Comments 12

Re: Developers Don't Seem To Know Any More About Nintendo NX Than You Do

Natethegreat225

@Uncensored At least until the NX is actually revealed. However, in agreement to what you said, Nintendo has been very good at making people impatient, with stupidly limited runs of special editions for the zelda games and Fire Emblem Fates, TERRIBLE management of stock for Amiibo at launch in NA, and Nintendo's lack of communication with the gaming community in general to the poimt where Nintendo clearly doesn't focus on specific target audiences and more on people in general (which doesn't work because not everyone will be interested in games, period.) I love nintendo, but they still have a lot of crap that they still haven't cut. They basically started slicing with a butter knife instead of a butcher's blade. Nintendo needs to restructure their marketing and management.

Re: Developers Don't Seem To Know Any More About Nintendo NX Than You Do

Natethegreat225

I don't really think the reason why those devs haven't gotten kits is due to Nintendo's secretive nature. Skylanders rivals Nintendo's Amiibo line, so of course Nintendo wouldn't give them kits to make Skylanders a launch title (which means Nintendo has to be getting some other games that will definitely sell the NX.) Also, Nintendo's made it pretty clear that their stingy with who they work with, especially since they continue to apply their "one size fits all" approach to who their market audience is by trying hard to make almost everything family -friendly (Except for Bayonetta. The fact that they ENCOURAGED the game to be mature still seems mind-blowing.) Depending on whether Nintendo focuses more on profits than image will determine what we can expect the NX to have during its first year on shelves.

Re: Competitive Super Smash Bros. Scene in Spain Prepares to Ban Bayonetta

Natethegreat225

@shaneoh your idea isn't bad at all, and is one i can actually see happening to different games in the future. However, i think sm4sh might not be able to handle it too well in an actually professional competitive scene where pro players only have so much time to master a handful of fighters. I can see this for Skullgirls or maybe even Killer Instinct, and even SFV. However, SFV wouldn't be able to handle randomised tournaments either since many of the pros for street fighter have been playing sincle all the way back since sf2 and still dedicate to their mains from older street fighter games that made it in to sfv, or at least characters of a similar playstyle. Maybe Melee would handle this better than sm4sh 4 if they locked out fighters that are below B+ tier and make sure the match-ups are fair. Smash 4 couldn't handle it, especially with all of the patches that can change stuff dramatically. Honestly, shiek and zss were top tier for so long that the nerf seemed to have came too late. All the nerfs did was change the small window of s-tier characters instead of making it larger. Sm4sh is fickle with its competitive scene. Just to repeat, i think your idea is great: at the moment, it just wouldnt work for sm4sh. Maybe 10 from now if the game's competitive scene lasts that long and finally strikes a proper balance to where there aren't necessarily any F or S tier problems with balance or bad matchups, randomised tournaments could be a thing. This is all coming from someone who's all over the place in the FGC, though