Being a Sonic fan is hard. The Blue Blur has starred in quite a few legitimately great games over the years, but he’s also been in just about as many clunkers that tanked his reputation. Sonic has especially struggled when it’s come to his forays into 3D environments, yet there was an all too brief period from about 2008-2011 where it seemed that Sonic Team almost had a solid idea of what they wanted a 3D Sonic game to be. Sonic Colors released at the pinnacle of that era and at the time was lauded for raising the bar and representing a promising new direction for the often troubled ‘hog. Now, nearly ten years later, it’s been given a re-release as Sonic Colors Ultimate, and we can confidently say that this is still one of the best 3D Sonic games out there.
The narrative primarily sticks to the classic duo of Sonic and Tails, as they travel to Eggman’s new outer space amusement park to investigate any signs of nefarious wrongdoing. It doesn’t take long for them to find out that he’s exploiting a secret race of aliens called Wisps to power the park (and an evil space laser), so they endeavor to travel to all the planets to free the Wisps and save the day. It’s not a terribly in-depth story, but many of the jokes still land well and the pleasantly lighthearted nature of it fits the freeform style of gameplay. At the very least, it’s refreshing to play a Sonic game that doesn’t take itself too seriously or get bogged down in actually trying to tell an emotional story.
Gameplay in Sonic Colors follows the often divisive ‘boost’ formula that most modern 3D Sonic games have taken after, and while there are some notable cracks in its design, it often manages to properly sell that sense of manic speed that the developers were clearly going for. Many stages will have you guiding Sonic along relatively flat, runway-like paths that give him plenty of room to go full throttle, while quick reaction times are often needed to deftly dart around or attack any obstructions that may come up in his path. Dispatching any of the easily defeated robots in your way will give you a small hit of boost power that you can then use to break the sound barrier and turn Sonic into a virtually invincible comet that barrels through everything he touches.
It may sound rather mindless—in many instances it is—but the key thing here is that the level designs often reward quick reflexes and muscle memory with more speed. For example, a lot of stages will have some low curbs scattered around for these high-speed segments that trip Sonic up and bring him to a halting stop if he connects with them. It’s not big deal if you hit one, but it can be quite a buzzkill when you were just rolling around at the speed of sound and suddenly have to build back up from zero again. However, if you’ve got quick enough reflexes or have played the level enough that you know when these hazards are coming, you can easily skip over them with a brief tap of the jump button and continue sailing through.
When you consider that the main game can be beaten in a little over five hours, it’s clear that the main joy of Sonic Colors is found not in clearing stages, but in excelling at them. It’s a thrilling feeling when you pull off that perfect run of a level and shave 30 seconds off your old record, but more importantly, there’s a great deal of satisfaction found throughout the run as you nail each obstacle and platforming section that you’ve practiced countless times.
Bearing this in mind, Sonic Colors is the sort of game that appeals best to players that don’t require much extrinsic motivation to have fun. Sure, there are plenty of unlockables and secrets to collect across all the levels, but focusing too much on those things will rob you of the intended experience and the enjoyment it can bring. This is a game about constantly being better than your former self, about learning the shortcuts and executing the tricks you need to bolt through these levels quicker than greased lightning. In this regard, Sonic Colors is comfortably one of the best 3D Sonic games.
Things often come apart, however, when you get pulled into one of the many 2D sections that are seamlessly strewn throughout each level. When Sonic Colors goes 2D, things usually slow way down and the focus turns to a more precise and careful kind of platforming. This is fine in theory, giving Sonic brief stints where he slows down certainly introduces some variety to the level designs, but the problem is that the physics clearly aren’t tuned right for the kind of precision that’s being called for. Sonic’s inertia feels off and ironically sluggish, almost akin to Donkey Kong in the recent Donkey Kong Country games.
It takes some time to get to grips with Sonic’s 2D controls, and while things do get a little better as you acclimate, they never feel right. These 2D segments are typically rather short before you get back on the road, so they don’t drag down the overall experience too much, but this is one aspect of Sonic Colors that definitely could’ve used a little more love in the development stages.
