When the Switch came out nearly two years ago, few would've expected that Nintendo would still be supporting the ageing 3DS with new first-party software as far as 2019, yet here we are. Picking up the ball that the Paper Mario series has long since dropped, the Mario & Luigi series of RPGs has been a celebrated mainstay of Nintendo handhelds since the GBA, and this latest release only continues that legacy of quality. Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey is an enhanced remake of the third entry in the series, and while it may not be an enormous overhaul, it definitely deserves the title of being the definitive edition of an RPG classic.
The story opens with the Mushroom Kingdom falling to a terrible epidemic where toads are stricken by the bizarre Blorbs disease that causes their bodies to bloat to incredible size. Princess Peach calls an emergency meeting of the kingdom’s leaders, and things quickly go awry when Bowser is tricked into coming onto the scene by Fawful and inadvertently sucks up everyone in the room Kirby-style – including Mario, Luigi, and Princess Peach. From this point on, the game oscillates between the perspectives of Mario & Luigi – as they explore Bowser’s innards from inside and battle all kinds of cellular life – and Bowser himself, as he endeavours to reclaim his stolen castle.
As one would expect for this series, the plot is sufficiently goofy and the writing is stuffed full of jokes and gags, seldom slowing the pace down enough for an emotional or sentimental moment. Though it may be that some of the humour can come off as a bit campy and flat, there’s something to be said about a script that nails this sort of charming and lighthearted tone; part of the incentive to progress further is just to see what other madness will unfold next. The narrative isn’t deep by any stretch, but there are plenty of hilarious twists and turns along the way that make it well worth seeing through to the end.
Bowser’s Inside Story may be an RPG at its heart, but the actual gameplay unfolds into a brilliantly well-paced buffet that melds gameplay concepts from a variety of genres. Battles are primarily turn-based, but rhythm game-esque timed inputs are the key to overcoming your foes, not grinding or putting on the best equipment. For example, when a foe attacks you the incoming strike is always telegraphed, and if you’re dexterous enough, you can completely avoid damage or even land a counterattack by a well-timed button press. The same principle applies to when you’re on the offensive; your attacks can be bolstered to do considerably more damage if you have a keen eye for precisely when to strike.
Part of the charm of this battle system is how well it balances both player skill and decision-making; each new enemy and boss encounter is like a unique puzzle that, if mastered, can make the battle a walk in the park. The more complicated Bros. Attacks – special attacks that require both brothers to participate – often introduce new input styles of their own, such as utilizing the touch screen to power up a move. It’s this constantly dynamic gameplay, the kind that demands coordination and close attention, that can make the hours melt away so quickly; you aren’t just selecting attacks from a menu and watching the characters act them out – you’re actively participating in just about every element of the fight.
As one may have inferred from the title, Bowser is very much the star of the show in this adventure; we’d wager you spend more time playing as the ne’er-do-well than you do the bros. themselves. In combat, Bowser’s actions feel slow but suitably powerful and heavy-hitting; he punches like a truck and it’s clear from the get-go that he’s not just a stand-in for Mario and Luigi. When not embroiled in the thrill of combat, the lumbering oaf explores the countryside surrounding his castle in a top-down overworld that features some subtle Metroidvania elements. Often, you’ll come across an obstacle or barrier that Bowser isn’t equipped to deal with yet, encouraging you to explore further and see what you can come across. The world isn’t exactly dense with secrets – there’s a fairly clear path forward at all times – but stepping off the path to see where a trail leads often rewards you with new equipment or some extra coins to spend on items in the shop.
Similar to Bowser’s quest through the Mushroom Kingdom, Mario & Luigi explore Bowser’s insides from a 2D side-scrolling perspective, injecting some light platforming elements into their world. The bros will swim through water in the monster’s stomach, bounce on mucus membranes like trampolines, and smack nerve endings with their hammers to open new ‘doors’ as they work to help their foe from within. Swapping between the bros. and Bowser is seamlessly done with a tap of the button, and many puzzles and battles often require everybody to put in some work. For example, Bowser can vacuum up smaller enemies in a battle and send them into his stomach, where Mario & Luigi then take the stage to finish them off. Or in other cases, Bowser needs additional strength to lift an enormous object, so Mario & Luigi go to the necessary muscle to power it up. The synergistic nature of this uneasy alliance is thoroughly explored over the course of the narrative, constantly finding new and interesting ways of iterating on the dynamic.
