@edhe So? This game was for people that didn't have the other consoles. If Nintendo sold enough units, Mass Effect 3 is still one of the greatest games this gen and still would have sold enough units to justify the DLC.
@C7_ Given that historically Nintendo games have been a direct reason for third party games not selling well at all on Nintendo consoles, the more Nintendo games Nintendo announces the less attractive the Wii U is going to look to third parties.
And yes, it is Nintendo's fault that third parties are backing out. If Ubisoft was making millions in profit from the Wii U you guys would have Rayman already.
@Void A projection is guidance. Nintendo tells Ubisoft it expects to sell X number of consoles. This 'X' number isn't picked at random, it is thoroughly researched and set based on a very wide range of metrics.
But it doesn't sell that many. Not even close. And Nintendo's rhetoric - both in public and no doubt behind closed doors - that it is working hard to support third parties comes for naught as the attach rates for third party games remain the lowest in the industry.
Nintendo failed to give Ubisoft what it needed as a customer of Nintendo's and so Ubisoft is doing what any smart customer does and voting with its wallet.
@Void There's a lot of stuff that goes on behind closed doors that these corporations wouldn't share with the public.
I can guarantee to you that Nintendo would have had some very high-level discussions with major third parties like Ubisoft in the lead up to the Wii U launch, and Nintendo would have shared sales projections as part of those discussions.
There is no way a company like Ubisoft would greenlight six Wii U launch window projects on a guess or the assumption that it will sell X number of consoles.
@DePapier Actually, Ubisoft is a customer of Nintendo. People often forget that. Console manufacturers have two customers - the consumer, and third party game makers. These third party companies pay Nintendo a not insignificant amount to be allowed to release games on those systems.
And so the third parties have every right to be annoyed when Nintendo fails to deliver on its promises to them.
In the lead-up to a console launch, the console manufacturer will provide third party partners with information on such things as expected console sales. Market penetration is important for third parties, as it indicates to them the kind of budgets that they can allocate to game development and so on..
So by not selling as many Wii Us as projected, Nintendo has failed to deliver on its promises to Ubisoft. And so Ubisoft is perfectly justified in pulling back from some of its Wii U projects to protect its financial security.
@Dark_Angel - Ubisoft isn't responsible for selling Nintendo consoles. Nintendo is.
@CDreams developers are staffed by people who have families to feed and run by people who have shareholders that give them huge amounts of money to be able to make amazing games.
I will never understand why people think that companies should stop acting like companies when it comes to the games industry. We are talking multi-million dollar projects and hundreds of lives. You would have to be a very selfish person to expect a company to bankrupt itself to suit you.
And frankly I have more sympathy for the people who actually understand business and work hard to keep their staff in gainful employment while giving me games to play, than some random dude with no clear understanding of the business consditions these games are being made under having a whinge on a Internet forum because he didn't get the proverbial lollipop from the supermarket.
Regarding launches. The trick to getting third party support for a launch when there isn't the economic reasons to support the new console is for the platform holder to offer incentives to the third parties. Whether that is co-marketing campaigns, or even taking over the distribution of the game (as Nintendo has done for numerous games in the Wii U launch window), the point is - that support for a new console by third parties? It's either paid for, or really cheap to achieve - such as a 'lazy' port.
@Tech101 um, yes? I say the same thing about the Vita now.
Numbers don't really lie, see. Businesses don't really care about these console wars and such. They just want to make the most amount of money while spending as little as possible to do it.
Supporting consoles with irrelevant install bases is expensive and not typically profitable. I'm not 'bashing' anything. I am not even stating an opinion here. I am relaying a simple fact.
It's good to see someone find success with the eShop.
The reason in this instance is abundantly clear - this is a tiny indie game that never had any hope of getting visibility on the iOS or Android platforms, but there are so few games on the eShop currently that visibility isn't a problem.
Hopefully this encourages a few more indies to jump on board and make some money before visibility becomes an issue in the eShop too.
Sony had a poor first couple of years for the same reason Nintendo has started off poorly - there's not enough consoles in people's hands to justify spending big money on it. If you don't like that, then go set up a studio and make a game that costs you $10 million to port to the Wii U.