Of course, everything up to this point could more or less apply to any 3D Sonic game, but the big innovation that Sonic Colors brought to the table were Wisp power ups. These multicolored little aliens not only serve as the core of the plot, they also each have different temporary abilities that grant Sonic new mobility options. One wisp, for example, turns him into a drill that can quickly bore through special sections of the ground that lead to new collectables and pathways. Another turns him into a spiked ball that can stick to walls.
None of the abilities radically change the way you play—and they’re only in use for a few seconds at a time—but the Wisps greatly aid in making the level designs more complex and interesting. You’re unlocking new Wisps pretty much throughout the entire game and they’re retroactively added in to older stages, which means that there’s almost always another pathway or secret that you’ll need to come back for later once you get the right Wisp unlocked.
It wouldn’t be an ‘Ultimate’ release without some new bells and whistles, and fortunately Sonic Colors doesn’t disappoint in this regard. The most notable new addition is the integration of large coins scattered throughout each level that can be collected and later spent on new cosmetic customizations for Sonic. You can change things like his shoes or his boost mode aura, and there are quite a few options for each category. Similarly, there are some optional races you can participate in against Metal Sonic that lead to even more unlockables. This customization aspect certainly won’t appeal to everyone, but we rather appreciated how it adds a little more content and rewards for those that like to collect things.
The last major addition is a new Wisp called Jade Ghost, which gives Sonic the ability to fly and phase through walls. Some levels have been tweaked to better accommodate this frankly broken ability, but it mostly functions as an easier way of accessing some hard to reach places. It overall feels like a nice addition to the gameplay loop, even if it doesn’t particularly shake things up all that much.
Presentation is probably the area where Sonic Colors stumbles the most, as it feels more like an enhanced port of the Wii original than a proper remaster. Unlike other consoles, Sonic Colors only runs at 30FPS on Switch (though it is stable) and the graphical improvements feel relatively minimal. Nothing in the game looks bad, of course, quite the opposite for gorgeous courses like Sweet Mountain or Planet Wisp. The issue is simply that it feels like more could’ve been done to showcase the improvements that hardware evolution over the last ten years has brought. This is more of a half step than it is a giant leap.
Similarly, the newly remixed music leaves a lot to be desired. The original soundtrack is still present in most levels and sounds just as good as ever, but the new versions sound different just for the sake of being different. In most respects, then, Sonic Colors Ultimate won’t wow you with what it can do with the Switch hardware, which feels rather disappointing considering the opportunity here.
Conclusion
Sonic Colors Ultimate is a well-executed revisit of a high point in Sonic’s long career. Most of the quality here stems from the content of the original, rather than the new additions and tweaks for this re-release. Things like the Jade Ghost and extra customization options are welcome, but not game changing, and the musical and graphical improvements are minimal. At the end of the day, though, this is still a well-performing, portable version of a classic and that’s arguably all that it needs to be. We’d give this one a recommendation, then, to anyone who has yet to experience Sonic Colors, as this is certainly the best and easiest way to try it out. If you’re a fan of the original, we’d still say it’s worth a punt — you'll still love the game on Switch. Just be aware that this isn’t a massive overhaul of what came before.
Comments 129
Pretty sure I heard something about this game being too easy, do you know whether or not that's true?
It's probably controversial to call this the best 3d Sonic game but glad the port/ remaster is passable.
The only good thing about this game imo is the main theme created by Cash Cash. That song alone makes this game worth buying. 😁
Gotta go fast
Given Sonic's 3D game history, it's kinda sad this is the best one. Not exactly a high bar.
i forgot this game was coming tbh
I wouldn't call this "the best 3D sonic game" by a longshot
Good game. Not gonna double dip as I have my Wii used copy I bought for 3 pounds.
Adventure and Adventure 2 are absolutely better than Colours.
Generations and Unleashed (HD) are also better than Colours.
Colours is better than Unleashed Wii/PS2 though, I'll give you that. And it's better than Secret Rings and Black Knight.
I'll wait for a sale
"Best 3D Sonic game"
NintendoLife based moments.
