Comments 53

Re: Talking Point: It's About Time Castlevania: Symphony Of The Night Came To Switch

Diablo

There’s one vital aspect of this game that might be a pain to use on Switch: the castle map, specifically if you’re going for complete traversal percentage. Whether playing on an old 14-inch CRT or a 49-inch TV on PS4, I found it a little hard to spot places I hadn’t been to near the story’s end. I don’t believe it has a zoom mode, so if a Switch version were to happen (LRG’s recent post about having a PSone emulator for Switch and it’s established relationship with Konami offer some hope), I’d like to see that retrofitted.

Re: Soapbox: Why Can't Nintendo Offer Both Virtual Console And Switch Online?

Diablo

Nintendo kinda has itself to blame if VC sales were poorer than hoped.

1. Even on Switch, and in common with so many retailers, “you played X so might like these…” recommendations are poor.

2. Learning about new releases of any sort requires effort to look up a list but a dull experience when you get there. Sure, it costs time and money to produce video but how about a monthly, localised “Nintendo Show” delivered on YouTube and direct to consoles (instead of Switch’s terrible news feed) with editorial about major new and retro releases, challenges with industry figures and, dare I say it, celebrities, and video tips for the latest big hot release.

Revive a bit of the late 80s/early 90s promotional vibe you had through events but in a modern format, Nintendo. Your brands are appealing but aside from the irregular Directs, you’re approaching being a faceless corporation these days.

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