Well to be fair it's probably easier to get an old game running well on Switch when it's rebuilt from the ground up than it is when it's being emulated as is the case here.
I'm not saying they shouldn't do better, just that they're not one to one comparisons
@ImpactGameStation To be fair Rise: Race the Future was 30 fps at launch and it took them a year to patch in the option for 60 fps so presumably it wasn't simple to do. Glad they did though, it runs great and gave me a reason to go back to it. And IronFall is a 3ds port.
The most fascinating part of this story to me is the Digerati spokesperson cryptically suggesting that a third party is responsible for the whole situation by stirring the pot for "their own agenda"🤔, and the fact that Valve responded by removing the Steam version from sale (the one version of the game which the dev was actually happy with) 🤣
@NielsNL Digerati handled the console ports and are entirely responsible for any differences in their quality compared to the PC version made by Conradical, so yes they are at fault for releasing them in a poor state but I also think the developer has handled things very poorly.
Conrad(ical) is claiming the publisher broke the clause in their licensing agreement which states that any versions they release "Must meet Developer's commercially reasonable quality standards", and as such has attempted to legally terminate the agreement due to breach of contract (which honestly feels like a bit of a stretch to me).
Meanwhile Digerati are suing Conradical for making defamatory statements harmful to sales (which he kinda did), and attempting to unlawfully (according to Digerati) terminate the contract. As far I can can see they are only suing to enforce the terms of the contract, not to seek monetary compensation or penalties.
Conradical also claims not to have received any money from game sales. This may be because Digerati are witholding residual payments until the lawsuit is settled (which would not be unusual), or because they haven't recouped their initial outlay yet (the money they paid the dev to fund the development period), or it may be legit ***** behaviour from a publisher with more clout and resources than the developer (which also wouldn't be that unusual unfortunately).
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Re: Nintendo Is (Kinda) Returning To Region-Locking With A Cheaper Japanese Switch 2
@JamesR Yep, and if they charged significantly less they would all be bought up and resold overseas which would undercut the pricing there.
This seems like a weird move on the face of it but it actually makes a lot of sense.
Re: Video: Digital Foundry's Technical Analysis Of Metal Gear Solid: Master Collection 2.0 Update
Well to be fair it's probably easier to get an old game running well on Switch when it's rebuilt from the ground up than it is when it's being emulated as is the case here.
I'm not saying they shouldn't do better, just that they're not one to one comparisons
Re: Video: Digital Foundry's Technical Analysis Of Metal Gear Solid: Master Collection 2.0 Update
@ImpactGameStation To be fair Rise: Race the Future was 30 fps at launch and it took them a year to patch in the option for 60 fps so presumably it wasn't simple to do. Glad they did though, it runs great and gave me a reason to go back to it. And IronFall is a 3ds port.
Re: PSA: Animal Crossing: Pocket Camp Complete Launch Discount Ends Soon
Huh, I was planning to buy it today but I guess the discount ended yesterday? Weird
Guess I won't be buying it then
Re: Review: Bakeru (Switch) - Good-Feel's Carefree Platformer For Goemon Lovers Makes It To The West
@rex_rex Have you played Blue Fire?
Re: Review: Smurfs Kart - Not As Smurf As Smurf, But Surprisingly Smurf
@Clyde_Radcliffe The TV series was rebooted 2 years ago so I assume this is a tie-in to that version rather than the classic show or the decade old films. https://en.wikipedia.org/wiki/The_Smurfs_(2021_TV_series)
Re: Review: Theatrhythm Final Bar Line - A Magical Musical Romp Through Final Fantasy History
@nessisonett True, I was just clarifying for anyone reading your comment that it won't play on a standard non Japanese 3ds
Re: The Outbound Ghost Dev Copyright Strikes Its Own Game Over Legal Battle
The most fascinating part of this story to me is the Digerati spokesperson cryptically suggesting that a third party is responsible for the whole situation by stirring the pot for "their own agenda"🤔, and the fact that Valve responded by removing the Steam version from sale (the one version of the game which the dev was actually happy with) 🤣
Re: The Outbound Ghost Dev Copyright Strikes Its Own Game Over Legal Battle
@NielsNL Actually we do know what was in the contract because it's included in the legal filing of the lawsuit, so you can read it here if you want https://www.courtlistener.com/docket/66627060/digerati-distribution-marketing-llc-v-conradical-sarl/
Re: The Outbound Ghost Dev Copyright Strikes Its Own Game Over Legal Battle
@NielsNL Digerati handled the console ports and are entirely responsible for any differences in their quality compared to the PC version made by Conradical, so yes they are at fault for releasing them in a poor state but I also think the developer has handled things very poorly.
Conrad(ical) is claiming the publisher broke the clause in their licensing agreement which states that any versions they release "Must meet Developer's commercially reasonable quality standards", and as such has attempted to legally terminate the agreement due to breach of contract (which honestly feels like a bit of a stretch to me).
Meanwhile Digerati are suing Conradical for making defamatory statements harmful to sales (which he kinda did), and attempting to unlawfully (according to Digerati) terminate the contract. As far I can can see they are only suing to enforce the terms of the contract, not to seek monetary compensation or penalties.
Conradical also claims not to have received any money from game sales. This may be because Digerati are witholding residual payments until the lawsuit is settled (which would not be unusual), or because they haven't recouped their initial outlay yet (the money they paid the dev to fund the development period), or it may be legit ***** behaviour from a publisher with more clout and resources than the developer (which also wouldn't be that unusual unfortunately).
Re: Review: Theatrhythm Final Bar Line - A Magical Musical Romp Through Final Fantasy History
@nessisonett 3DS is region locked though, so you need a Japanese 3DS or one modded with custom firmware.