@145 That first sentence is the most ridiculous thing I think I've ever read on Nintendo Life.
Have you played Metroid Prime 3 : Corruption? It's not a game, it's a friggin' experience. And, yes. Retro is a first party developer. If you've got a first party property from someone else that you think stacks up to it, please, let's hear it. I'd love to check it out.
Online? Downloadable content? Well, multiplayer gaming does add a little more life to a title, espectially if the single player game is under-developed, but I expect that from the other two, Ninty's always been that rare breed who consistantly delivers a quality single player game.
I like the way people talk about DLC like it's a boon or something. As a PC gamer, patches and expansions are often times free, not to mention user created content in mods and what-not. On the consoles it's a cash grab. I especially like when a game comes out, and DLC is immediately released for it. How 'bout this, just include it in the game where it's supposed to be in the first place.
To claim that Nintendo's first party titles can't even compete with third party titles on other systems, is to be completely blind to what makes the big N stand out from the 'me too' crowd.
Most obvious is their unmatched quality, thanks Treehouse! The other guys got anything like that?
Yet, to be oblivious to the singular superiority of Nintendo's first party products, is generally do to preferring other genres. 'Cause if you really think Sony, or Microsoft do better sidescrolling, platforming, adventure, retro, family, ( and at this point, I'd even throw motion gaming into the ring, because the software, when it isn't a direct copy, IE adventure/sports/dancing, aint there yet, my friend. ) by all means, list some examples.
I might not care for Other M, but Metroid is just one of many first party properties, that I wouldn't trade for a bucket load of the other guys'.
I'm pleased that so many people did enjoy the new direction, but for me, 'Other M' marked the first time, in a long time, that I was let down by Ninty.
I love the series, most especially 'Super', and the 'Prime' games. I bought this game day one. If it isn't obvious to Reggie, I would point out that you DON'T mess with established game mechanics, most of all, when you're dealing with a series.
Getting Ninja team to tell the story was a bad move, they have a bad track record. Other M's cinemas were often times embarrassing for me to watch. I can't really complain about the content, as it was what Sakamoto had established long ago on the GBA and in Mangas.
Metroid is known for it's 'sequence breaking' and freedom to explore, they dropped the ball hardest here. Not just because Other M is so linear, but also because grabbing power ups out of order is right off the map with this game.
Missile usage is delegated to the first person segments that REQUIRE them. Another head scratcher.
The first person 'scanning' segments were ill-fitting, and sometimes needlessly frustrating.
Taking away item drops took away a very satisfying mechanic. It never felt natural holding the Wiimote up and 'charging' for them.
The 3D exploration segments were terrible. You couldn't do anything but walk around, and the controls were too tight.
I also feel that it should have stuck with a full-on 2.5D side scrolling view, or used the Nunchuk for directional control.
These are just some of my issues. I cast my vote when I purchased the game. If I had played it first, I can't say I would have bought it. I just hope the next title in the series 'finds it's way back'.
Now, if Nintendo could just do something nice for plumbers. Like keeping ghosts from chasing them, or protecting them from flung hammers, keeping turtles away from them...
I remember downloading Tetris party deluxe for WiiWare and thinking: 'Good ol' Tetris, the perfect puzzle game from my past. Ah the warm and fuzzies just thinking about it.' Tons of game modes, and options, and... online multiplayer!
Then I actually tried the online multiplayer, and was shocked that people could slam the pieces down with alarming speed, like machines, it was as if I was playing in one of those dreams were all your movements are in slow motion, but the rest of the world is in normal speed.
What later became known as the Wii remote was in development in 2001, and intended for the Gamecube. In fact, Rogue Squadron was one of the first games to be coded for it.
The 2004-2005 demo from Sony, merely shows the eye toy plotting the location of a stick in 3d space. Kinda different from saying Sony beat Nintendo to the punch, don't ya think?
Still, if you can look at move's 'remote', along with it's very Nunchuck looking add-on, and tell me it doesn't bare a strong resemblance to the Wii-remote and Nunchuck, maybe one of us should take off our rose colored glasses.
I frequent Nintendocentric sites, because I am... ( dramatic pause ) a Nintendocentric gamer.
I fail to find any interest in the other companies latest efforts to ape Nintendo, whatsoever.
It does bother me that, of the same folks who made fun of 'waggle' game-play, now one is using 'whole body' waggle, while the other blatantly copies the Wii-mote.
This is hands down the biggest, best piece of gaming news I've heard in years. Not just because Telenet/Renovation/Wolfteam were behind some of the coolest, and favorite titles of my Sega lovin' youth, but because of the future potential for some of these licenses as well.
I have a couple of friends who are gonna have to be picked up off of the floor when I spread the news about this.
Nintendo gave Flipnote Studio away for free. It's one of the coolest apps I've seen in recent memory. They could have made a fortune on it, but they gave it away.
Speaking of the DS, everyone who bought a DSi got 1000 points, for free. Ninty basically gave everyone ten dollars. On top of that, you got a free browser.