Yeah, this isn't the best 3D Sonic game. It's the best 3D Sonic game on Nintendo hardware, but not the best overall. The HD versions of Unleashed and Generations are better, wake me up when we can play those on Switch.
@EarthboundBenjy imagine they release sonic adventure 1 and 2 on the switch..
I played it on the Wii and to this date, I must say, this is really the best 3D-Sonic I have ever played. It is really fun. One of the very few Sonic games I would recommend people trying out, next to the Original Trilogy, the Advanced Trilogy, Sonic Rush and Rush Adventure, Generations, Sega Super Star Tennis, the two All-Star Racing games, and off course Sonic Mania.
Sonic indeed has some fun games in his library, you just sadly have to wait and be patient until one quality game shows up.
@tanaka2687 I wouldn’t say the best one but it is definitely one of the better 3D Sonic games
Sonic never did have a smooth transition into 3d like Mario. I recall my friends being more excited for Sonic Mania than have been for any other sonic game since the genesis days.
@gojiguy it’s one of the better ones though. Colors has it flaws as well
@daffyduck772 so I saw the pushsquare review. It turns out there are performance issues on the PS4 version
Did they just call Colors the best 3D Sonic game? Its not bad, but I'll always take Unleashed and Generations over it.
@Bolt_Strike I could definitely see an argument for Generations, but Unleashed was an unmitigated mess. Without the werehog nonsense it could've been pretty great, but Sonic Team had other ideas.
Are you able to turn off the new soundtrack?
The game is more 2d than 3d.
Its a good sonic game, but not the best.
Finally this is the game that started the meta era in sonic. The true dark era.
@SwitchVogel And because people hated the werehog they removed playable characters.
Doesn't seem to be doing enough to justify its own space on my shelf already busy storing my Wii version.
The best 3D Sonic game?
It's a pretty good game, but Sonic Adventure 1 and 2 are much better and tbh it's not even close.
@Raffles You mean the games with pretentious out of character stories, awful alt gameplay styles and hardly an Sonic levels?
Funny how one of the cons is the 2d gameplay, which makes up most of the gameplay, yet the game still gets an 8.
@Sjmaster Are you trashing on colors or adventure?
By the way, calling Sonic Colours a "3D Sonic" game is being extremely generous in the first place, since I would say the vast, VAST majority of the game is played in 2D.
The only 3D sections are just rail-grinding, lane-swapping or doing those banked turns. There may really be only one or two "true" 3D platforming areas in the entire game.
Someone's very hard bias is showing in the tagline of the article
Played a lot of games on the Wii back then but never got around to Sonic Colors. Well, I definitely need to go ahead and get this.
@Vexx234 That same bullsh*t again? Mario 64 had more glitches than adventure called "exploits" and mario 64 had the boring story of the princess had been taken again. Stop beating the dead horse called sega who lost the console war. Nintendo and sega forgot so you should too.
I feel like saying "Best 3d Sonic game" is like saying "The best Cancer". Like...its all bad...but one is slightly less bad.
@earthinheritor Something tells me you never knew what a sonic adventure is.
Only as fast as my boomer eyes can see...30fps.
@EarthboundBenjy it’s the best 3D Sonic game on a Nintendo platform, I think
@Sjmaster
I'm talking about the games that are fast and fun with actual 3D Sonic gameplay
Niiiice. I never played the original. Looking forward to this.
I hate to see that it's delayed in Europe
@Dafirelive Actually Sonic Adventure 1 was decent, havent played the HD version just the original Dreamcast and it was decent. Havent played 2.
But considering how many 3D Sonic games exists 1 being decent still isnt great haha
The best 3D Sonic game is Generations 😀.
@earthinheritor The dreamcast is the better version, And i also haven't played adventure 2 yet.
Still colors is not the best 3d sonic game in my opinion.
With my experience in sonic games i actually had a better time with 06 than colors, because of the difficulty. In my opinion colors wii is a really easy sonic game and that's why i really don't like it.
The best 3D Sonic game! After the Sonic Adventure 1&2, Generations, and maybe Heroes too.