One especially cool way that this plays out is during a few special boss fights when the bros. cause Bowser to grow to roughly the size of Godzilla, requiring you to battle with the 3DS held sideways as he tussles with foes of titanic proportions. Here, the graphics take on a 3D (though sadly not stereoscopic) visual style, and controls are entirely handled via touch screen inputs. Although these battles are few and far between and feel somewhat gimmicky, they just go to show the kind of creativity on display throughout the whole of Bowser’s Inside Story; Alpha Dream really swung for the fences with this one.
This being a remake, Bowser’s Inside Story drops the detailed pixel art of the first few games in the series in favour of a more vibrant visual style that somewhat calls to mind the original Super Mario RPG. Though maybe a bit uninspired in their theming, environments are nonetheless diverse and detailed in how they’re presented to the player; little things like schools of fish swimming beneath the ocean’s surface or blood cells rushing past in the background of Bowser’s innards show that careful attention was paid to making the world feel lively. The lack of stereoscopic 3D is certainly a shame, especially considering that Mario & Luigi: Dream Team featured it, but this is nonetheless a gorgeous looking game that exemplifies how far a strong art style can carry a game.
Those of you who played the original game back on the DS are probably wondering what got added for this remake, and as far as the base game is concerned, not much. Aside from the expected remastered visuals and controls, various quality-of-life improvements have been brought on to keep things streamlined. Features such as the option to practice a bros. attack before spending the BP or the option to hold down the ‘R’ button at any point to speed up gameplay and cutscenes help to make the game more approachable overall; no enormous changes, just some smart nips and tucks here and there. The original game is largely untouched, then, but Alpha Dream wasn’t content to simply push out a more-or-less straight remake and call it a day.
Upon first booting the game, you’re given the option to play Bowser’s Inside Story or Bowser Jr.’s Journey, the latter being a brand-new side-campaign featuring Bowser’s bratty son. Bowser Jr.’s Journey tells a tale that runs parallel to the events of the main game, occasionally dovetailing with major plot beats, and centers around Bowser Jr.’s self-imposed quest to earn his father’s approval, dragging the Koopalings (who are basically his babysitters) along for the ride. The writing here is just as strong as in the main campaign, even featuring a few new characters and cameos, and while Bowser Jr.’s Journey is considerably shorter, it acts as an excellent companion piece that fills in backstory around certain events.
Gameplay here trades in the turn-based battling of the main game in favour of a real-time strategy simulator which is much simpler than the main game’s combat, but surprisingly deep in places. Progression is handled on a level by level basis and sees Bowser Jr. leading eight other recruits in one to three-act battles that play out live. Though all the characters are controlled by AI, player input is frequently needed when a recruit performs a special move, requiring a well-timed button input much like in the main game’s combat system. Bowser Jr. is also given a set amount of ‘CP’ every battle which let him put out orders that buff his team or debuff the other team; knowing how to read the battle and when to drop a rallying cry is critical to victory.
After each battle, all involved recruits will gain experience and a few new ones will be recruited, gradually deepening your options for team compositions. Every recruit is classed under one of three combat styles that interact with each other in a rock-paper-scissors-like fashion; melee characters beat ranged units, which beat flying units, which beat melee units. Before entering each level, you can preview the types of units that your foe will be using and tweak yours accordingly, switching out Goombas for Paratroopas as you see fit.
Though you can only take eight other units at a time, each unit must be placed in a 3x5 grid which dictates their formation when the battle starts; it’s important to factor in which units are put on the front lines and back lines. Laying out units in certain ways can also trigger special formation bonuses that boost certain stats or attack types by a certain percentage, encouraging players to constantly be experimenting with the types and positions of units.
There is clearly plenty of depth to this RTS setup, but it loses a bit of its lustre as time passes; there are issues with repetitiveness in these battles that never quite go away. Despite new enemies and allies being introduced at a brisk pace, gameplay ultimately boils down to watching them all fight and occasionally intervening when the game prompts you to. Battles can, of course, be expedited by holding the R button down, but this is merely a band-aid for a deeper problem; it’s fun to drop in and knock out levels every now and then, but continuous play grows boring rather quickly.
Even so, those of you that are taken by this alternate side-game have a decent amount of replayability to look forward to; Bowser Jr.’s Story features an in-game achievement system for hitting certain milestones, along with a bestiary of enemies, allies, and formation types that take quite a few hours to fill out. You definitely won’t spend as long on Bowser Jr.’s Journey as you will on the main game, but considering that this is a side mode that was thrown in to sweeten the deal of the remake, there’s more than enough to keep you busy for a while.
