@Anti-Matter I started off as a Nintendo gamer from the SNES days, so it was more a matter of me returning to the fold. As for weaning someone off of mobile... all I can suggest is recommending games with the most immediate punch. Games that show a clear distinction between mobile and console/portable. For 3DS, my choice is 3D Land, or maybe Ocarina (A Link Between Worlds would also be a good starter Zelda!)? Anyway, I wish you luck in introducing your friend to Nintendo games!
Absolutely no. I had a phase of heavy iOS gaming from about 2009 to 2012 but once that died out I returned back to console/portable gaming and I am never going back. I have a real problem with how impermanent everything feels on mobile. Of course nothing is permanent but especially so with mobile. Everything feels like junk food. Nothing will be remembered 20 years from now.
I feel like Nintendo should adjust their game prices. A number of their recent 3DS offerings feel more like $20 or $30 efforts. That's not to say they are bad games, just not worth their asking price. The one-size approach leads to games like this feeling wildly overpriced.
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Re: Super Mario Odyssey Is Already Japan's Most Successful 3D Mario Outing
The bigger surprise to me is that the biggest seller up until now was 3D Land!
Re: Soapbox: It Took Nintendo To Turn Me Into A Smartphone Gamer
@Anti-Matter I started off as a Nintendo gamer from the SNES days, so it was more a matter of me returning to the fold. As for weaning someone off of mobile... all I can suggest is recommending games with the most immediate punch. Games that show a clear distinction between mobile and console/portable. For 3DS, my choice is 3D Land, or maybe Ocarina (A Link Between Worlds would also be a good starter Zelda!)? Anyway, I wish you luck in introducing your friend to Nintendo games!
Re: Soapbox: It Took Nintendo To Turn Me Into A Smartphone Gamer
Absolutely no. I had a phase of heavy iOS gaming from about 2009 to 2012 but once that died out I returned back to console/portable gaming and I am never going back. I have a real problem with how impermanent everything feels on mobile. Of course nothing is permanent but especially so with mobile. Everything feels like junk food. Nothing will be remembered 20 years from now.
Re: Review: Kirby Battle Royale (3DS)
I feel like Nintendo should adjust their game prices. A number of their recent 3DS offerings feel more like $20 or $30 efforts. That's not to say they are bad games, just not worth their asking price. The one-size approach leads to games like this feeling wildly overpriced.