@Dafirelive Dang boy calm down. Rather you want to admit it or not Sega has done a poor job with handling Sonic. The quality is all over the place, and many of 3d games have received mixed to average scores.
Sorry bud but the fact Colors and Generations are considered the best of 3d titles, just points how bad many of the previous games were.
Oh good, it’s not been butchered!
You can never be sure with sonic team…
@Frailbay30 Explain to me why mario 64 is better that adventure. Because i am sure mario 64 has more gli ... I mean exploits than adventure.
And unleashed tell me about it. If you told me sonic unleashed was launching in 2021 i would have believed you. And don't say "weLL ItS beCAuSe oF ThaT wEREHog". If you do explain why people like game with different playstyles.
Colors ain't the best sonic game.
Very disappointed that there's no soundtrack toggle in a freakin' remaster. A lot of odd decisions with this one...not sure I'm sold, which is a pity because I loved the original game and was stoked when word of a remaster leaked. Don't fix what isn't broken.
Any news on the physical release date, after the delay?
Sonic and the Secret Rings is the best 3D Sonic. This one is forgettable for me.
I preferred Lost World. Less repetitive, less sugar rush.
I don’t think I can bring myself to play another 3D sonic game. I like sonic in 2d but I have never had fun while playing a 3D sonic
I would still say the Sonic Adventure series is the pinnacle of 3D Sonic gaming personally. Also, sadly I'd have to say the Switch outing of this version is probably the weakest link when you consider other platforms are now in 4K and 60fps in comparison.
@Dafirelive Sorry if upset you there, but I stand by with what I said. Sega has thrown everything at the wall to see what sticks, and result Sonic games haven't been well received.
Consider some of the low points, Sonic 06, Black Knight, Forces, Shadow the hedgehog, and Sonic Boom.
The best games have all gotten mixed reactions. When you compare Sonic's track record to Mario it's clear, Nintendo puts more care to their series than Sega.
Sonic Forces was the latest mainline game that came out the same year as Super Mario Odyssey and got eclipsed by it in both reviews and sales. Mania alone was the most talked about sonic game all year even after Forces was released.
I'm not trying to bash Sonic here, but his 3d games just haven't been great. I can't change your personal enjoyment of them, but the overall censuses has been mixed with each 3d entry.
Woo, no performance issues! As someone who's never played Colors (or had a Wii for that matter), I'll definably be picking this up. This will also be my first modern-boost Sonic game.
@SwitchVogel Disagree, I think the Werehog worked pretty well and is the best of the alternate gameplay styles (better than mech shooting, treasure hunting, fishing, etc.). It doesn't belong in a Sonic game (I'd like to see Nintendo make a DK game that's similar though), but it's fun in its own right. And Unleashed's day levels are right up there with Generations.
The Wii version is my favourite 3D Sonic game of all time and I have played pretty much all of them. Looking fwd to this. Shame the remixes sound a bit off as the audio tunes were cool.
The Switch version is a hard pass for me considering 30fps was specifically the reason why I hated the Wii version. I'll definitely get it on my PS5 though.
So it still has the horrendous physics and level design in the 2D sections (which typically are not rather short)? I'll pass.
*The Most Over-Rated 3D Sonic Game Gets An Unnecessary Remaster
@Vexx234 I agree with you in that mario had more care in his games compared to sonic, But each low had a high.
Sonic unleashed was a letter to fans saying we messed with 06 and we are sorry. And Like you said forces had mania.
I think the main reason i am here pissed in the comment section is that it seems like people are ignoring the highs or just saying the highs of the sonic series are not highs. (Also because people are still talking about 06 when its 15 years old.)
Same thing is happening with pokemon too. A primarily handheld company is producing a open world game for the first time, and people set to high expectations.
People set to high expectations, and then gets disappointed. There is a reason why sonic lost the war. The budget started to become to low.
How is the difficulty in this game? Is it any challenging?
While it's a good game in it's own way I would had prefer a remastered of Sonic Generations instead.
@TheAwesomeBowser If you don't care about getting the S Ranks or Red Coins, then it won't take long to beat.
I'm not a big fan of trying to collect 5 red coins while having to run really fast (which Sega keep bring back...). You do have to explore the levels to locate them.
