I really don't see why you feel the need to defend them. Doogle may have it in for them (who knows) but it's no better to aimlessly defend them.
Their reputation is definitely shaky. Plattchen was widely criticized, and now Bit Boy is receiving some backlash. That doesn't mean they're a bad developer of course, a lot of people enjoyed those games as well as Nikki. But at the same time you really shouldn't be surprised if someone has a different opinion about them than you.
Reviews are not the law on a games worth, if people want to try bit Boy they still can. Even if you disagree with the opinions or even the facts you have to realize the purpose of a review. You simply cannot please everyone with your take on a game. If you had written the article you may have recieved some backlash if someone had bought it and thought they wasted their points.
For all of those criticizing the article, please consider what you're saying. Everyone is entitled to their opinion. Even if yours is the polar opposite of the journalist, it doesn't matter. As long as the reviewer is being fair in the critique I see no reason to lash out. Now, whether or not someone is being fair is up for debate, but ultimately the best course of action is to accept the viewpoint of someone else even if you disagree.
To say the review is "wrong" is just ridiculous. An opinion can't be wrong, only a fact. Whether the game is good or not, there are no facts, it's all opinion. So even if you disagree it is still "right" as long as it falls in line with the opinion of the writer.
Anyway that's my two cents. I don't want to comment on the game itself as I haven't played it, but I won't stand by and see a fellow writer get lashed out on because someone doesn't agree with his opinion.
So basically a rumor on top of a rumor? It was never confirmed for Wii in the first place, so why bother rumoring it's been canceled? Just diffuse the old rumor and leave it at that. I guess that would be too easy.
Thanks for the compliment KnucklesSonic8! =) Unfortunately I didn't get to play Cocoto Fishing Master. I say it's unfortunate not because I want to play it (D:) but because it would have been nice for comparisons sake. I'd venture to say though that this one is the better of the two.
The premise is kinda-sorta similar to Spore - also a Maxis/Will Wright game. The big difference is that you're seeing a whole planet progress in this game, while Spore is about seeing a species progress. And of course, the gameplay is quite different.... Well, maybe they aren't that similar, but it's a passable spiritual successor I guess.
Surprised by how high, or by how low it is? I had a tough time concluding on this one, because I was actually kind of getting into it (even though it dragged along). But it was hard to get sucked in with the visuals in their current state. I'm curious to see a different opinion though, higher or lower.
I hear they're pretty much the same. Although the SNES version would likely require a gamecube/classic controller, while this one can be used with only the remote. Which is a plus.
Basically, don't pass because the of the platform, I don't think it should matter ultimately.
First impressions of SimEarth... Wow this game is daunting! Pair that with long load times, very simple graphics, and talking planet introductions and you have a quick summery of what I've seen so far.
I'm hoping things turn up from here.
Anyway, expect my full review on the site soon. 0:
The Infinite Space pics came up because it was listed as a related game. It's not connected with the story game, but it was mentioned in the article and I assume NLife doesn't have a listing for the actual game yet.
I didn't mention it because I didn't use it a lot. I guess later on I may find it necessary but in my playing time I didn't see that it was essential to succeeding. I'll have to play some more and experiment with the mechanic.
I can understand Nintendo releasing these as downloadable items, but I can't understand why they're charging for them. They really aught to be in the free section, it's getting pretty lonely in there.
For someone looking for a brighter Eddy impression, I'm having a blast with it so far. Not sure what the guy far above me was speaking of about 1 music track, there's quite a few and all of them are very snazzy. The graphics are also quite nice.
It is a bit repetitive but most shooters are.
Anyway I'm writing up the full review for you guys, but definitely don't hold back because of one or two negative feedback's, it's a pretty decent game and well worth 8 bucks, especially if you have friends to play it with.
I think Art Style Rotohex had some multiplayer if I'm not mistaken. So far no DSiWare games support it though, unless it's via one handheld. Unsurprising that this one didn't have it, but still worth noting I guess.
But you're right, it's still well worth it without multiplayer.
As ridiculous as $45 seems for this game in full, technically Strong Bad costs $50 in total, so I suppose it's not too obscene. Still, I'm hoping for something like a 500 point initial charge and 200 point DLC chapters after that. That would round everything into about $21 total, which isn't bad.
Anyway, we'll see what happens. The game looks great, but the cost could kill it for me.
