Earlier this month, Bayonetta 3 caused a bit of a stir - revealing the inclusion of a "Naive Angel Mode", which allows players to toggle between more or less revealing character outfits. It's led to some speculation and theories that Nintendo might have had a say in this decision, but apparently not.
According to Bayonetta's creator Hideki Kamiya, Nintendo didn't make any specific requests to include a mode like this, and the only time it did supposedly provide feedback related to the amount of skin on display, was when it thought Bayonetta's Legend of Zelda Link themed outfit should have actually been a little more revealing.
Here's exactly what he had to say on social media about this recently (translation via Nintendo Everything):
“I see a lot of people bring up Nintendo when discussing the nudity in Bayonetta, but during our time with the Bayonetta 1 port, Bayonetta 2 and Bayonetta 3, the only suggestion we received was regarding the Link costume in Bayonetta 1 and 2, and how it should have been a little bit more revealing. No bias influenced that aspect of the game, and I think players can enjoy the game without worrying that it may have been...after working with them [Nintendo] for such a long time, I get the impression that although there are times where we may butt heads, they’re surprisingly open to direct discussions around development and sales.”
You can see the new "Naive Angel Mode" in action in the tweet below. And it's not just limited to Bayonetta's outfits, either: