@sethfranum I think NISA and similar-sized companies are not in the same position as big publishers and they can't absorb those hefty 64GB cart costs as easily. Those carts are pricey and they have to commit to orders upfront without knowing actual sales.
The "no-cancel preorders" approach might seem logical but could backfire with customer relations. Many people would probably just skip preordering altogether if they can't cancel.
As for raising prices to cover cart costs, that puts them in a tough spot competing against digital versions and other platforms. It's easy to be caught between higher manufacturing costs and staying price-competitive.
I get the frustration and I would also prefer traditional carts, but I think it's more about the challenging economics mid-tier publishers face rather than just greed.
I'm also a bit fed up with this excessive hatred for key cards. I think some people are a bit naive if they believe that companies of this size, with moderately selling launches, are suddenly going to release their games on 64 GB cards with such high costs. The initial cost and risk would be too high for them. They would surely opt to release it digitally only, and that's it. At least with key cards, we can put them on a shelf or wherever and sell or lend them like any traditional physical game.
Honestly, I don't see another option: either pure digital or this.
Despite being a great game and having enjoyed it quite a bit, deep down it has also disappointed me a little. It may be a nostalgic factor for many, but at least for me, Origami King was much more enjoyable; I find it much more creative and original. And Color Splash also seemed more fun to me. This one reminds me of the first Paper Mario; it's good, but deep down, very basic and conservative.
Comments 3
Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans
@sethfranum I think NISA and similar-sized companies are not in the same position as big publishers and they can't absorb those hefty 64GB cart costs as easily. Those carts are pricey and they have to commit to orders upfront without knowing actual sales.
The "no-cancel preorders" approach might seem logical but could backfire with customer relations. Many people would probably just skip preordering altogether if they can't cancel.
As for raising prices to cover cart costs, that puts them in a tough spot competing against digital versions and other platforms. It's easy to be caught between higher manufacturing costs and staying price-competitive.
I get the frustration and I would also prefer traditional carts, but I think it's more about the challenging economics mid-tier publishers face rather than just greed.
Re: NIS America: Trails Beyond The Horizon Switch 2 Game-Key Card Release Is "Most Beneficial Option" For Fans
I'm also a bit fed up with this excessive hatred for key cards. I think some people are a bit naive if they believe that companies of this size, with moderately selling launches, are suddenly going to release their games on 64 GB cards with such high costs. The initial cost and risk would be too high for them. They would surely opt to release it digitally only, and that's it. At least with key cards, we can put them on a shelf or wherever and sell or lend them like any traditional physical game.
Honestly, I don't see another option: either pure digital or this.
Re: Paper Mario: The Thousand-Year Door On Switch Has Already Outsold The GameCube Original
Despite being a great game and having enjoyed it quite a bit, deep down it has also disappointed me a little. It may be a nostalgic factor for many, but at least for me, Origami King was much more enjoyable; I find it much more creative and original. And Color Splash also seemed more fun to me. This one reminds me of the first Paper Mario; it's good, but deep down, very basic and conservative.