Some games just make more sense in digital format, and clubhouse games is a good example. Would have been nice with online play, but this seems like a nice game to have packaged in your DS.
Normally I'd leap head first at a new Dr. Mario, but considering I own Online Rx and that I rarely take my DS with me on travels, it seems like a waste.
I'm a pretty good chunk in at a couple hours of play. I'd estimate that I could finish within 4-5 hours. The length is strengthened by the score system though. There's a certain appeal of beating a level with minimal defense. With that considered I think the game could definitely last longer.
I'm afraid I haven't played the other versions, so comparisons would only be going by word of mouth. And I certainly didn't want to include misinformation if I could help it.
Perhaps the fact that this is the only version I've played had an effect on my overall opinion. Honestly, I think it's a pretty decent game, and I'll stand by the 7 - which represents a "good" game.
Comments 136
Re: Flipnote Studio available for download in North America NOW!
@bboy
Go to Channels, pick the appropriate channel, pick description, pick Post.
Re: Flipnote Studio available for download in North America NOW!
Nice. Already downloaded.
Re: Review: Super Star Wars (Virtual Console / Super Nintendo)
Mark Hamill is a cool dude, negative points on the review for that remark.
Otherwise seems fairly spot on. Once I finish Icaria-... Er, NyxQuest this one will get a download from me.
Re: Review: A Little Bit of... Puzzle League (DSiWare)
Since I never bought the retail game (shame on me) I'll probably download this one. :^)
Re: Review: Incoming! (WiiWare)
This stinks, I actually thought it had some potential.
Ah well.
Re: Talking Point: Bit Boy!! Took 50 Times More Work Than Bit.Trip?
If what Wiiboy says is true, then my sympathies for having a statement twisted.
Hopefully this sort of immaturity didn't happen. I'd like to believe that.
In any case, I can't say I'm a huge Bplus fan, but maybe one day they'll knock my socks off. I'll eagerly await it.
Re: Review: Pulseman (Virtual Console / Sega Mega Drive)
Hopefully this one comes to the US eventually. Definitely one I'd try out.
Re: Review: Bit Boy!! (WiiWare)
@Wiiloveit
I really don't see why you feel the need to defend them. Doogle may have it in for them (who knows) but it's no better to aimlessly defend them.
Their reputation is definitely shaky. Plattchen was widely criticized, and now Bit Boy is receiving some backlash. That doesn't mean they're a bad developer of course, a lot of people enjoyed those games as well as Nikki. But at the same time you really shouldn't be surprised if someone has a different opinion about them than you.
Reviews are not the law on a games worth, if people want to try bit Boy they still can. Even if you disagree with the opinions or even the facts you have to realize the purpose of a review. You simply cannot please everyone with your take on a game. If you had written the article you may have recieved some backlash if someone had bought it and thought they wasted their points.
Just something to think about.
Re: Incoming! Coming to WiiWare in July
Got-Dangit, that Advance Wars art got me all excited for nothing!
Hopefully this game is OK too.
Re: Review: Bit Boy!! (WiiWare)
For all of those criticizing the article, please consider what you're saying. Everyone is entitled to their opinion. Even if yours is the polar opposite of the journalist, it doesn't matter. As long as the reviewer is being fair in the critique I see no reason to lash out. Now, whether or not someone is being fair is up for debate, but ultimately the best course of action is to accept the viewpoint of someone else even if you disagree.
To say the review is "wrong" is just ridiculous. An opinion can't be wrong, only a fact. Whether the game is good or not, there are no facts, it's all opinion. So even if you disagree it is still "right" as long as it falls in line with the opinion of the writer.
Anyway that's my two cents. I don't want to comment on the game itself as I haven't played it, but I won't stand by and see a fellow writer get lashed out on because someone doesn't agree with his opinion.
Ah well.
Re: Brutal Legend Wii Cancelled
So basically a rumor on top of a rumor? It was never confirmed for Wii in the first place, so why bother rumoring it's been canceled? Just diffuse the old rumor and leave it at that. I guess that would be too easy.
Re: Review: Reel Fishing Challenge (WiiWare)
Thanks for the compliment KnucklesSonic8! =)
Unfortunately I didn't get to play Cocoto Fishing Master. I say it's unfortunate not because I want to play it (D:) but because it would have been nice for comparisons sake. I'd venture to say though that this one is the better of the two.
