@Classic603 The Three Headed Dragon was a boss in the very first Zelda (though it could have anywhere from 2 to 4 heads in that one) and has reappeared in a few more of the 2D Zeldas.
@countzero Or maybe, get this:The Switch is stronger than the 3DS so it launhes faster? Also themes and music are just a flag in some file that tells them which one to use. It doesn't load ALL the themes at once and then show the one you selected.
Way to tell everyone you have no idea how anything works but still wanna sound tech savy.
That wouldn't really make sense anyway. If this was censorship from Nintendo it wouldn't be optional. Nintendo wouldn't be like "Hey we don't like revealing stuff, could you please cover her up? If not that's no biggie though so do whatever you want".
And honestly, I hate censorship in all it's forms as well, but as long as it's purely OPTIONAL and it's in no way forced (and that includes either a hard force with a censored version of a softer force like locking stuff behind it or so), I don't really care. I can just turn it off and ignore it exists.
They simply don't want to have to put the effort into it. The Remixes are notoriously poorly done, to the point that the PS3 versions struggled to run properly. Loading times were atrocious, even mid battle. Using a drive form or summon, you could easily go make a sandwich. FPS also dipped way more than appropriate for early PS2 and PSP games.
To make the Switch run those properly they'r probably have to spend some money on actually optimizing something for once, and we all know Square would rather go bankrupt than put effort into quality.
@Reignmaker Hyrule Warriors has more characters to play as (although a lot of them are horrible) and more content, as in the adventure maps(each tile a mission) is way bigger than what you get in FEW. But on the other that means Hyrule Warriors has a TON of grinding, because each weapon you want to get in "Good" you will have to grind separately for every character, and you can't trade abilities between any, not even to the same character if he has multiple weapontypes. And while the maps are a lot bigger, they become repetitive and just a grind too.
Fire Emblems has less content, less characters(but almost all of them are good) and a few characters are clones, but you can trade abilities between every weapon of the same type, so every sworduser can trade these things with every other sworduser. Maps are smaller, but that also means a lot less grind, of course it IS still a Warriors Game so you will still have to grind a lot, but not nearly as much as in Hyrule Warriors. Gameplay wise, Fire Emblem wins easily, it added a ton of much needed features and simplified a few things that were cumbersome to do in Hyrule Warriors.
So it really depends, if you want to have more to do, get Hyrule Warriors. If you want a bit less to do (still a lot) and want to have more fun while doing it, get Fire Emblem.
There is a lot to a Warriors game either way, and you will have to grind a lot either way, that's just the nature of Warriors Type games. Personally, while i like Zelda much better than Fire Emblem usually, Fire Emblem Warriors is by far the best Warriors game i played so far, and i played Hyrule Warriors on Wii U and on 3DS.
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Re: Random: Zelda: Tears Of The Kingdom Player Creates Insane "Orbital Strike Laser Cannon"
@Classic603 The Three Headed Dragon was a boss in the very first Zelda (though it could have anywhere from 2 to 4 heads in that one) and has reappeared in a few more of the 2D Zeldas.
Re: Nintendo Switch System Update 15.0.1 Is Now Live, Here Are The Full Patch Notes
@countzero Or maybe, get this:The Switch is stronger than the 3DS so it launhes faster? Also themes and music are just a flag in some file that tells them which one to use. It doesn't load ALL the themes at once and then show the one you selected.
Way to tell everyone you have no idea how anything works but still wanna sound tech savy.
Re: Hideki Kamiya: Nintendo Hasn't Ever Asked Platinum To Cover Up Bayonetta
That wouldn't really make sense anyway. If this was censorship from Nintendo it wouldn't be optional. Nintendo wouldn't be like "Hey we don't like revealing stuff, could you please cover her up? If not that's no biggie though so do whatever you want".
And honestly, I hate censorship in all it's forms as well, but as long as it's purely OPTIONAL and it's in no way forced (and that includes either a hard force with a censored version of a softer force like locking stuff behind it or so), I don't really care. I can just turn it off and ignore it exists.
Re: Wish Kingdom Hearts Was Native On Switch? A True Port Is Still "Undecided"
They simply don't want to have to put the effort into it. The Remixes are notoriously poorly done, to the point that the PS3 versions struggled to run properly. Loading times were atrocious, even mid battle. Using a drive form or summon, you could easily go make a sandwich. FPS also dipped way more than appropriate for early PS2 and PSP games.
To make the Switch run those properly they'r probably have to spend some money on actually optimizing something for once, and we all know Square would rather go bankrupt than put effort into quality.
Re: Fire Emblem Warriors' Second DLC Pack Will Be Released Next Week
@Reignmaker Hyrule Warriors has more characters to play as (although a lot of them are horrible) and more content, as in the adventure maps(each tile a mission) is way bigger than what you get in FEW. But on the other that means Hyrule Warriors has a TON of grinding, because each weapon you want to get in "Good" you will have to grind separately for every character, and you can't trade abilities between any, not even to the same character if he has multiple weapontypes. And while the maps are a lot bigger, they become repetitive and just a grind too.
Fire Emblems has less content, less characters(but almost all of them are good) and a few characters are clones, but you can trade abilities between every weapon of the same type, so every sworduser can trade these things with every other sworduser. Maps are smaller, but that also means a lot less grind, of course it IS still a Warriors Game so you will still have to grind a lot, but not nearly as much as in Hyrule Warriors. Gameplay wise, Fire Emblem wins easily, it added a ton of much needed features and simplified a few things that were cumbersome to do in Hyrule Warriors.
So it really depends, if you want to have more to do, get Hyrule Warriors. If you want a bit less to do (still a lot) and want to have more fun while doing it, get Fire Emblem.
There is a lot to a Warriors game either way, and you will have to grind a lot either way, that's just the nature of Warriors Type games. Personally, while i like Zelda much better than Fire Emblem usually, Fire Emblem Warriors is by far the best Warriors game i played so far, and i played Hyrule Warriors on Wii U and on 3DS.