The S Ranks on the other, are quite difficult to get. It's not just getting to the end quickly. You have to use the Wisps to gain extra points, with a lot of the time having to just use them for the sake of it.
I think the people who say this game is easy haven't played it.
@Bentendo1609 there are performance issues on PS4. Read pushsquare review
@RadioShadow The problem with using level ranks to increase difficulty level is that unless there's a decent in-game reward for them (which is rare and not the case in "Colors"), most players (including myself) don't see the point in putting ourselves through such repetitive frustration trying to obtain the highest ranks. It's not like the levels themselves play any differently like they would with a true difficulty selection option.
The same is also true for in-game collectables, although at least those are more commonly put towards decent rewards (although, there are exceptions like "Kirby's Epic Yarn" where you only get lame cosmetic items).
arguably the worst 3D sonic game by virtue of not being 3D for most of its gameplay
I Can't wait for this.
The PS4 version of the game running on a PS5 apparently has performance issues so that may explain why the Switch version is capped at 30 FPS.
Sonic Heroes, Sonic Adventure 1 & 2, Shadow the Hedgehog were all more enjoyable than Colours to me. By quite a long shot even.
@anoyonmus Unless you don't count the GameCube as a Nintendo platform, then your response isn't really a compromise, it's more of a contradiction.
The GameCube had four mainline 3D Sonic games on it, which included Adventures 1 and 2.
And if you don't count ports since they were Dreamcast games to begin with, then... well isn't Colours Ultimate a port? What are we even discussing here.
I liked Heroes and Shadow more than Colours, too, so in my eyes, all four GameCube Sonics are better than Colours.
Did Generations and SA2 die?🤔
Bold to say colors is the best 3D sonic game, could argue it’s not even too 3
This is the 3D sonic game I liked the most tbh so I'm interested. I like a Sonic game with out all the obnoxious try hard edgy story nonsense and billion+ whatever characters.
@somebread so the best one... cool.
@Dafirelive Sonic losing the war has nothing to do with fan expectations and everything to do with poor management.
Sega, is to blame for why Sonic lost. No one told the company to add so many ridiculous gimmicks and ideas. Who's idea was it to release Sonic 2006 in a such a poor state? Sega
Who's idea was it to copy Mario spinoff's but replace them with Sonic? E.g. Tennis, Racing, Etc... Sega
Who's idea was it to release a Sonic game with a crappy character creator attached? Sega
At the end of the day everything wrong with Sonic is due to Sega's terrible decision making. They set up Sonic to fail and as result fans don't hold any high hopes for a good entry anymore.
As long it's passes for mediocre that's good enough. That's how low the bar has become.
@Mauzuri The remixes play for the first 3 acts in a world and the originals play in the last 3, unfortunately
@GamingBread and look at PS4
@westman98 yeah so this is why I waited for reviews for every game
@Mauzuri It's pretty close to a dealbreaker for me since I either hate them or think they're worse, but maybe IGN was wrong and missed the option for it or it's unlockable? Because I saw some other footage today that had the original music playing in Planet Wisp Act 1, and there's also the 3 remixes exclusive to the digital deluxe version. I doubt they'd just replace the songs from the standard version of Ultimate
@Frailbay30 And i have no way to counter it.
Also Microsoft also had a part in 06. They demanded for 06 to be a launch title.
@MARl0 The game was made with 30fps in mind though which is why the Wii version is the smoothest so far, ramping it up to 60fps is just pushing Sonic off the cliff faster.
@Specter_of-the_OLED That's the first I've heard of them actually changing the game speed (which is different from changing the frame rate). Can you point to a review or source that confirms that they didn't adjust the frame rate correctly?
I just find it so funny, Like when the hell did everyone think Sonic Un Was the best 3D sonic game, If I remember right, everyone was calling it crap (In my opinion for no real reason) But now 5 years later Everyone is just jumping on the "Sonic Unleashed is good Now" When people have been saying that from the beginning.
@MARl0 and you got performance issues on PS4 version. Pushsquare mentioned this.
