
Update [Wed 23rd Oct, 2024 00:15 BST]:
Update 1.6 for Bloodstained: Ritual of the Night has now officially gone live. It contains some Switch-specific fixes as well as fixes for all platforms. Below is the full rundown, courtesy of the official game website:
Bloodstained: Ritual of the Night - Bug Fixes | 1.6 Update Notes (22/10/24)
Today’s update includes fixes for a number of current issues across all platforms for Classic Mode, Classic II and more!
Update Notes 1.60
Thank you everyone who has reached out to us with supporting information on these bugs.
Nintendo Switch:
– Fixed a crash encountered while playing as Bloodless or Miriam in the Glacial Tomb stage.
– Fixed crashes that occur in couple of the cutscenes.All Platforms
– Fixed a soft lock that would occur while purchasing / selling items
– Fixed spawn issue with Morte enemies in Classic Mode
– Fixed long loading times when playing Classic Mode
– Fixed the missing glow effect within the Archive
– Fixed an issue where Valefar’s jackpot SFX continues to play if Dominique dies in Classic II
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Original article [Sat 19th Oct, 2024 08:00 BST]:
Bloodstained: Ritual of the Night didn't arrive in the best state on the Switch, but it's been continually updated with new content, features and fixes. The next one has now been announced for "all platforms" and will be arriving early next week.
This update will include bug fixes addressing a store soft lock issue, classic mode slow loads and a fix for the Switch-specific Glacial Tomb crash. Here's the full message, courtesy of the Bloodstained social media account:
"Update 1.6 on all platforms arrives Oct 22 - 3pm UTC / 4pm BST / 5pm CET / 8am PDT / 11pm HKT / 12:01am JST (next day) This update fixes bugs including: Store soft lock, Classic Mode slow loads and the Nintendo Switch Glacial Tomb crash. Thanks for playing!"
This news follows an update earlier this month about director Shūtarō Īda stepping down from development on the Bloodstained sequel due to health issues.
Will you be checking out this next Bloodstained update? How are you finding the game on Switch lately? Let us know in the comments.
[source x.com]
Comments 41
Every now and then I reinstall this to see if it still runs terribly. It still runs terribly...
Ill check it out.. but Im still bitter about how bad this game turned out to be on Switch. Especially after finding out the majority of sales for the first bloodstained came from Switch..
We just have to hope that Switch's successor has backwards compatibility as it should and that it can improve the performance of games like this one (doubt I'd be able to play it before regardless, but at this point I'm waiting for that - luckily I've already at least watched others playing the main game), but on the other hand I'm glad that the developers keep on releasing patches to fix the bugs that can be fixed through patches and also all the extra content updates we got!
@LikelySatan was thinking about grabbing this but you answered my question 😂
I still fail to understand why RotN physical edition has DRM on the Switch. I mean if you never linked your account to a Nintendo account you can't play your cartridge until you link it.
And on top of that if I do not count the terrible optimization and the DRM the game is like a 5/10. Not bad but not good either.
Come on guys it's a good game and yes the optimisation is subpar on the switch but it is definitely playable and enjoyable.
Plus it's a good igavania, better than several other games in the Castlevania series.
And finally I'm sorry but Symphony is overrated. Actually a couple reviewers have done castlevania worst to best videos and have recognized that once you take off the nostalgia goggles it's a good game by castlevania standards but clearly lacks polish. Now Rondo though is another story so I'll give you that. But I've said it and I'll say it again, all Castlevania games from Aria to Order are better than Symphony. So do yourself a favor and grab the collections if you really don't want Bloodstained.
The three Bloodstained games are a very promising start for the series and I hope the team recognizes the fact that the best selling version of the first game (and probably the two nes styled ones) is the switch version and that they really give it their all for the next game on switch 2.
I never really saw performance issues on this? Maybe at first. I’m not sure. At least not after the first major update on Switch. I played a little bit of it and enjoyed it a lot.
Am I also correct in understanding that one of the more recent updates kinda messed things up too? Like how does that happen?
@mlt Exactly right! It’s fun and can absolutely be played. I like it. Haven’t played a whole lot of it, aside from borrowing my brother’s Switch. But it is a good game!
@mlt When we talk lack of polish RotN is like in number one spot. And I am not talking about the performance. The overall atmosphere of the game feels rushed and put together with duct tape. I mean 3 of the areas are "(something) Sorcery Lab" and they are so disjointed from the rest of the Castle.
SotN has flaws but they are negligent in the main view. That is why it is labelled masterpiece. RotN will never reach that kind of level unfortunately.
My main flaws (with SotN) are that in a certain point it is too easy, most of the bosses do not last much and there is no new game + mode.
@mlt I completely agree.
@Zuljaras There is a New Game + mode. I've played it myself.
@Kochambra Sorry, I was talking about SotN flaws.
@mlt I think it's an incredible game, better than good. But the performance is terrible with no right to be.
@Kidfunkadelic83 I really enjoyed it,was my favorite game of the ones I played that year, bought it after the first sale thinking it had a performance update already.
@Zuljaras
Yes I agree Ritual is unpolished and I'm not saying it's better than Symphony. Just that Ritual is underrated and Symphony overrated.
Bloodstained has slightly more manga atmosphere and character design and I would also like it to take itself more seriously and be closer to Castlevania in its atmosphere and designs. But yeah it's also filled with good ideas and I have high hopes for the sequel personally.
@mlt
I played all three games. Ritual of the night was awesome. Only segment I had problem with was that ice cavern boss where the frame rate dropped, otherwise it ran smoothly (I played it two years ago I think). Curse of the moon 1 was spectacular. Curse of the moon 2 was cool but felt like unnecessarily hard so I only played one play through.