Speaking of free browsers, when they decided to make the Wii browser free of charge, they gave everyone who had already purchased it, a free NES game of their choice. They didn't have to do either.
Speaking of the Wii, Nintendo sent Wiimote covers out to anyone who requested them, for free. There are over 50 million Wiis out there, can you imagine the cost just for covering half of those systems?
I'm not even going to go into the Club Nintendo give-aways. The point is, Nintendo is one of the few who actually give something back, or do things with no financial gain from time to time.
Now, I'm supposed to believe that they would do all these things, and more, and yet still sink to such a low, money grubbing standard, as to what this poster is claiming? I'll never believe that.
Besides, the internet is rife with enough Wii hating as it is.
So much of what makes Pokemon such an enduring franchise, ( weak vs. strong, RPG elements, collecting, etc. ) makes it furtile soil for games outside the original series. My beef has always been Ninty's reluctance to do anything 'large scale' with it. Can you imagine an MMO based on Pokemon? Or one with a more 'serious' art direction?
Ennyhoo, a few minutes play on the demo, and I was downloading the full game. This is a case of the elements being a good fit, outside the original series. I think it's money well spent. It's certainly the most fun I've had with a WiiWare title in some time.
Also, I don't know if this has been mentioned, but a special 'toy' is unlocked if you register the game on the Club Nintendo site.
Comments 168
Re: Fireplacing Gets WiiWare Hot, Hot, Hot from Tomorrow
This, a bottle of bubbly, and some Tom Jones records...
Your trip to heaven has just been booked.
TIP: Throw on a smoking jacket, and stick a pipe in your mouth, for added sensuality!
Re: Japanese Virtual Console list - December 2010
Me too.
'Cept I'm dreaming of Tower of Doom, and Shadows over Mystara. =(
Re: Lots of Monkey Business in New Donkey Kong Country Returns Trailer
Like a tonic for the soul...
Re: Reggie Wonders Where Metroid: Other M Sales Went Wrong
@145 That first sentence is the most ridiculous thing I think I've ever read on Nintendo Life.
Have you played Metroid Prime 3 : Corruption? It's not a game, it's a friggin' experience. And, yes. Retro is a first party developer. If you've got a first party property from someone else that you think stacks up to it, please, let's hear it. I'd love to check it out.
Online? Downloadable content? Well, multiplayer gaming does add a little more life to a title, espectially if the single player game is under-developed, but I expect that from the other two, Ninty's always been that rare breed who consistantly delivers a quality single player game.
I like the way people talk about DLC like it's a boon or something. As a PC gamer, patches and expansions are often times free, not to mention user created content in mods and what-not. On the consoles it's a cash grab. I especially like when a game comes out, and DLC is immediately released for it. How 'bout this, just include it in the game where it's supposed to be in the first place.
To claim that Nintendo's first party titles can't even compete with third party titles on other systems, is to be completely blind to what makes the big N stand out from the 'me too' crowd.
Most obvious is their unmatched quality, thanks Treehouse! The other guys got anything like that?
Yet, to be oblivious to the singular superiority of Nintendo's first party products, is generally do to preferring other genres. 'Cause if you really think Sony, or Microsoft do better sidescrolling, platforming, adventure, retro, family, ( and at this point, I'd even throw motion gaming into the ring, because the software, when it isn't a direct copy, IE adventure/sports/dancing, aint there yet, my friend. ) by all means, list some examples.
I might not care for Other M, but Metroid is just one of many first party properties, that I wouldn't trade for a bucket load of the other guys'.
Re: Reggie Wonders Where Metroid: Other M Sales Went Wrong
I'll take another Prime game over another Halo game any day of the week.
In fact, now that Sakamoto has made his little movie, maybe it's about time Nintendo backed a truck full of money up to Retro's door.
Re: Reggie Wonders Where Metroid: Other M Sales Went Wrong
I'm pleased that so many people did enjoy the new direction, but for me, 'Other M' marked the first time, in a long time, that I was let down by Ninty.
I love the series, most especially 'Super', and the 'Prime' games. I bought this game day one. If it isn't obvious to Reggie, I would point out that you DON'T mess with established game mechanics, most of all, when you're dealing with a series.
Getting Ninja team to tell the story was a bad move, they have a bad track record. Other M's cinemas were often times embarrassing for me to watch. I can't really complain about the content, as it was what Sakamoto had established long ago on the GBA and in Mangas.
Metroid is known for it's 'sequence breaking' and freedom to explore, they dropped the ball hardest here. Not just because Other M is so linear, but also because grabbing power ups out of order is right off the map with this game.
Missile usage is delegated to the first person segments that REQUIRE them. Another head scratcher.
The first person 'scanning' segments were ill-fitting, and sometimes needlessly frustrating.
Taking away item drops took away a very satisfying mechanic. It never felt natural holding the Wiimote up and 'charging' for them.
The 3D exploration segments were terrible. You couldn't do anything but walk around, and the controls were too tight.
I also feel that it should have stuck with a full-on 2.5D side scrolling view, or used the Nunchuk for directional control.