@Specter_of-the_OLED But that game was so short, If they were going to remaster it I need them to add some extras.
@Dafirelive Ok so I'm going to give an Opinion but doesn't really sounds like you like those to much, But let me tell you why in my opinion, Why Mario 64 Is better then Mario AD, BTW I'm going to talk about AD2.
Mario 64, in my opinion is hella outdated, Its janky, the camra is trash, Half the time mario just slips off of things, BUT Sonic AD is so so so so so so so, Much worse, In my opinion the only real thing Sonic AD 2 got really right Is The chao Garden and the final stage.
Also Mario is oudated, But is no means in my opinion a bad game, It was what was good in its time, Now sonic AD 2, My god, First of all, I'm running off *** Half the time, Sonic Has this strange drift to his movement for whatever reason, Escape to the city was a great level, but almost all the one after are ether ok, or just Crap,
Back to the sonic portion, For some reason they have these really tight platforming moments, and it just doesn't work with how Sonic control's, and I will say that the way these levels were built up were great, but the way They play out is just bad.
Sonics Light dash almost never worked, and if it did, Just know your probably going to be Stop'd, Slowed down, Or like I said, it just wont work for whatever reason and you fall to your death.
The Tail's Part of this game, Is actually, In my opinion, Just fine, its not that hard, But it Is pretty annoying when I would try to aim at an opponent and The Locker Said Nope and locked me on to somthin else, other then that these levels Get were there trying to do done.
OOOOOO Boy, I can't tell you how much, How Freakin Much, I hate these Chaos Quest, One, Both knuckles and rouge the bat Moved like BUUUUUUUUTT, Just gliding with them is hell, The cam Might get Stuck into something and all of a sudden the thing is Spinning for 30 min, Finding these Damn things were all Just, My god, Why, It was not fun looking for them, Bc the damn thing Pings whenever you near one, Being above you or Five Freakin Story's Below you, Now for the most part some of these were fun, But my got the last level, The last Level with rouge, It took me So long, Just to find the last one, Oh my god, and It was in such a stupid place, Plus these maps don't need to be as big as they are, They also didn't need to give me a Ring meter, Bc run out of rings, Get hit once, Thats it, Did you spend forever looking for it? To bad start all over!
Were does Mario fault, Well I find alot to complain about, The Slippery Control's, the fact that alot of the inputs I do to Bowser Don't work, bad level design, But I think Mario 64 is much better, Bc They just, get a lot more right, they just do alot of this 3D stuff better.
Oh and I didn't finish play Sonic AD 1 bc All of those problems, are just worst in that game, I would like remakes to fix Stuff like this, Bc I do like Sonic AD2, A lot actually, But I cannot ignore such Game Design.
Once again this is all in my Opinion me, I'm saying it, its not fact, in fact a lot of what I listed some won never had a issue with, But I did so.
@Snatcher I haven’t played adventure 2 so I can’t really say anything good about it.
You won this round dinkleberg.
@Dafirelive Damn So I just wrote that all for nothin, Well LOL.
@Snatcher Well I do agree with you in that the default camera is adventure1 is worst than 64 camera.
I had to mod the game to make it better.
@TheAwesomeBowser Aren't sonic games easy? XD
Definitely the best 3D Sonic
Props to the reviewer for acknowledging the best 3D Sonic game for what it is.
@anoyonmus gotta go slow
Was a fan of sonic back in the day, so might pick this up. Really hated a lot of the newer games - but, by the sounds of things, this could be pretty good.
> The Blue Blur has starred in quite a few legitimately great games over the years, but he’s also been in just about as many clunkers that tanked his reputation. Sonic has especially struggled when it’s come to his forays into 3D environments
For crying out loud, would you guys and everyone in the gaming journalism NOT START a Sonic review with the same old "Sonic had a rough transition to 3D"? We have gone up 15 years after Sonic's actual lowest 3D point and yet this stuff STILL occures as if nothing's changed. How does anyone get paid for this?
@Fangleman32 There's Generations but you won't get it's Console/PC version on a Nintendo console
@Alpha008 You can blame Blind Squirrel instead.
@Wesker Why would you say something so controversial yet so brave?