Conclusion
Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey stands as a well-made remake of a game that was excellent to begin with, polishing up the original in small ways and adding some extra content that meaningfully establishes its own identity. If you’ve ever been a fan of the Mario & Luigi series (or are looking for a reason to dust off the old 3DS), do yourself a favour and pick this game up. Although Bowser Jr.’s Journey is just an ‘okay’ addition, the inventive battles, great writing and creative gameplay of the main game make this one an easy recommendation.
Comments 82
This should have been a switch game. Would have snapped it up.
Won’t be getting it as I still have the original on the DS if I felt like replaying, but this is a great game indeed.
I’d wager it’s the best M&L game after Superstar Saga.
Sorry, but M&L:SS is simply unbeatable; I replayed in 2017 (after somwthing like 10 pr more years without touching) to see how it held up, and I can confirm it’s still in my all-time top 10. It’s THAT good.
If I get the urge to play this on my 3DS, I’ll just play the copy I bought ten years ago. Why this was remade for a console that can still play the original game card is beyond me. It doesn’t even run in 3D, which might have been enough of a reason to justify a rerelease.
I'd like to get this down the line cause I'm interested in the mini game.
If you haven't played this, it's one of the best Mario & Luigi games in my humble opinion. Playing as Bowser is so strange and awesome at the same time. I wish this is something Nintendo would revisit more in other games.
Wonderful game but unnecessary re-release. I'll nevertheless pick it up years from now when it goes down to $20.
Still have the original (which works in a 3DS), so I don't see the point in this except Nintendo Squeezing money out of an old game
The lack of 3D really bugged me in the Superstar Saga remaster - so many platforming sections early on that would have benefitted tremendously from 3D. Not knowing if the ledge you're going for is on the same plane as you is so frustrating, especially when you're playing on the one system in the world that has exactly the technology to prevent this happening.
It doesn't bother me when games like Radiant Historia remaster don't have 3D, but this series is one where the actual gameplay would really benefit from the feature. As is, they feel like incomplete remasters.
The forced use of the touch screen completely kills any enjoyment of the game for me, the M&L series in general is a bit iffy as far as I'm concerned though.
I wish I had preordered and bought this. Like others have said, it snuck up on me too. I knew it was coming but forgot WHEN. Anyway, I’ll be getting this and I’m really itching to bust out my 3DS again so this is the perfect catalyst.
This and Kirby's Extra Epic Yarn will likely be one of the last new games on my favorite concole (3DS of course) I plan on buying for a while. I wonder if the minigames are any easier? Great review guys.
Also, as for everyone wondering where partners in time is, that is due to how little the touch screen was used in that game compared to inside story. Bowsers inside story could not have gotten the same effect on switch due to the lack of 2 screens, which was one of the larger mechanics of the game. Partners in time did have a few moves that switched between screens, but those attacks could easily be changed to one screen attacks, and the touch screen was only used once.
My best guess is that Alphadream is making a partners in time remake for switch to test out a brand new engine, then production will start for the next new game in the series. Kind of like how Kirby and the Amazing Mirror on GBA used a brand new engine that was made for Nightmare in Dreamland, which was a remake of Kirbys Adventure.
Sorry for the mega block of text, but please tell me what you think about this theory. I think I'm onto something here.
@turntSNACO
There was no dream team remaster, but I have a feeling you mean the superstar saga remaster.
The side story with Bowser Jr. & The Koopalings is the main draw for me. Nice to see them get the spotlight! (Sorta)
In before the obligatory "this should have been on Switch" comment that is apparently a requirement on every 3DS article.
Edit: Too late...
I've still never played one of these M+L games. I really need to rectify that someday.
Between this, Kirby and Luigi's Mansion the 3DS is having a great end to it's run. I'm not a portable gamer and only use the 3DS when I'm in hotels for work which is not to often but it does mean I have a great backlog that will keep me busy for years of away work.
I know I could take the Switch but for me it has always felt like a home console and I just prefer to leave it at home in the dock.
Would have bought it on Switch. Please nintendo, release a Mario+Luigi or a Paper Mario on Switch... waiting for it...
Still have the original so will skip this.
I'll get this for Bowser Jr mode alone, but even then I don't know if I'll pick this up. I was very mixed about this on the DS and the changes don't seem to make the main game better in any semblance, in my opinion. On top of that, I've moved on to my Switch.
Then again, the vast gameplay improvements in Dream Team and Paper Jam are making it hard for me to go back to the previous games outside of Superstar Saga.