These are just some of my issues. I cast my vote when I purchased the game. If I had played it first, I can't say I would have bought it. I just hope the next title in the series 'finds it's way back'.
Re: Sega Creates an Animal Crossing to Promote Sonic Colours
Now, if Nintendo could just do something nice for plumbers. Like keeping ghosts from chasing them, or protecting them from flung hammers, keeping turtles away from them...
Re: Dropping Tetrominoes Might Help with Post Traumatic Stress
I remember downloading Tetris party deluxe for WiiWare and thinking: 'Good ol' Tetris, the perfect puzzle game from my past. Ah the warm and fuzzies just thinking about it.' Tons of game modes, and options, and... online multiplayer!
Then I actually tried the online multiplayer, and was shocked that people could slam the pieces down with alarming speed, like machines, it was as if I was playing in one of those dreams were all your movements are in slow motion, but the rest of the world is in normal speed.
I still wear the scars... you just can't see 'em.
Re: Dive into Conduit 2's Special Edition Only at Gamestop
<< Weeps openly at Gamesake.
Re: Dive into Conduit 2's Special Edition Only at Gamestop
Watch this first...
http://screwattack.com/videos/TGO-Episode-41-The-Revolution
I actually won a copy through Sega's contest. =)
Re: Movemodo is Officially Open for Business!
What later became known as the Wii remote was in development in 2001, and intended for the Gamecube. In fact, Rogue Squadron was one of the first games to be coded for it.
The 2004-2005 demo from Sony, merely shows the eye toy plotting the location of a stick in 3d space. Kinda different from saying Sony beat Nintendo to the punch, don't ya think?
Still, if you can look at move's 'remote', along with it's very Nunchuck looking add-on, and tell me it doesn't bare a strong resemblance to the Wii-remote and Nunchuck, maybe one of us should take off our rose colored glasses.
Re: Review: The Legend of Zelda: Twilight Princess (Wii)
Best game ever made.
I didn't do any gaming for days after finishing it, and it was on my mind constantly.
I doubt even Skyward Sword can match it.
Ninty's greatest achievement, as far as I'm concerned.
Re: The Legend of Zelda: Twilight Princess
Having just finished TP, late to the party, I know, I can honestly say it's the best game I've ever played.
I don`t know how anyone could play through it, and not be moved, or impressed by it.
A true must-own, and worth a console purchase to do so.
Re: Movemodo is Officially Open for Business!
No thank you.
I frequent Nintendocentric sites, because I am... ( dramatic pause ) a Nintendocentric gamer.
I fail to find any interest in the other companies latest efforts to ape Nintendo, whatsoever.
It does bother me that, of the same folks who made fun of 'waggle' game-play, now one is using 'whole body' waggle, while the other blatantly copies the Wii-mote.
So, no. I couldn't give a toss.
Re: Sunsoft To Release Telenet Titles On Virtual Console
I think I just swooned.
This is hands down the biggest, best piece of gaming news I've heard in years. Not just because Telenet/Renovation/Wolfteam were behind some of the coolest, and favorite titles of my Sega lovin' youth, but because of the future potential for some of these licenses as well.
I have a couple of friends who are gonna have to be picked up off of the floor when I spread the news about this.
Re: Nintendo Blocking Third Party Releases On Virtual Console?
Nintendo gave Flipnote Studio away for free. It's one of the coolest apps I've seen in recent memory. They could have made a fortune on it, but they gave it away.
Speaking of the DS, everyone who bought a DSi got 1000 points, for free. Ninty basically gave everyone ten dollars. On top of that, you got a free browser.
Speaking of free browsers, when they decided to make the Wii browser free of charge, they gave everyone who had already purchased it, a free NES game of their choice. They didn't have to do either.
Speaking of the Wii, Nintendo sent Wiimote covers out to anyone who requested them, for free. There are over 50 million Wiis out there, can you imagine the cost just for covering half of those systems?
I'm not even going to go into the Club Nintendo give-aways. The point is, Nintendo is one of the few who actually give something back, or do things with no financial gain from time to time.
Now, I'm supposed to believe that they would do all these things, and more, and yet still sink to such a low, money grubbing standard, as to what this poster is claiming? I'll never believe that.
Besides, the internet is rife with enough Wii hating as it is.
Re: Review: Pokémon Rumble (WiiWare)
So much of what makes Pokemon such an enduring franchise, ( weak vs. strong, RPG elements, collecting, etc. ) makes it furtile soil for games outside the original series. My beef has always been Ninty's reluctance to do anything 'large scale' with it. Can you imagine an MMO based on Pokemon? Or one with a more 'serious' art direction?
Ennyhoo, a few minutes play on the demo, and I was downloading the full game. This is a case of the elements being a good fit, outside the original series. I think it's money well spent. It's certainly the most fun I've had with a WiiWare title in some time.
Also, I don't know if this has been mentioned, but a special 'toy' is unlocked if you register the game on the Club Nintendo site.
Re: Competitions: Do you feel lucky, punk?
Thanks, folks.
I'm not used to winning things, but I'll do my best.
_