Re: Magnetis WiiWare Trailer
Looks pretty good to me.
Re: Nintendo Download: Fantasies, Fishing, Warfare, Reversi and Sudoku (US)
Not a bad week. I'm still pleased that we're getting so many Wiiware games each week, gives you some variety to chose from.
If only the VC would pickup.
DSiware at its current rate makes sense, as I doubt there is a huge line-up of games on the waiting list as it stands.
Re: Review: New Play Control! Pikmin 2 (Wii)
The gamecube original is one of my all time favorites. Hopefully if these ports do well enough we'll get that third entry soon. =)
Re: New Nintendo Channel Videos
Hopefully this is a good sign for Cave Story coming soon. =)
Re: Icarian Gets a New Name: NyxQuest
Honestly, name doesn't matter. But it's a bummer that they may lose some sales due to confusion that this causes. Hopefully that doesn't happen.
Re: Review: SimEarth: The Living Planet (Virtual Console / TurboGrafx-16)
@Legend Mariod
The premise is kinda-sorta similar to Spore - also a Maxis/Will Wright game. The big difference is that you're seeing a whole planet progress in this game, while Spore is about seeing a species progress. And of course, the gameplay is quite different.... Well, maybe they aren't that similar, but it's a passable spiritual successor I guess.
Re: Review: SimEarth: The Living Planet (Virtual Console / TurboGrafx-16)
@SuperSonic1990:
Surprised by how high, or by how low it is? I had a tough time concluding on this one, because I was actually kind of getting into it (even though it dragged along). But it was hard to get sucked in with the visuals in their current state. I'm curious to see a different opinion though, higher or lower.
Re: Review: SimEarth: The Living Planet (Virtual Console / TurboGrafx-16)
@LinktotheFuture
I hear they're pretty much the same. Although the SNES version would likely require a gamecube/classic controller, while this one can be used with only the remote. Which is a plus.
Basically, don't pass because the of the platform, I don't think it should matter ultimately.
Re: Nintendo Download: Drill Sergeants, Puzzles, Golf, Art Styles and Planets (US)
First impressions of SimEarth... Wow this game is daunting! Pair that with long load times, very simple graphics, and talking planet introductions and you have a quick summery of what I've seen so far.
I'm hoping things turn up from here.
Anyway, expect my full review on the site soon. 0:
Re: Tamodachi Collection has a Strong First Day
The Infinite Space pics came up because it was listed as a related game. It's not connected with the story game, but it was mentioned in the article and I assume NLife doesn't have a listing for the actual game yet.
Re: Review: Icarian: Kindred Spirits (WiiWare)
Awesome, I've been hoping this one would turn out well and it seems it has! Hopefully NA gets it soon.
Re: Review: Eduardo the Samurai Toaster (WiiWare)
Ah, a nice little tip to know. Thanks for the heads up, I'll have to give that a try.
Re: Review: Eduardo the Samurai Toaster (WiiWare)
Joeshabadoo:
I didn't mention it because I didn't use it a lot. I guess later on I may find it necessary but in my playing time I didn't see that it was essential to succeeding. I'll have to play some more and experiment with the mechanic.
Re: Review: Mario Clock (DSiWare)
I can understand Nintendo releasing these as downloadable items, but I can't understand why they're charging for them. They really aught to be in the free section, it's getting pretty lonely in there.
Re: Icarian: Kindred Spirits flies onto WiiWare this Friday
This game looks fantastic. Hopefully it comes to the US soon.
Re: Nintendo Download: Toasters, Rainbows, Catching, Calculators, Clocks and Harriers (US)
For someone looking for a brighter Eddy impression, I'm having a blast with it so far. Not sure what the guy far above me was speaking of about 1 music track, there's quite a few and all of them are very snazzy. The graphics are also quite nice.
It is a bit repetitive but most shooters are.
Anyway I'm writing up the full review for you guys, but definitely don't hold back because of one or two negative feedback's, it's a pretty decent game and well worth 8 bucks, especially if you have friends to play it with.
Re: Luc Bernard's Mecho Wars out now on iPhone
Advance Wars makes me happy, so I'm excited for this game.
Re: Review: Knights in the Nightmare (DS)
Bought this game but haven't cracked it open just yet. Looking forward to it though.
Re: Upcoming DS Titles Get Dates
Professor Layton, Mario & Luigi, and Spirit Tracks will make 09 a worthwhile year in my opinion.