Very good series imo
@mlt Did they say they are working on a sequel? I either forgot or missed it
I do not know about new ideas because:
1. The shard system is straight copy from CV Aria of Sorrow.
2. The crafting of weapons where you fuse shard with a weapon to make it new or final form straight copy of CV Dawn of Sorrow crafting system.
3. The one cool thing is the spell making the world upside down which is a nod to the inverted Castle in Symphony of the Night.
4. Oh, and the Alucard fanservice copy had me laughing.
5. Miriam is another copy of Shanoa.
I felt that Iga did not even try with this one
It seems like I am crapping on the game too much I am a zealot when it comes to the RPG CV games and RotN just can't rank higher than any of them.
I finished it twice with 100% completion and I felt that they should continue making the Curse of the Moon saga because they are the better games of this new franchise.
Played it during the 1.2 to 1.3 updates and it ran fine for me then. It was the first game in a while I 100% completed. I enjoyed it a ton and I'd love to try the new modes once all the updates are out. Also it seems weird to complain about the guy who helped pioneer the franchise and genre for bringing things with him from the games he's worked on. Guess you won't be trying that ReFantazio then since it has things from Persona.
I only have a Switch, so the Switch version is the only one I could play, but I found the game to run fine to me. I actually enjoyed this game a lot. It's been a while though; I'd like to pick up the dlc and play though the game again with its recent updates.
@Zuljaras I am fairly late to Castlevania (didn’t know about it as a kid so started playing it in my 20s.) I say that because I don’t have childhood nostalgia attached to the series and I have to agree that Symphony of the Night is a masterpiece.
Bloodstained: Ritual of the Night is good, I enjoyed it a lot more than expected, but it’s no Castlevania. As you said it’s almost point for point copy of Castlevania which did everything better. In saying that, I do really enjoy Bloodstained.
Thanks for the heads up
@UNCLDNS for me it's the train
Is this the most patched videogame in history or what? The state of this when it launched must have been awfully bad. At least the developers care enough to fix it this many years after release. Now that's dedication!
Wasn't there a sequel in development?
The slower performance on Switch never bothered me as much as the game being a bland regurgitated mess of the previous games. Outside of that autumnal area with swordsmen everything felt like a copy paste. If Order of Ecclesia and Aria of Sorrow still felt fresh and exciting following two games on the same platforms with similar assets and similar gameplay, there was no reason why the long development for Bloodstained resulted in a mostly long line of seen that before, seen that before. Not to mention the map layout and story were somehow lamer than Mirror of Fate. Even the soundtrack felt like someone told Michiru Yamane to do it exactly like SotN - and again, the previous OSTs all have a unique flavor. Really wish they'd stop tinkering with this and make a real worthy follow up to OOE.
At least we got the retro games of it.
@Truegamer79 Cyberpunk 2077 says “Hello”. Now there’s a game that went through the wringer.
@LavenderShroud
I'm still on the fence about that one. Never bought it because of all the bad reports. Would you say it's mostly in acceptable condition now?
@Truegamer79 Honestly I have no idea. I’ve never played it. I only heard about everything. I think last I heard it should be? But I honestly don’t know, I apologize.
@Truegamer79 it is, yes. It's a real game now
This game plays so much worse than a lot of the Castlevania knockoffs with zero pedigree. Even when I tried it on Steam Deck.
A big bloated mess with all those ugly features like backer cameos and stretch goal gimmicks that shaped early Kickstarter games.
Couldn’t bear it. By comparison I played the GBA collection recently and my first play through of Aria of Sorrow was a 10/10. Magic.
Haha so much hate Played it still playing from time to time and have no complaints great game.
complete jank on switch. the -sequence with the dragon boss at the tower was like a frame-by-frame powerpoint.
I’m glad other people enjoyed it on Switch. I put it down a loooong time ago. Updates at this point are tiring to me. It crashed waaaay too many times to not have autosave for me. And at one point wasn’t fun enough to go through finding 20% of the map again, due to crashing.
@Rhum17 i did play SoTN when I was young. I thought it was cool then, but I'm even more impressed by it now as an adult. Probably decades of slop has really thrown SoTN into sharp relief, about what a great game can be.
Has anybody played the "Deedlit" game? She is an elf from the old anime "Record of Lodoss War" and her animation is exactly Alucard. I'm guessing some of the SoTN people worked on it. Sadly the levels are kind of lackluster and the game is short.
To be fair, it's good that the game is still getting updates. It's just unfortunate that the Switch version should've been made by someone else.
I played Bloodstained on a Switch Lite and it ran great. The d-pad is absolutely needed for this game.
Played this on ps4 and it was amazing. Will probably replay in the future
@LikelySatan Can confirm 😔
@mlt Whoa wai— wha— Symphony “lacks polish”?! It’s one of the most polished videogames ever. It’s level design is way better than AoS, and its soundtrack demolishes AoS (and just about any other video game actually). Yes it gets easy but that’s only up until the inverted castle.
AoS is good but there are way too many flat, straight areas. AoS soul system is ace but Dawn did it all better
@LikelySatan Yeah this is one of those frustrating Switch ports that SHOULD run decently but doesn't.
It's extra insulting since, I think at launch at least, the Switch version was supposedly the highest performing platform for the game.
Genuinely amazed with how much effort they are still pouring into this port of the game. I commend all staff for being so dedicated to this project. Great game too; although I only played it on my PS4.
Wasn't there supposed to be a co-op update for this game or was it just a dream I had?
Only problem I had with the game on Switch is that I couldn't beat the first boss, lol
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