that also means a lot less grind, of course it IS still a Warriors Game so you will still have to grind a lot, but not nearly as much as in Hyrule Warriors. Gameplay wise, Fire Emblem wins easily, it added a ton of much needed features and simplified a few things that were cumbersome to do in Hyrule Warriors.

So it really depends, if you want to have more to do, get Hyrule Warriors. If you want a bit less to do (still a lot) and want to have more fun while doing it, get Fire Emblem.

There is a lot to a Warriors game either way, and you will have to grind a lot either way, that's just the nature of Warriors Type games. Personally, while i like Zelda much better than Fire Emblem usually, Fire Emblem Warriors is by far the best Warriors game i played so far, and i played Hyrule Warriors on Wii U and on 3DS.