@Arn0ld No, Generations it it's real best form is not available on the Switch and SA2 is pushed away because it isn't as good as people used to say back then.
@Frailbay30 Why making Sonic spin-offs with stuff that Mario has is considered a bad idea? You could blame Nintendo for that too.
@Snatcher If this community didn't change much, we will still have people having a stench over how awful Unleashed is because you play most of the game as Werehog and that it has lots of performance issues. The fact that we have a good amount of people telling that Unleashed is one of the better Sonic games is...something.
@CallingSonicSpeed You know what, Thats true, I never did get why people hated those levels, They did what they set out to do, I found them really fun.
@SwitchVogel Please, There is one thing I need to know, In the old Sonic colors there is a Intro, Did they replace the intro music with the remixed one?
@Snatcher If it's the one I'm thinking of, then yes. They play a piano rendition of Reach For The Stars here.
@SwitchVogel YESSS, I actually Liked the remix alot, Thanks mate, It was Burning question of mine.
They should have videos on Youtube tomorrow. Again thanks alot.
@Outerdragon Seems to be October 1st.
@anoyonmus Even when running on PS5?
@CallingSonicSpeed Well, if this were spefically talking about Mario I would. But the topic is Sonic. But not all spin-offs were bad. The Mario Kart clone was half decent just lacking i originality.
@MARl0 yeah
@Grumblevolcano thank you 😊
30fps Is a letdown for a Sonic game. If Mario Kart, Skyward Sword and Mario Odyssey can do 60fps on Switch this game should do It too. I'd love to play it on portable mide, but ps4 seems more tempting now. I'd rather liked they traded resolution and graphical fidelity for framerate. Even Lost Worlds ran at 1080p 60fps on Wii U. This Is bad.
@Bolt_Strike
Couldn't disagree more. Coicidentall enough I've just bought Unleashed for my GF and kids, and the Were-thing sections are some of the most dreadful crap I've ever played. Button-mashing followed by bosses that need to be finished off with QTE's? Rubbish. The less said about the on-rails QTE sections the better.
Booted the game up I was terrified when I saw Blind Squirrel was involved.I still have PTSD from WWE2k18 on switch.
@TheDragonDAFan As far as I have heard on social media, there is no toggle option to choose the original or remixed soundtrack. (As of yet) but there is a patch due on release day, so will have to wait and see
The game still looks good, finally getting it here!
But the glitches, I don't remember the last time I saw glitches that corrupt the entire screen.
They look patchable at least - don't compare this game to the glitchfests that were Boom and 06
In terms of a Wii remaster I didn't expect to see graphical differences between consoles. That's a bigger excuse to make this 60fps achievable on this version, or at least unlock the framerate! They know it's perfect for these games
Now begins the wait for the upcoming Sonic game...
8/10? Did you guys review this on a different console? Because would be the only way this review makes sense. The Switch version has a ton of issues with it, which is unsurprising when SEGA hires the team that ported WWE 2K18 to the Switch, to handle it.
Sonic Colours Ultimate seems to have a really messed up dark colour palette compared to the original. Nice bit of irony there.
Also, as this is still a UK website, what’s with the game spelling on here??
@locky-mavo Yeah, I don’t know what they were thinking with this. Review footage allegedly captured on Switch, but this reviewer must have been the luckiest player ever if they didn’t run into any of the game-breaking glitches that have spurred Nintendo to offer refunds.
@Snatcher Play the game again. Sonic doesn't have a weird drift. I have no idea where you got that from.
Light Speed Dash works fine, but has the occasional issue of doing a somersault instead or only doing a few rings due to your angle of starting it (yes, game's fault).
I don't recall the lock-on having much issues at all. I've had the collision slide me off platforms and bad cameras, but not anything too terrible.
Knuckles and Rouge do have some meh stages thrown in (yes Mad Space is trash), but overall they are very fun to run around with and gliding is fun. Aside from Mad Space, I never really had the camera act up with them over my...What 1000+ hours on the game. Or at least not that I can remember...
