@Serpenterror I wouldn't go as far as making the "1x Skyward Sword = 5x Elden Ring" comparison since you have so many other stuff to factor in (hardware sales, target demographic, etc), but yeah you're right that exclusives are bound to be trickier when it comes to revenue. It certainly explains why their games don't drop in price over time and wouldn't go on sale as often, for instance.
That said, considering Nintendo's current success in particular, I don't think they NEED that $60 USD for something like Skyward Sword as much as they go for a more supply/demand-oriented logic. As long as they don't consider their pricing to appreciably hinder sales, I'm sure they'll just go for it regardless.
@Serpenterror I was talking mostly about scale development-wise. No matter how good or big of a game it is, it's still a port so it shouldn't cost as much as a brand new game of similar scope does, IMO.
Then again I know development costs for each port should also vary depending on the original game, and a Wii port should not be comparable to, say, an NES one.
Honestly I wouldn't mind a brand new game as big as BotW costing $70 USD if smaller-scale stuff (i.e. Skyward Sword HD, Pokémon BDSP) weren't costing anywhere near to $60 at the same time.
IMO it's more about the standardization of prices disregarding amount of content and/or development costs than anything else.
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Re: Zelda: Tears Of The Kingdom Temporarily Listed On Nintendo Website For $70 USD
@Serpenterror I wouldn't go as far as making the "1x Skyward Sword = 5x Elden Ring" comparison since you have so many other stuff to factor in (hardware sales, target demographic, etc), but yeah you're right that exclusives are bound to be trickier when it comes to revenue. It certainly explains why their games don't drop in price over time and wouldn't go on sale as often, for instance.
That said, considering Nintendo's current success in particular, I don't think they NEED that $60 USD for something like Skyward Sword as much as they go for a more supply/demand-oriented logic. As long as they don't consider their pricing to appreciably hinder sales, I'm sure they'll just go for it regardless.
Re: Zelda: Tears Of The Kingdom's Switch eShop Price Is $70 USD
@Serpenterror I was talking mostly about scale development-wise. No matter how good or big of a game it is, it's still a port so it shouldn't cost as much as a brand new game of similar scope does, IMO.
Then again I know development costs for each port should also vary depending on the original game, and a Wii port should not be comparable to, say, an NES one.
Re: Zelda: Tears Of The Kingdom's Switch eShop Price Is $70 USD
Honestly I wouldn't mind a brand new game as big as BotW costing $70 USD if smaller-scale stuff (i.e. Skyward Sword HD, Pokémon BDSP) weren't costing anywhere near to $60 at the same time.
IMO it's more about the standardization of prices disregarding amount of content and/or development costs than anything else.