@Shiryu thanks yeah the Minter episode really does leave a source taste interested mouth. I interviewed Nolan Bushnell a few years back and he made no secret of his former company's attitude towards growing fat off cheap merchandise and old IP royalties rather than being an actual game developer. Real shame.
@Kirk thanks for reading yep, they should have paid that guy and worked with him on a remake of the series that was faithful to the originals. He'd have done such a great job I'm sure.
@Dpishere the Final Fight soundtrack is decent but in no way iconic compared to SoR 2. Still has some great tracks in there though. Have a listen on YouTube
@remlapgamer thanks for your kind feedback on the article I agree, there's an appetite out there for more brawlers thanks to the continuing success of Street Fighter 4, Mortal Kombat X, Devil May Cry and more. What developer would you get to do it?
@MetalKingShield thanks for your wonderful feedback SoR 3 is harder still, but not necessarily due to balance. It's cheap in parts and has a very weird tone. Worth a shot on VC or emulator for sure.
@Shiryu I honestly thought Sega was going to hire Bomberlink. They should have, and got him to modernise the series while keeping it 2D. His passion for the IP was so clear thanks for reading
@ToxieDogg Hey thanks for reading turtles in time and FF3 are indeed mighty fine brawlers that I go back to time and time again. A big part of my affinity for SoR 2 is nostalgic. My dad used to rent it for my brother and I loads when we were young. Fond memories
@Gauchorino hi, where I'm from the feces definition is the only one I've ever heard. There was no reason to stop and look after long history of the term because this is a fun retro review and a lighthearted joke. I think you're looking at it far too deeply. Did it honestly dilute the review for you?
@KingMike Hah, totally dude the main guy is blatantly meant to be Arnie or a poor man's Bill Rizer. I didn't click with Weaver until you mentioned it but you're spot on
@KeeperBvK I know the difference between bullet hell shooters to be honest - I have the likes of Mars Matrix on my Dreamcast, There are moments in S,C,A,T, that I would say fall under that banner - not the whole game of course but it seriously gets dizzying how many enemy projectiles are on screen at once.
Comments 48
Re: Retrospective: Sega's Streets of Rage Series
@Peach64 thanks you can get the original fighting force on PSN for cheap (PS3 only).
Re: Retrospective: Sega's Streets of Rage Series
@Tasuki thanks for the lovely feedback, I hope you have fun revisiting the series
Re: Retrospective: Sega's Streets of Rage Series
@ogo79 thanks and cheers for reading.
Re: Retrospective: Sega's Streets of Rage Series
@remlapgamer nice suggestion. I'd like to see what Platinum Games could do with it
Re: Retrospective: Sega's Streets of Rage Series
@Shiryu thanks yeah the Minter episode really does leave a source taste interested mouth. I interviewed Nolan Bushnell a few years back and he made no secret of his former company's attitude towards growing fat off cheap merchandise and old IP royalties rather than being an actual game developer. Real shame.
Re: Retrospective: Sega's Streets of Rage Series
@Kirk thanks for reading yep, they should have paid that guy and worked with him on a remake of the series that was faithful to the originals. He'd have done such a great job I'm sure.
Re: Retrospective: Sega's Streets of Rage Series
@Dpishere the Final Fight soundtrack is decent but in no way iconic compared to SoR 2. Still has some great tracks in there though. Have a listen on YouTube
Re: Retrospective: Sega's Streets of Rage Series
@fullyilly thank you, glad you liked it SoR 3 was indeed a catastrophe. I'm not sure what they must have been thinking while developing it.
Re: Retrospective: Sega's Streets of Rage Series
@remlapgamer thanks for your kind feedback on the article I agree, there's an appetite out there for more brawlers thanks to the continuing success of Street Fighter 4, Mortal Kombat X, Devil May Cry and more. What developer would you get to do it?
Re: Retrospective: Sega's Streets of Rage Series
@DarthNocturnal the mortar really is overkill yeah. SoR Remake's copy use a helicopter minigun.
Re: Retrospective: Sega's Streets of Rage Series
@MetalKingShield thanks for your wonderful feedback SoR 3 is harder still, but not necessarily due to balance. It's cheap in parts and has a very weird tone. Worth a shot on VC or emulator for sure.
Re: Retrospective: Sega's Streets of Rage Series
@DESS-M-8 I never thought of incorporating a Batman Arkham style of combat into SoR. That's a very intriguing concept
Re: Retrospective: Sega's Streets of Rage Series
@vonseux die hard arcade is so much fun, and I'm glad you liked my point about Bayonetta being a modern evolution of that genre thanks for reading
Re: Retrospective: Sega's Streets of Rage Series
@GreatPlayer agree on the variety of gameplay. The move lists on SoR are superb. So much to do. Thanks for rreading.
Re: Retrospective: Sega's Streets of Rage Series
@khululy SoR 2 was the embodiment of 'arcade perfect' at the time. Such a huge achievement. Thanks for reading.