You won't enjoy breaking the news to your hundreds of employees that they all are now out of work because the game failed to turn a profit, though.
I don't say it to be nasty, but to state a basic reality of business - you don't make stuff that can't possibly sell enough to turn a profit.
This wouldn't surprise me. Bungie has next to no experience in working with Nintendo or Nintendo platforms. Why go to the ADDITIONAL expense in training everyone up and working overtime to support a platform that barely sells?
I liked wandering around Akihabara and actually finding that I could 'walk'into my favourite maid cafe.
This is a nice app for the console, makes good use of the Wii U tech and I can see it being useful in helping to map out future holidays. Win all around.
@GreenDream The console hardware is not the primary product for Nintendo. In fact loss leading the hardware in order to sell higher margin software and licensing to third parties is the smartest business strategy Nintendo could take.
I am pretty sure I have explained this at least a hundred times now.
@cornishlee the camera is fine. I thought perhaps it was a big that had popped into the Wii U version after being confused by this review and Damo's review, but no, I can honestly say I didn't find the camera an issue.
The frame rate criticism is valid for the Wii U game, but not the PS3 version.
This is not the best Warriors game. But it is brutal, visceral and darkly entertaining. There are worse attempts at bringing this kind of game to a manga license (Bleach on the PS3, for instance).
I love how certain Nintendo fans blame literally everything but Nintendo for Nintendo's problems. It's the retailers fault, it's crap journalism. It's not like Nintendo is responsible for selling Nintendo products or anything
The news story that literally melted the gaming Internet and singlehandedly turned Ubisoft from hero in shining armour to vile villain... that news story spawned a poll that only managed to get 11,000 signatures.
hahahahaha. That there is why Ubisoft decided it would be better to focus on the PlayStation and Xbox releases. 11,000 signatures would no doubt include a bunch done by people who are signing on principle and would never have bought the game.
You can't turn a profit on a game with 11,000 signatures.
Good on Ubisoft for making sure it doesn't send a development team out of business over 11,000 people.
It's good that Nintendo is supporting developers with F2P. It's bad that the F2P structure is currently inferior to every other console, as well as iPhone and iPad.
There's opportunity there, but Nintendo needs to stop with the 'we're getting better at this' excuse and just fix the problems.
@Sean_Aaron so Ni No Kuni just debuted in the charts at #1. Critics are divided on the Final Fantasy games but they continue to sell well. Dark Souls was a massive hit, and Demon's Souls before it was a franchise-building success.
A genre doesn't need to hit the sales numbers of the pew pew genre to avoid being niche. Anyone with a PlayStation 3 realises that there is still a large market in the west for these games.
But seriously, can we please stop calling every JRPG game "niche"? They're not. That's like saying the entire platformer genre is niche because hardly any are made for Xbox at retail.
@belmont Well, the JRPG developers have to go somewhere. The likes of GUST and Idea Factory, Nippon Ichi and Namco Bandai aren't just going to disappear.
The indicators are that they will remain with Sony platforms. GUST has already produced three games for the Vita in Japan, for instance. It's just that, currently, the more niche ones are waiting for the console to take off to justify their investment in it.
@ThomasBW84 I would suggest that aside from Nintendo-only websites, mainstream JRPGs are not considered niche in the west either. Certainly the PlayStation community is used to them, look at the success of Ni No Kuni.
For the record, the Japanese don't consider any of these games to be niche.
Niche is stuff from GUST or Idea Factory.
The only reason they're considered 'niche' on Nintendo platforms in the west is that they've traditionally gone without being localised. On the other console hardware I don't think the likes of Fire Emblem could fairly be called niche.
@DePapier no you didn't. The only thing you managed to teach me is to remind me that fanboys seem to equate the world of business with schoolyard politics.
Show me a copy (or .pdf, I will make it easy for you) of an exclusivity agreement between Nintendo and Ubisoft. Then, and only then, would you have a point.
Of course no such agreement exists, and to Ubisoft's mind, pissing off a few thousand Nintendo fanboys is worthwhile in order to target instead 50 times as many PS3 and Xbox 360 consumers.