Since you can play the original on the system that this remake is for (and since I already have the original..) I won't be buying this one. I hope Nintendo doesn't take lower sales on a remake to mean that nobody is interested in 3DS games, but I'm sure they will.
Awesome game had a great time playing it when it was originally published I would have repurchased it for the Bowser Jr. content but no 3D so I'm skipping it, just seems a bit lame all the games that get released on the 3DS that don't utilize it's most unique feature the 3D effect. That said it's an awesome game for anyone that has not played it there is a ton to love about it .The Mario & Luigi series is phenomenal, I've liked everyone of them so far.
@Ralizah Start with the first. Still epic if you ask me.
I never liked this series but I wouldn't buy this at this point anyways. I'm completely moved onto the Switch.
So they remake Superstar Saga and jump directly to Bowser's Inside Story? Huh wonder why they skipped Partners in Time, should had remake that one after Superstar Saga. Guess they're saving it for another remake down the line.
When I was very young, I had this game on my Nintendo DSi XL. I got to the Durmite boss, and I simply could not get any farther. I sold the game, but I am super hyped to beat it for good within this remake. And yes, for context, that does mean I beat the carrot minigame, which was nightmarish in the original.
On a side note, this might be the final game I get for the 3DS, unless I get Kirby's Extra Epic Yarn. I just won't get games I've played before, consistently, unless they are Switch releases. But if you don't have this game, please, give it the attention it deserves.
And who knows? Maybe we'll see a Partners in Time remake for Switch!
"The lack of stereoscopic 3D is certainly a shame, especially considering that Mario & Luigi: Dream Team featured it"
I'd imagine this has something to do with the fact that 2DS/XL are now a thing and have sold very well.
Having never played either of these, does anyone recommend one over the other if they were to only purchase one?
@turntSNACO Mario & Luigi: Dream Team was not a remastered, it's a sequel. Also this game was released at the time when Nintendo was hit by a lawsuit for having the 3D feature so they didn't implement that feature into the game here.
@Obito_Sigma well, for context, the original DS version is actually selling for more than the 3DS version on Amazon right now.
@Spoony_Tech That's... Superstar Saga, right?
I also need to play the SNES Mario RPG. And a Paper Mario game that's not Sticker Star.
I'm woefully behind on my Mario RPGs, unfortunately.
@hihelloitsme I believe it had something to do with the lawsuit that Nintendo lost when it comes to using 3D. After they lost that lawsuit and failed to appeal, they just remove the 3D feature from all future games altogether. Then they sold out and discontinued the remaining stock of New 3DS XL and then replacing them with the New 2DS XL (probably to prevent that guy who won from getting money from their hardware sales).
@MysticGengar You are correct. Thanks, edited.
@retro_player_22 "After they lost that lawsuit and failed to appeal, they just remove the 3D feature from all future games altogether."
Is this confirmed?
@AlphaElite To be fair, it's just weird to have such an amazingly popular handheld console (Switch), a beloved game being remastered, and to target the old hardware (3DS) that can already play the original just fine. Sure, release it on 3DS, but since that hardware is uncomfortable for me to use and rarely ready-to-go anymore, I'd prefer if there was a Switch version to enjoy. No way I'll buy it for 3DS at this point, but I'm glad people are getting a couple more fun releases if that is their main gaming hardware. Release it on Switch, too, and we could all enjoy it.
It's even stranger for gamers less dedicated to Nintendo. When Metroid: Samus Returns came out for 3DS, I know people (adults) that were really disappointed it wasn't coming to Switch. Especially since Metroid Prime 4 was going to be a long way off. They were never going to be interested in 3DS, much less buy one for a couple games after they just bought into the Switch.
@BensonUii That excuse doesn’t hold up. Luigi’s Mansion runs in stereoscopic 3D. Nintendo is just getting lazy.
@retro_player_22 Source? This seems like a story that would have surfaced to major news outlets and definitely game sites. Did it just get revealed or something? (Wasn't Metroid: Samus Returns 3D released after game you mentioned?)
I enjoyed Dream Team Bros. and bought Superstar Saga's remake, still sealed today, and I plan to grab this one too. It's not too expensive a DS game, but what the hell. I'm getting fond of remakes.
It's a shame, though, stereoscopic 3D are absent (looked great on Dream Team Bros.) but I'm glad the review mentions that. Not all they always do when this happens, and sadly it happens a lot.
Nintendo just stopped trying with 3DS long ago, ports aren't what I'd call strong support of a dying system, but it's better than nothing.
