Maybe this is a [SPOILER] but to me the most remarkable thing about the game is the way the choices you make actually shape your character’s past as much as they impact the outcome of the story itself. The “protagonist with amnesia” trope is usually just a lazy way to justify a character creation screen at the beginning, after which your character’s past is set in stone. But in DE, the whole game is a character creation system. The choices you make shape the memories you ultimately unearth about yourself, and it’s just ***** brilliant. The second most remarkable thing about the game [and this is DEFINITELY A SPOILER] is what happens if you keep hunting for the cryptid.
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Re: Review: Disco Elysium: The Final Cut - Still An Absolute Triumph On Switch
Maybe this is a [SPOILER] but to me the most remarkable thing about the game is the way the choices you make actually shape your character’s past as much as they impact the outcome of the story itself. The “protagonist with amnesia” trope is usually just a lazy way to justify a character creation screen at the beginning, after which your character’s past is set in stone. But in DE, the whole game is a character creation system. The choices you make shape the memories you ultimately unearth about yourself, and it’s just ***** brilliant. The second most remarkable thing about the game [and this is DEFINITELY A SPOILER] is what happens if you keep hunting for the cryptid.