Comments 11

Re: The Outbound Ghost Dev Copyright Strikes Its Own Game Over Legal Battle

Happyhippohat

The most fascinating part of this story to me is the Digerati spokesperson cryptically suggesting that a third party is responsible for the whole situation by stirring the pot for "their own agenda"🤔, and the fact that Valve responded by removing the Steam version from sale (the one version of the game which the dev was actually happy with) 🤣

Re: The Outbound Ghost Dev Copyright Strikes Its Own Game Over Legal Battle

Happyhippohat

@NielsNL Digerati handled the console ports and are entirely responsible for any differences in their quality compared to the PC version made by Conradical, so yes they are at fault for releasing them in a poor state but I also think the developer has handled things very poorly.

Conrad(ical) is claiming the publisher broke the clause in their licensing agreement which states that any versions they release "Must meet Developer's commercially reasonable quality standards", and as such has attempted to legally terminate the agreement due to breach of contract (which honestly feels like a bit of a stretch to me).

Meanwhile Digerati are suing Conradical for making defamatory statements harmful to sales (which he kinda did), and attempting to unlawfully (according to Digerati) terminate the contract. As far I can can see they are only suing to enforce the terms of the contract, not to seek monetary compensation or penalties.

Conradical also claims not to have received any money from game sales. This may be because Digerati are witholding residual payments until the lawsuit is settled (which would not be unusual), or because they haven't recouped their initial outlay yet (the money they paid the dev to fund the development period), or it may be legit ***** behaviour from a publisher with more clout and resources than the developer (which also wouldn't be that unusual unfortunately).