Re: Nintendo Download: Flip Champs, Final Fantasy IV, Boulder Dash (US)
"Pass. $37 for a WiiWare game? Lmao, nice try Square."
I'm guessing you didn't download Strong Bad?
Re: Nintendo Download: Popstars, WiiWare Remakes and Clay Fighting (US)
Nothing for me this week, but an overall good week I'd say.
It's also worth noting that the weekly game release limit seems to be gone now. Which is a good thing, if it stays that way.
Re: Review: Art Style: PiCTOBiTS (DSiWare)
@Pegasus-
I think Art Style Rotohex had some multiplayer if I'm not mistaken. So far no DSiWare games support it though, unless it's via one handheld. Unsurprising that this one didn't have it, but still worth noting I guess.
But you're right, it's still well worth it without multiplayer.
Re: Square Enix Confirms Dragon Quest Wars For DSiWare
As an avid Advance Wars fan, I find myself salivating at the prospect. Can't wait for this one. :^D
Re: Check Out Some Final Fantasy IV: The After Years Gameplay
@Crazed
As ridiculous as $45 seems for this game in full, technically Strong Bad costs $50 in total, so I suppose it's not too obscene. Still, I'm hoping for something like a 500 point initial charge and 200 point DLC chapters after that. That would round everything into about $21 total, which isn't bad.
Anyway, we'll see what happens. The game looks great, but the cost could kill it for me.
Re: Nintendo Life Exclusive - Bit.Trip Core E3 Trailer
So I'm guessing this one is D-Pad controlled? Looks pretty awesome, although it seems insanely hard. :0
Re: Interviews: Kyle Gray talks Henry Hatsworth & indie plans
Awesome interview. I'm still looking to buy Hatsworth. So much juicy DS goodness as of late it seems.
Re: Toki Tori Merchandise Coming Soon
Awesome. Toki Tori is such a great game. I'm still rooting for a sequel. wink @ twotribes
Re: New Screens - Robocalypse: Beaver Defense
I love strategy games. Turn based is my preference, but I still think I'll give this one a go. Looks awesome.
Re: Nintendo Download: Clocks, Calculators, Penguins and Towers (US)
Pretty lame update. I want Mighty Flip Champs already Nintendo... Please?
Re: East Meets West In Red Steel 2
@Adam-
Ubi confirmed that there would be no mutliplayer, this is just a single player game. So I assume that means no online.
Re: Review: Clubhouse Games Express: Card Classics (DSiWare)
Some games just make more sense in digital format, and clubhouse games is a good example. Would have been nice with online play, but this seems like a nice game to have packaged in your DS.
Re: Review: Cocoto Platform Jumper (WiiWare)
Good review. I'm surprised to see the positive response after previous Cocoto game feedback. But nonetheless, it's good news for Wiiware fans.
Re: Nintendo Download: Clubhouse Games, Paper Planes, Platforms and Warring States (US)
Downloaded Paper Airplane Chase myself.
I'm bummed that Nintendo hasn't released Mighty Flip Champs, or much of any 3rd Party DSiware yet. But there's always next week.
Re: Review: Little King's Story (Wii)
Why must we have to wait so long! =(
Excellent review, and another excellent feedback for LKS. Anything that has something in common with Pikmin is OK in my book.
Re: Review: Dr. Mario Express (DSiWare)
Normally I'd leap head first at a new Dr. Mario, but considering I own Online Rx and that I rarely take my DS with me on travels, it seems like a waste.
For everyone else though, it's good news.
Re: Review: Magnetica (DS)
I wanted to get the Wiiware version of this, but the controls turned me off. Seems like a solid game on the DS however.
Re: Review: Crystal Defenders R1 (WiiWare)
@longtimegamer
I'm a pretty good chunk in at a couple hours of play. I'd estimate that I could finish within 4-5 hours. The length is strengthened by the score system though. There's a certain appeal of beating a level with minimal defense. With that considered I think the game could definitely last longer.
Re: Review: Crystal Defenders R1 (WiiWare)
@guttertalk
I'm afraid I haven't played the other versions, so comparisons would only be going by word of mouth. And I certainly didn't want to include misinformation if I could help it.
Perhaps the fact that this is the only version I've played had an effect on my overall opinion. Honestly, I think it's a pretty decent game, and I'll stand by the 7 - which represents a "good" game.