@Ralizah Yes, I think they remade that also for the 3ds. I just played the original. First 2 Paper Mario's are totally worth it as is Mario RPG.
@turntSNACO
No problem.
Wake me up when there’s Paper Mario + TTYD remakes coming to Switch.
Great game... Just have zero desire to invest time+money to play it again (3DS or Switch). Especially with KH3 around the corner.
Just stop, and use the resources to make a new one on Switch. It will sell like hotcakes.
Love the original and I am interested in the Bowser Jr mode, so I’ll get it.
Dunno when I’ll play it though, between Tales of Vesperia and Kingdom Hearts 3. This game is...probably gonna bomb sadly.
My favorite M&L game. would be nice to be able to buy the new side games separately.
Everyone else: "I'm not buying this because it should've been on Switch instead."
Me: "I'm not buying this, because it should've been Partners in Time instead."
Such an underrated game, I've never understood why Partners in Time is so poorly regarded.
@Kidfunkadelic83 This should have been a switch game. Would have snapped it up.
Seeing as it was originally a DS game, it's actually not 'perfect for the Switch' but is perfect for the 3DS.
Do Captain Goomba/Captain Boo/Captain Shy Guy from the Bowser's Minions storyline show up in the Bowser Jr side game? I got surprisingly attached to those characters so I would play this if they appear again.
@hihelloitsme @aaronsullivan Read about it here, it's like six years ago. If you are living under a rock back then you probably may had missed it.
https://www.gamespot.com/articles/nintendo-loses-3ds-patent-lawsuit/1100-6405297/
Also if any future 3DS game happen to use that 3D feature, it's because Nintendo got permission to use it there now meaning the money they make from using it also goes to whoever own that 3D feature in the first place.
I love the Mario & Luigi games, but I'm good on the enhanced ports they are doing lately. Let Alphadream get to work on a new one please, it's time (even if the series is starting to get a tad repetitive...)
@Crono1973 would still have sold better on the switch than 3ds. Doesn't need to be on 3ds really anyway as it's on ds and can be played on most 3ds in its original form.
Now that’s a pointless remake, the original is still available to play on the 3DS, it just needed a second run. A dual pack including Partners in Time and Bowser’s Inside Story wouldn’t hurt.
I’d take the sharper pixel art over this blurry mess without even thinking twice.
why remaster a game already available to play on the 3DS? I don't know why I'd pay twice the cost of the DS game
Away from the format of proper strategy
with maps and units, turn based battles are the last word in tedium. I'll be giving this a miss.
This and last years 3ds games will be ported to the Switch in a couple of years, much like the Wii u games.
@Kirby-in-Kirkby this is unlike other turn based battlers because you have to watch the battle and time button presses to avoid damage and increase the power of your attacks. So it plays as much like a rhythm game as turn based in that respect.
It's much more engaging than just watching stuff happen.
@Mando44646
I suppose it's the same reasons why people would rebuy a movie when a studio re-released it with some extra content, or an anniversary edition, etc. Though this mentality has shifted away with digital movies now.
It's not for everyone, it just gets the game some more recognition. Don't forget this game is already 10 years old, and it came out towards the end of the DS lifespan. Maybe they just wanted to recognize a good game on it's 10th anniversary? It's hard to say what Nintendo's mindset was for it, but that's my best guess.
I looked up the prices on Amazon (U.S.). The DS game (new) is $44 at the time of writing. So I mean, if you skipped it the first time, why wouldn't you get the new version with the bonus content? If you can find it cheaper though, then it's certainly understandable to go with the DS game over the 3DS one.
@MoonKnight7 Its $20 used (before any member discount) at Gamestop. Thats where I got my half-the-price figure from.
Nintendo should just re-issue DS games
@Mando44646
Oh well of course used is cheaper — that's kinda cheating isn't it? Lol. But you also don't know what kind of condition the game is in — for a 10 year old game. Just like all used games. Just saying.
Eh, I don't think re-issuing DS games would be smart at this point. I can't imagine that would make any sort of business sense anymore. The DS has been long gone for some time now, and is well out of the minds of many, even if they do work on 3DS.
Like I said, it's not for everyone.
Not cheating when you can't buy new from Nintendo anyway. They don't make any money from resellers on Amazon, so its the same as used to them.
They really leave a ton of money on the table by not reprinting DS games. Microsoft/3rd parties still produce 360 games for back comp, so why not? Even in the Wii U era, Nintendo started reprinting some older Wii games
I sadly missed out on the original. I still need to pick up and play the Superstar Saga remake soonish. I'll then get this if I enjoy that game.