If yo can't understand that, then you have no position to lecture me on how business works. And, I suspect, you are in for a very, very rude shock if or when you ever try your hand at management.
The good news is, I suspect, that after six months father vast majority of Nintendo fanboys would have grown up enough to get over their tantrum.
@Taceus hahaha! Half the time I would take that a genuine compliment, and the other half the time I would want to sock you for comparing me to John Laws.
Thank you for not comparing me to Alan Jones. I love you for that.
@Banker-Style I really don't know if you are trolling the business people, trolling the people that get upset with the business people, or entirely seriously, but I love you man,
@-KwB- I shudder at the thought that an adult would throw a tantrum so severe that they would boycott a game they were looking forward to on the basis that they need to wait a couple more months to play it.
So for the sake of my sanity I am assuming the bulk of the tantrum is coming from children.
Comments 1,093
Re: Bioware: "No Plans" To Bring New Mass Effect 3 DLC To Wii U
@edhe So? This game was for people that didn't have the other consoles. If Nintendo sold enough units, Mass Effect 3 is still one of the greatest games this gen and still would have sold enough units to justify the DLC.
Re: Cliff Bleszinski Sees A Future Where Nintendo Is Out Of The Hardware Business
Ex-Epic guy Knows more about the games industry than any of you.
This is what we call an 'expert opinion' - don't like it? Don't have to. Doesn't mean he's wrong.
Re: Bioware: "No Plans" To Bring New Mass Effect 3 DLC To Wii U
Seems that the game didn't sell well enough for EA to pay for the port of the DLC.
That makes it Nintendo's fault, not EA
Re: Ubisoft CEO Not Satisfied With Wii U Sales
@C7_ Given that historically Nintendo games have been a direct reason for third party games not selling well at all on Nintendo consoles, the more Nintendo games Nintendo announces the less attractive the Wii U is going to look to third parties.
And yes, it is Nintendo's fault that third parties are backing out. If Ubisoft was making millions in profit from the Wii U you guys would have Rayman already.
Re: Ubisoft CEO Not Satisfied With Wii U Sales
@Blizzaga Ubisoft is not responsible for selling Wii Us. Nintendo is.
Re: Ubisoft CEO Not Satisfied With Wii U Sales
@Void A projection is guidance. Nintendo tells Ubisoft it expects to sell X number of consoles. This 'X' number isn't picked at random, it is thoroughly researched and set based on a very wide range of metrics.
But it doesn't sell that many. Not even close. And Nintendo's rhetoric - both in public and no doubt behind closed doors - that it is working hard to support third parties comes for naught as the attach rates for third party games remain the lowest in the industry.
Nintendo failed to give Ubisoft what it needed as a customer of Nintendo's and so Ubisoft is doing what any smart customer does and voting with its wallet.
Re: Ubisoft CEO Not Satisfied With Wii U Sales
@Void There's a lot of stuff that goes on behind closed doors that these corporations wouldn't share with the public.
I can guarantee to you that Nintendo would have had some very high-level discussions with major third parties like Ubisoft in the lead up to the Wii U launch, and Nintendo would have shared sales projections as part of those discussions.
There is no way a company like Ubisoft would greenlight six Wii U launch window projects on a guess or the assumption that it will sell X number of consoles.
Re: Ubisoft CEO Not Satisfied With Wii U Sales
@DePapier Actually, Ubisoft is a customer of Nintendo. People often forget that. Console manufacturers have two customers - the consumer, and third party game makers. These third party companies pay Nintendo a not insignificant amount to be allowed to release games on those systems.
And so the third parties have every right to be annoyed when Nintendo fails to deliver on its promises to them.
Re: Ubisoft CEO Not Satisfied With Wii U Sales
@DePapier Actually, that is incorrect.
In the lead-up to a console launch, the console manufacturer will provide third party partners with information on such things as expected console sales. Market penetration is important for third parties, as it indicates to them the kind of budgets that they can allocate to game development and so on..
So by not selling as many Wii Us as projected, Nintendo has failed to deliver on its promises to Ubisoft. And so Ubisoft is perfectly justified in pulling back from some of its Wii U projects to protect its financial security.