30 minutes finding them? My method for 100% was running around the level in a route I made very quickly and it mostly always worked fine aside from Mad Space and Aquatic Mine. Meteor Herd is even fine with it. Don't blame the gameplay style over Mad Space. Yes the maps are pretty big, but really only (again) Mad Space and Aquatic Mine are annoying to go thru quickly.
Go for 100% (or all A ranks for Sonic/Shadow). It does show off some ugly glitches, but it makes you much better at the game and realize a lot of those issues are trivial in the long run. The game is by no means perfect, but it very fun and not as flawed as you make it out to be. Go watch SomeCallMeJohnny's video on SA2. He criticizes a lot of things, but he's fair. Maybe it will help you think out your thoughts a bit more. And for the advocate side, KingK does a good retrospective on how good the game can be when you learn it. I've played this game for a long time and I know it has a ton of issues (I've cursed at the glitches before), but it's still a fun time. Also some call SA1's Sonic movement better, so at least try the Sonic levels only.
Last note, PLEASE DO NOT PLAY THE HD PORTS! They are a buggy mess, even more than the Gamecube ports. I feel like you did. There are fan-made patches for SA1 and SA2 for the Steam ports. SA2 HD isn't as bad, but SA1 HD is utterly horrid. There's an infamous fall out of level clip in the first stage that never existed in the Dreamcast release. This video by Cybershell covers it, though you can just access the mod loader in the description (need Steam port to run it). https://www.youtube.com/watch?v=SORYL5J1Heg
@FlameRunnerFast Well maybe If they make a remake I will see it with a different eye, I love the game don't get me wrong, Its actually one of my favorite sonic games, plus its old so it will have its common old issues, I was just saying compared to how 64 presented itself, It was not better.
Now If I was to say all the good things about the game it sure would Be more then the negatives.
BTW Mad Space can go to hell. thats the level that took me the longest, the other ones are actually ok, But Mad space oh my god.
But Ya I understand were your coming from, I think I i'm being kinda unfair to the game, But it was just me pointing out the negatives like I said so it doesn't really come off good does it?
Twitter says we’re not supposed to like the Switch version of this game. I forget why. Poor performance or something.
The best 3d game? I'm sorry I have to disagree with that while modern sonic games are hit or miss wouldn't call it the best I take sonic adventure and sonic adventure 2 over this and sonic unleashed but its better than secret rings and black Knight.
Still will give this a skip unless they port sonic adventure to switch im not a fan of colours.
@Snatcher Yeah SA2 is definitely more controversial than 64 will ever be, despite that game indeed having a ton of issues.
Yeah, Mad Space is pretty meh. Even doing my route tactic, getting A ranks was mostly up to luck. If the Emerald was on the far out bottom ring...reset. I appreciate what they were going for, but yeah for the style of the game it was too much.
I think having a general hint for the next Emerald like Tikal after say 5 mins of not finding out one would help kill those issues, but Tikal's help in the original was....extremely lame. No need to explore, just find one and run there. Not really much of a treasure hunt at all.
Yeah it's fine to dislike parts of games, I just wanted to address them. The internet has a bad habit of saying bad things about games without addressing how bad it is overall. The "3D sonic was never good" meme is a good example of how bad it gets, when this is a fan favorite for tons of Sonic fans. A "bad" game being loved by many? Hmm. Hence why perspective is needed. Good to see you're reasonable, rather than others that bash games for fun and don't care for commenting on why something is bad.
@FlameRunnerFast Same to you mate, thanks for giving your view on the matter, as its not really complete if its just one sided, more then one opinion is good.
Very disappointed in this review.
This game is trash, you stupid Meta era fanboys, Sonic 06 is a masterpiece, you just suck at it
@anoyonmus Digital Foundry just showed that playing it on PS5 doesn't have any performance issues. Only on PS4 and PS4 Pro.
It does have some minor glitches, but no frame rate issues.
@MARl0 hmm interesting
I'm confuse why they picked Colors over the other Sonic games like the Sonic Adventure games which I think they should do a remake or at least do a remaster import for those games.
I got the physical version it yesterday and it plays fine, I’ve yet to run into any of the glitch issues.
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