Man, one of the best. It looks great, can't wait to double dip.
Hopefully, next new or remaked M&L game will be on Switch. I saw a vid of a Super Smash Bros fight staged to look like a M&L fight on YouTube and it looked amazing and lovely.
@Kidfunkadelic83 would still have sold better on the switch than 3ds.
Oh I see, you are just looking out for Nintendo's bottom line. That's nice of you.
You got it pal. 1-0 to you 🙄
@retro_player_22 Incorrect, that was not the final outcome of the suit. The original judgement was overturned by a Federal circuit court after Nintendo appealed it in 2015. Nintendo owes nothing to Tomita Technologies, settlements nor royalties.
https://www.engadget.com/2017/03/20/federal-appeals-court-upholds-nintendos-win-in-3ds-patent-battl/
https://www.gamespot.com/articles/nintendo-wont-have-to-pay-302-million-as-3ds-case-/1100-6439244/
@hihelloitsme @aaronsullivan
I still have the original to play so will stick with the DS version, especially considering the 3D isn't there.
@turntSNACO Yup, it's pretty lame that Nintendo doesn't add 3D for its own remasters/remakes
Fantastic game, up there with one of the best RPGs of the DS and 3DS.
Why is this not being released on Switch? Couldn’t you just play the DS versions on 3DS? This should have been on Switch instead. Weird decision on Nintendo’s part
@Mando44646
I'm just pointing out that you never said used in your original comment. I thought you found a new copy for half the price.
Nintendo reprinted some Wii games because the Wii U tanked hard and people needed something to play on their systems. Nintendo's marketing (or lack thereof) pushed backwards compatibility hard throughout the Wii U days, so to me, reprints make perfect sense in those conditions. They pushed backwards compatibility with the 3DS too, but only in the beginning, then the 3DS just stood on it's own. The 3DS was never in such a dire position to rely on old-gen software to help sell it. Plus, I have to imagine cartridges are more expensive than Wii discs to reprint.
I agree that there's probably a market that would buy them, but I really don't think they'd sell as well as you think, but there's no way to ever really know.
@Kidfunkadelic83 My thoughts exactly, I'm not going back to a smaller screen now.
Now let’s hope Partners In Time is next.
I sincerely hope/wish we get Metroid Fusion and Metroid Zero Mission remasters before the 3DS shuts down.
The problem with this game is the console that it is on. The 3DS just seems like a very poor choice for a remaster in 2019 and I am honestly over buying new expensive titles for this console. If they released this on the Switch it would have been an instant buy, but having it on the 3DS makes it a pass.
i think they remade it so they can put it on the eshop, they just need partners in time and the whole series will be downloadable on 3ds.
the old art style was great though!
Yeah, they probably just wanted a digital release of these games since they aren't printing DS games anymore.
I'm picking the game up since i don't own the original DS version but i probably wouldn't if i owned the original one.
The original DS version did have the option to practice the special moves outside of battle.
Has the reviewer played the original?
I did only a couple of months ago and was delighted that I could practise the moves. Unlike Superstar Saga or Partners in Time.
Bowser’s Inside Story is the pick of them all for sure.
I remember getting the first game when I also got my Gameboy Micro. Now both remind me of one another and i love both even more because of this.
Nintendo will hopefully put 3DS games on Switch someday, I've got this game somewhere.
I was waiting for this since i sold my copy to get enough money to buy an original 3ds at the time since I had a hunch they would make a 3ds version and here it is!
It's pretty curious how Partners in Time seems to have been passed over, making it the only entry I the series without a proper 3DS version.
@Other-Brother Never played the original, I didn't know that it had the practice feature. Even so, the point still stands that it has all the little QoL additions to the series from subsequent iterations.
This is not a good remake. I can't believe NL didn't mentioned that the original runs at 60fps, this remake is 30fps. If the DS can run this game at 60fps why can't the 3DS? Latency affects the mini games. Also, there's no 3D... what's the point of this remake?
The graphic is only slightly better, it's not sharp... still a little blurry. The Bowser Jr mode is not even fun, or funny... the writing is just dull in comparison.
Is there a reason to buy this if already had own original for years, doubt not. Maybe on sale.
I have it, but it goes on the backburner since I am first playing the Super star saga remake.
This game is fun but it's strange I feel like the deleted something But I don't Know what they deleted..
I have just purchased this game from Argos for 12 pounds! And got hello kitty 3ds faceplates for 2 pounds 50 pence x x x what a good day will play this soon x x x x
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