When Sonic Colors Ultimate arrived on the Nintendo Switch a few weeks ago some players began encountering all sorts of issues. We had a look ourselves and were also able to replicate these issues by following certain steps.
Although there were problems present in other versions of the game, the Switch release was evidently in the worst state. Digital Foundry even recommended waiting for an update if you picked up this version. The good news is Sega and Blind Squirrel Games appear to have listened to fan feedback and have now rolled out a patch.
Here's the message from the company's social media account, which also thanks fans for their patience:
"Hi everyone – We have deployed a patch for the Nintendo Switch for Sonic Colors: Ultimate. This is the first of several patches (for all platforms!) that will begin rolling out in the near future. Thank you for your patience!"
As noted, this will also be the "first of several patches" across all platforms - meaning the game experience will be further improved in the near future. Sega didn't elaborate on what exactly the first patch for the game does, but the general consensus seems to be it resolves the seizure-inducing glitches that had the potential to cause harm. If we hear anything else about this patch, we'll let you know.
How has your experience been with Sonic Colors Ultimate since the release of the first patch? Tell us below.
[source twitter.com]
Comments 23
Hopefully these can fix some of the issues, it sucks that this happened as Sonic Colors is one of the best 3d Sonic games in my opinion. This could've been a great remaster.
I didn’t notice any glitches in the first place
Excellent, I would prefer the Switch version, am just waiting for this version of the game to be in a better state, this is a step in the right direction.
I am waiting for it to be fully fixed and a discount
I'd understand if it was a new game or if it was from a small developer, but it's Sega we're talking about...with a Wii game. And then they charged extra for early access?
It isn't Cyberpunk levels of disaster but it's not impressive.
SEGGGGGGAAAAAAA
If you look on their official Twitter account and YouTube channels, you'll notice Nintendo only started promoting the game's launch today, now that the patch has released. Kudos to them for actually caring enough about their customers to not only offer refunds, but also not advertising a game that could give people seizures until it was taken care of.
Nintendoes what Sega don't.
SC Is hell for me to 100% right now bc of all the bugs in star carnival, Its so stupid! other then that great game!
Apparently the game still has the same long loading screens and framerate still stutters in some stages.
Great job Sega!
Does it fix the allegedly super long loading? It is 3 times as long to load on Switch than Wii. Yikes
https://nintendoeverything.com/video-sonic-colors-ultimate-wii-vs-switch-vs-ps4-graphics-and-load-times-comparison/
I never thought that a company as well known as Sega would had this much struggle with getting old Sonic games to run on Switch especially a Wii port. Heck they don't even had to worry about utilizing motion controls as the game didn't really fully utilize those, all they need to do was clean up the graphics, bump up the framerates, and add more contents. That was it and they still failed.
@Specter_of-the_OLED Well, I heard a rumor that they kind of flunked out of the hardware business, as well. So, not sure what you were expecting.
Sega hops on the early access craze without telling anyone they’re hopping on the early access craze.
I'm still wondering how Sega turned a actual good Sonic game into mediocre game?
Truly only Sega could that
Looking forward to my Switch physical
Are NL going to report on the latest false advertising for Sonic Colours: Ultimate? The latest trailer makes it out that the Switch port runs at 60fps.
They released a patch for PS4 as well this morning, if anyone was interested. I think its more stable; I noticed that Starlight Carnival's boss seemed less juddery. Might be me imagining things though.
Meh. I already got it on Xbox One digitally. Playing it on my Series S seems to smooth over the performance problems.
@Dman10 yeah the opening bit of the music is meant and then you get in the stage. It messes up the timings.
@Luigisghost669 between glorified emulator footage on one flank and the need to "replicate certain steps" on the other, it seems like a lot of people would require having a particular tough luck day to.
No amount of actual issues can bleach the fact that the fan asylum has embarrassed itself deep beyond the usual with this game. Although the former getting a patch treatment is still always welcome - and worthwhile - news regardless.
Ordered this for PS4 as higher framerate is much appreciated with a fast game like Sonic. Glad that by the time my game arrives the occasional stutters on PS4 should have been ironed out. Shame it had so many launch issues though.
Man what the hell happened to Sonic? As a kid I chose Genesis just for Sonic. And, okay, streets of rage. But over the years Mario games have held very steady on quality but Sonic has mostly taken a dive (I can’t help but compare the two franchises, fair or not fair). I miss getting excited about a new sonic game. But now I just roll my eyes and assume it’ll be a garbage glitch turd and I’m tired of that being the case. Can we ever get a new sonic game as good as Mario galaxy?
@liljmoore I wouldn't blame this on Sega. Blame the studio making the "remaster" Blind Squirrel.
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