@Dark_Angel - Ubisoft isn't responsible for selling Nintendo consoles. Nintendo is.
Re: Ubisoft CEO Not Satisfied With Wii U Sales
@C7_ Ubisoft isn't responsible for selling Wii U consoles. Nintendo is.
Perhaps if Nintendo met its sales expectations Ubisoft wouldn't feel the need to release exclusives on other platforms to ensure they make a profit.
It's Nintendo's fault.
Re: Dragon Quest X Release Date Announced For Japan
I wonder if the people who are complaining about monthly fees have played FFXI.
If not, then you really don't understand what @CanisWolfred is talking about when he says "lots of content."
He means LOTS of content.
Re: Dragon Quest X Release Date Announced For Japan
This game has hundred of hours of content, literally.
A monthly fee is perfectly reasonable.
Re: It Doesn't Look Like Bungie's Next Epic Is Coming To Wii U
@CDreams developers are staffed by people who have families to feed and run by people who have shareholders that give them huge amounts of money to be able to make amazing games.
I will never understand why people think that companies should stop acting like companies when it comes to the games industry. We are talking multi-million dollar projects and hundreds of lives. You would have to be a very selfish person to expect a company to bankrupt itself to suit you.
And frankly I have more sympathy for the people who actually understand business and work hard to keep their staff in gainful employment while giving me games to play, than some random dude with no clear understanding of the business consditions these games are being made under having a whinge on a Internet forum because he didn't get the proverbial lollipop from the supermarket.
Regarding launches. The trick to getting third party support for a launch when there isn't the economic reasons to support the new console is for the platform holder to offer incentives to the third parties. Whether that is co-marketing campaigns, or even taking over the distribution of the game (as Nintendo has done for numerous games in the Wii U launch window), the point is - that support for a new console by third parties? It's either paid for, or really cheap to achieve - such as a 'lazy' port.
Re: It Doesn't Look Like Bungie's Next Epic Is Coming To Wii U
@Tech101 um, yes? I say the same thing about the Vita now.
Numbers don't really lie, see. Businesses don't really care about these console wars and such. They just want to make the most amount of money while spending as little as possible to do it.
Supporting consoles with irrelevant install bases is expensive and not typically profitable. I'm not 'bashing' anything. I am not even stating an opinion here. I am relaying a simple fact.
Re: 3DS eShop Version Of Gunman Clive Outsells Android Edition
It's good to see someone find success with the eShop.
The reason in this instance is abundantly clear - this is a tiny indie game that never had any hope of getting visibility on the iOS or Android platforms, but there are so few games on the eShop currently that visibility isn't a problem.
Hopefully this encourages a few more indies to jump on board and make some money before visibility becomes an issue in the eShop too.
Re: It Doesn't Look Like Bungie's Next Epic Is Coming To Wii U
@Tech101 what does Sony have to do with it?
Sony had a poor first couple of years for the same reason Nintendo has started off poorly - there's not enough consoles in people's hands to justify spending big money on it. If you don't like that, then go set up a studio and make a game that costs you $10 million to port to the Wii U.
You won't enjoy breaking the news to your hundreds of employees that they all are now out of work because the game failed to turn a profit, though.
I don't say it to be nasty, but to state a basic reality of business - you don't make stuff that can't possibly sell enough to turn a profit.
Re: It Doesn't Look Like Bungie's Next Epic Is Coming To Wii U
This wouldn't surprise me. Bungie has next to no experience in working with Nintendo or Nintendo platforms. Why go to the ADDITIONAL expense in training everyone up and working overtime to support a platform that barely sells?
Re: Review: Travelling the World with Wii Street U
I liked wandering around Akihabara and actually finding that I could 'walk'into my favourite maid cafe.
This is a nice app for the console, makes good use of the Wii U tech and I can see it being useful in helping to map out future holidays. Win all around.
Re: UK Retailers Call For Wii U Price Cut And Fresh Approach From Nintendo
@GreenDream The console hardware is not the primary product for Nintendo. In fact loss leading the hardware in order to sell higher margin software and licensing to third parties is the smartest business strategy Nintendo could take.
I am pretty sure I have explained this at least a hundred times now.
