Comments 133

Re: Surprise! A Special Version Of The Legend Of Zelda Has Appeared In The Switch's NES Library

Kamalen

@jhewitt3476 When I speak about controls, that is not only about buttons, but the control design of Link as well. See difference with the (real) 2nd game : A Link to the Past. There, Link can move all 8 directions and the sword do a 180° swing. Those simple things makes combat massively more forgiving. That, and you add some stuff like no world map, no guidance on how to find dungeons, and you do have a difficult game because of its old age. I have no doubt the controls are understandable for a 7 years old, but will he/she be able to complete the whole without a guide or help ?

I fully did LoZ 1 some years ago in a emulator, with many deaths and using emulator save stats to pause and resume, while I usually surf on ALTTP without much harm.

Re: Nintendo Switch Online Cloud Services Explained By Diablo III Associate Producer

Kamalen

@saintayu Not saying there is. You're familiar with the Zelda Wii exploit ? It was because you can rename Epona, and the game didn't check when using it if it is not too long. Called buffer overflow. It allows almost anything in the right hands.
With more than 1000+ games already, you cannot ensure that every single one of them does not have a similar vulnerabilty. Plus, most of them are not under Nintendo control.

So like it or not, they are terrified of this past and that must be why it's blocked now.

That is not like Nintendo are alone in this. On my Xbox One I cannot as well simply export and import game saves physically without much hassle. (Not looked into details on that one however)

Re: Nintendo Share Drop Due To Concerns Over E3 And Switch Online Services, Claim Analysts

Kamalen

@Prizm You must see at a longer term. Nintendo is relatively small compared to competition and can't afford multiples AAA games at once. Even with unexpected surprises there is not much in the loop for 2019.

And the Mario Tennis online fiasco proved that Nintendo is nowhere near ready to handle online at a real scale ; and it's the stuff that generates the most revenue on the industry right now.

So, for an investor with surface knowledge, the future don't look good.

Re: Luigi's Mansion Arcade May Potentially Be a Thing in Japan

Kamalen

@Nicolai I haven't think of this side. But this as the arcade revival ? This kind of virtual reality rooms, to fit in public access building, will be in very small rooms. Or into rich people house.

More likely, the virtual reality will come with the affordable devices like Oculus Rift.

Re: Luigi's Mansion Arcade May Potentially Be a Thing in Japan

Kamalen

@Artwark They certainely do. The Marios and NES Remix(EDIT : NOPE ^^") weren't outsourced. It is safe to believe that the new Zelda and the new Star Fox are in-house too. Plus some secret projects.

But, for now, I think Nintendo published more game than they have actually made themselves.

Re: Luigi's Mansion Arcade May Potentially Be a Thing in Japan

Kamalen

@Samurai_Goroh Waste from what exactly ? Nintendo is barely developping anything themselves nowaday, with even the mighty Smash Bros. outsourced to Bandai-Namco. The news sounds like Capcom is the one developping this arcade game. Nintendo sounds like more a publisher than anything today.

And don't wish too much the return of Luigi's Mansion on Wii U, or else you'll have it literally, in a basic Virtual Console port.