Re: Retrospective: Sega's Streets of Rage Series
@Shiryu I honestly thought Sega was going to hire Bomberlink. They should have, and got him to modernise the series while keeping it 2D. His passion for the IP was so clear thanks for reading
Re: Retrospective: Sega's Streets of Rage Series
@shaneoh so many arguments over who gets the chicken! Thanks for reading
Re: Retrospective: Sega's Streets of Rage Series
@FragRed thanks for reading I'm so curious to see how the full game was looking when it got canned. Would love to see more.
Re: Retrospective: Sega's Streets of Rage Series
@Jazzer94 Skate's great yeah. Can't beat Axel's reach though thanks for reading.
Re: Retrospective: Sega's Streets of Rage Series
@ToxieDogg Hey thanks for reading turtles in time and FF3 are indeed mighty fine brawlers that I go back to time and time again. A big part of my affinity for SoR 2 is nostalgic. My dad used to rent it for my brother and I loads when we were young. Fond memories
Re: Review: 3D After Burner II (3DS eShop)
@Fandabidozi yes to enduro racer!
Re: Review: 3D After Burner II (3DS eShop)
@Djreisat I heard fantasy zone has a ton of new features. Sounds like it's rammed full of content.
Re: Review: 3D After Burner II (3DS eShop)
@OorWullie great memories there. That's the power of retro nostalgia
Re: Review: 3D After Burner II (3DS eShop)
@Byron-3D no problem
Re: Review: 3D After Burner II (3DS eShop)
@audiobrainiac let me know what you think
Re: Review: 3D After Burner II (3DS eShop)
@Byron-3D it's on the 3DS eShop homepage just now
Re: Review: 3D After Burner II (3DS eShop)
@Shiryu good that you mention the sprite scaling because it's very impressive in this one
Re: Review: 3D After Burner II (3DS eShop)
@unrandomsam yeah it uses the circle pad, it handles really fluidly too.
Re: Review: 3D After Burner II (3DS eShop)
@JHDKoopman no problem, thanks for reading
Re: Review: 3D After Burner II (3DS eShop)
@SakuraHaruka haha
It's interesting that the car series nicked that phrase from Top Gun isnt it?
Re: Review: 3D After Burner II (3DS eShop)
@andrew20 which ones would you like to see?
Re: Review: 3D After Burner II (3DS eShop)
@Djreisat so, so impressed with the port quality
Re: Review: Shadow of the Ninja (Wii U eShop / NES)
@AshFoxX yes! Nailed it.
Re: Review: Shadow of the Ninja (Wii U eShop / NES)
@WaveWarlock never tried that one dude, what made it so bad?
Re: Review: Shadow of the Ninja (Wii U eShop / NES)
@sketchturner trust me, I was hitting the restore points like crazy with this one
Re: Review: Shadow of the Ninja (Wii U eShop / NES)
@retro_player_22 I never played it back in the day but was so glad I did
Re: Review: Shadow of the Ninja (Wii U eShop / NES)
@Ryno agreed, the simultaneous two player is a blast. Did you own this back in the day?
Re: Review: Shadow of the Ninja (Wii U eShop / NES)
@Sherman looooooved the music
Re: Review: Shadow of the Ninja (Wii U eShop / NES)
@Mommar it's cool dude, you won't be disappointed
Re: Review: S.C.A.T.: Special Cybernetic Attack Team (Wii U eShop / NES)
@Gauchorino hi, where I'm from the feces definition is the only one I've ever heard. There was no reason to stop and look after long history of the term because this is a fun retro review and a lighthearted joke. I think you're looking at it far too deeply. Did it honestly dilute the review for you?
Not having a go, just keen to understand.
Re: Review: S.C.A.T.: Special Cybernetic Attack Team (Wii U eShop / NES)
@StaticWind it was a genuine surprise. Really good if you like your shooters tough
Re: Review: S.C.A.T.: Special Cybernetic Attack Team (Wii U eShop / NES)
@JJtheTexan I'll be honest, before I started doing reviews for Nintendo Life I hadn't played much of their output, but I'm glad I did
Re: Review: S.C.A.T.: Special Cybernetic Attack Team (Wii U eShop / NES)
@KingMike Hah, totally dude the main guy is blatantly meant to be Arnie or a poor man's Bill Rizer. I didn't click with Weaver until you mentioned it but you're spot on
Re: Review: S.C.A.T.: Special Cybernetic Attack Team (Wii U eShop / NES)
@KeeperBvK I know the difference between bullet hell shooters to be honest - I have the likes of Mars Matrix on my Dreamcast, There are moments in S,C,A,T, that I would say fall under that banner - not the whole game of course but it seriously gets dizzying how many enemy projectiles are on screen at once.
Re: Feature: Batman Vs. Superman In The Battle Of The Nintendo Games
@I-Am-What-I-Is just a bit of retro fun though
Re: Feature: Batman Vs. Superman In The Battle Of The Nintendo Games
@Shy_Guy even though I own the Nes cart I'd still buy it on the eShop. So good
Re: Review: Natsume Championship Wrestling (Wii U eShop / Super Nintendo)
@steamtrain "like"
Re: Review: Natsume Championship Wrestling (Wii U eShop / Super Nintendo)
@KeeperBvK I know that dude, but I'm clearly talking about the form of wrestling - fake or not - depicted in the game