Re: Review: Rise of The Guardians: The Video Game (Wii U)
I liked this game. In multiplayer it was mindless fun, but it was fun.
Phil - the reason you were "auto reviving" is because your AI allies were reviving you.
And with regards to the waggle - are you talking about the fact you need to swing your arms for a special attack? That's not much waggling, really.
Re: Review: Fist of the North Star: Ken's Rage 2 (Wii U eShop)
@cornishlee the camera is fine. I thought perhaps it was a big that had popped into the Wii U version after being confused by this review and Damo's review, but no, I can honestly say I didn't find the camera an issue.
The frame rate criticism is valid for the Wii U game, but not the PS3 version.
This is not the best Warriors game. But it is brutal, visceral and darkly entertaining. There are worse attempts at bringing this kind of game to a manga license (Bleach on the PS3, for instance).
Re: Review: Fist of the North Star: Ken's Rage 2 (Wii U eShop)
I respectfully disagree with every single word in this review.
Re: UK Retailers Call For Wii U Price Cut And Fresh Approach From Nintendo
I love how certain Nintendo fans blame literally everything but Nintendo for Nintendo's problems. It's the retailers fault, it's crap journalism. It's not like Nintendo is responsible for selling Nintendo products or anything
Re: Code of Princess Fighting Its Way to the European 3DS eShop "This Spring"
@LEGEND_MARIOID yeah man. A dollar an hour of entertainment. TOTOALL.Y RIDICULOUS MAAAAN.
Re: Catch Pokémon Mystery Dungeon: Gates to Infinity In Europe On May 17th
Now this excites me. Love my roguelikes.
Re: Code of Princess Fighting Its Way to the European 3DS eShop "This Spring"
This girl needs to be a guest character for Dead or Alive games.
Re: Ubisoft "Satisfied" With Wii U Launch, But Notes Low Software Tie-In Ratios
@CaPPa That's a pretty brave expectation, that a full 10 per cent of Wii U users globally would buy a Rayman game.
Closer to 1 per cent, more like.
Re: Ubisoft "Satisfied" With Wii U Launch, But Notes Low Software Tie-In Ratios
Wait. Wait. Wait.
The news story that literally melted the gaming Internet and singlehandedly turned Ubisoft from hero in shining armour to vile villain... that news story spawned a poll that only managed to get 11,000 signatures.
hahahahaha. That there is why Ubisoft decided it would be better to focus on the PlayStation and Xbox releases. 11,000 signatures would no doubt include a bunch done by people who are signing on principle and would never have bought the game.
You can't turn a profit on a game with 11,000 signatures.
Good on Ubisoft for making sure it doesn't send a development team out of business over 11,000 people.
Re: Talking Point: Early Flirtations With Wii U "Free to Play" Are Just the Start
@Henmii So, in your opinion, Free To Play should equal the developers making no money.
It's not a scam. It's developers giving you something to play for free, and then expecting you to pay up if you enjoyed it.
Re: Talking Point: Early Flirtations With Wii U "Free to Play" Are Just the Start
It's good that Nintendo is supporting developers with F2P. It's bad that the F2P structure is currently inferior to every other console, as well as iPhone and iPad.
There's opportunity there, but Nintendo needs to stop with the 'we're getting better at this' excuse and just fix the problems.
Re: Journey Developer's Next Game Could Be Coming To The Wii U
@Damo Thanks for the clarification, Damo. Appreciated
Wasn't sure if I had just missed something there.
Re: Journey Developer's Next Game Could Be Coming To The Wii U
Sooooo, he never specifically mentioned the Wii U?
Re: Nintendo Download: 14th February 2013 (Europe)
It makes me happy to know some people will discover how awesome Tank Tank Tank is thanks to this demo.... Freemium model.
Re: Talking Point: The Emergence of "Niche" Japanese Titles Into The Nintendo Mainstream
@Sean_Aaron so Ni No Kuni just debuted in the charts at #1. Critics are divided on the Final Fantasy games but they continue to sell well. Dark Souls was a massive hit, and Demon's Souls before it was a franchise-building success.
A genre doesn't need to hit the sales numbers of the pew pew genre to avoid being niche. Anyone with a PlayStation 3 realises that there is still a large market in the west for these games.
Re: 3DS Has The Potential To Find You A Partner
I was so going to ask if it was a slow news day, but other people beat me to it
I am sad now.
Re: Sorry Australia, You're Not Getting The Walking Dead: Survival Instinct
that's what happens when Nintendo only sells a couple of hundred Wii Us in Australia.
Re: Codemasters Producer: Wii U is "The Future"
It might be the future, but only if it becomes worth developing on.
Codemasters of all companies should realise that.
Re: Talking Point: The Emergence of "Niche" Japanese Titles Into The Nintendo Mainstream
But seriously, can we please stop calling every JRPG game "niche"? They're not. That's like saying the entire platformer genre is niche because hardly any are made for Xbox at retail.
Re: Talking Point: The Emergence of "Niche" Japanese Titles Into The Nintendo Mainstream
@belmont Well, the JRPG developers have to go somewhere. The likes of GUST and Idea Factory, Nippon Ichi and Namco Bandai aren't just going to disappear.
The indicators are that they will remain with Sony platforms. GUST has already produced three games for the Vita in Japan, for instance. It's just that, currently, the more niche ones are waiting for the console to take off to justify their investment in it.
Re: Talking Point: The Emergence of "Niche" Japanese Titles Into The Nintendo Mainstream
@ThomasBW84 I would suggest that aside from Nintendo-only websites, mainstream JRPGs are not considered niche in the west either. Certainly the PlayStation community is used to them, look at the success of Ni No Kuni.
Re: Talking Point: The Emergence of "Niche" Japanese Titles Into The Nintendo Mainstream
For the record, the Japanese don't consider any of these games to be niche.
Niche is stuff from GUST or Idea Factory.
The only reason they're considered 'niche' on Nintendo platforms in the west is that they've traditionally gone without being localised. On the other console hardware I don't think the likes of Fire Emblem could fairly be called niche.
Re: Tiger Woods Is Skipping The Wii U This Year
@Exile20 I don't think Nintendo has the resources to make every game in every genre itself, somehow...
Re: Developer States That Wii U Woes Were a Focus At DICE
@gavn64 @3dbrains Um.. Developers aren't making games for the Vita. So... same situation as the Wii U.
Re: Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here
@DePapier no you didn't. The only thing you managed to teach me is to remind me that fanboys seem to equate the world of business with schoolyard politics.
Show me a copy (or .pdf, I will make it easy for you) of an exclusivity agreement between Nintendo and Ubisoft. Then, and only then, would you have a point.
Of course no such agreement exists, and to Ubisoft's mind, pissing off a few thousand Nintendo fanboys is worthwhile in order to target instead 50 times as many PS3 and Xbox 360 consumers.
If yo can't understand that, then you have no position to lecture me on how business works. And, I suspect, you are in for a very, very rude shock if or when you ever try your hand at management.
The good news is, I suspect, that after six months father vast majority of Nintendo fanboys would have grown up enough to get over their tantrum.
Re: Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here
@LordLzGlad Do you want to bet Ubi didn't get any death threats in the last 24 hours?
Re: Miiverse Friend Requests Restricted For Gamers Aged 12 And Under
Better boycott all Nintendo games. Some kids are going to have to wait six months (or even longer!) to use this!
Re: Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here
@Taceus hahaha! Half the time I would take that a genuine compliment, and the other half the time I would want to sock you for comparing me to John Laws.
Thank you for not comparing me to Alan Jones. I love you for that.
Re: Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here
@Banker-Style I really don't know if you are trolling the business people, trolling the people that get upset with the business people, or entirely seriously, but I love you man,
Re: Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here
@-KwB- I shudder at the thought that an adult would throw a tantrum so severe that they would boycott a game they were looking forward to on the basis that they need to wait a couple more months to play it.
So for the sake of my sanity I am assuming the bulk of the tantrum is coming from children.
Re: Reaction: The Rayman Legends Delay Is a Low Blow, But The Apocalypse Isn't Here
At time of posting, 50 per cent of people have responded to that poll saying that they intend on boycotting the game.
No wonder the Nintendo community annoys me so. Wrong answer, kids,