Over the years, The Legend of Zelda: Breath of the Wild players have uncovered all sorts of secrets from glitches that cause chaos to "impossible" treasure chests and even a secret debug room. One of the secrets sitting in the 'ideas that never made it into the final game' category is poison water, a feature which seems to have made it pretty far through development, but ultimately never ended up being used.
Breath of the Wild's unused poison water has been known about for some time – as early as 2018, if not before – but YouTube user Waikuteru has shared a new video giving a much deeper dive into how it all works. In the clip below, in which mod tools are used to flood Hyrule with the purple goop, you'll get to see how Link and enemies would have interacted with it.
As you'd expect, Link and NPCs can all take damage from being in the water, although different characters suffer at different rates. Interestingly, all of Link's usual water traversal techniques, like swimming or using rafts, work just fine, but touching the poison will quickly drain your health.
Strangely enough – and perhaps this indicates where development on the idea may have come to a halt – some friendly characters actually walk straight into the water, disappearing or perishing immediately. It's a bit of a grim sight, truth be told, and we imagine NPCs may have been programmed to avoid doing such a thing if the feature had remained.
Either way, the video gives us a fascinating look at one of the game's unused features. Who knows, maybe the idea will be revisited for the sequel?
Would you like to see poison water in the next Zelda game? Can you imagine a Master Mode where all of the water was transformed into this deadly nightmare? *Shudders*.
Comments 24
See, I don't want to watch this in case it's an idea they bring to the sequel.
Reminds me of the Valley of Defilement. [shudders]
Nice! More types of biome = more fun in my playbook.
Thanks for covering!
This would be awesome to see in the sequel. Would be awesome to see malice leak into some water, and turn it into this poisonous water.
Looks like something that could easily make its way into the sequel.
maybe the bog in Legend of Zelda Breath of the Wild replaced the poisened water.
Monolith Soft had some purple poison water around the Fallen Arm area in the original Xenoblade Chronicles. I wonder, since MS assisted with the level design of BotW, if that's where the idea originated. 🤔
I remember some unswimmable water in the Lost Woods. Wasn't it poison water? Or was it an instant drown?
@GrailUK There's absolutely nothing that you wouldn't already expect from poisoned water.
@tseliot so not worth watching then?
Why can NPCs die if none of them are supposed to?
@GrailUK Definitely not going to spoil anything. Works like most toxic water in every video game where it appears. There's some weird moments with enemies and NPCs but that's all just issues that weren't coded for.
You see..... I'm not entirely sure if this is anything new. Other modders have already done this years ago, if I remember correctly.
The Dark Souls of scrapped Zelda content.
Nice! It's cool seeing something you documented three years ago being reported on one of your favorite sites. Validation!
Not the entire ocean. I already have weird issues with being in/near open water in 3D games. A few lakes here and there if you really have to at most.
@tseliot cheers
I remember this on the way to Woodfall in Majora's Mask. One of the most satisfying moments in gaming was beating that temple and seeing the water in that area be clean.
@Manah It's possible to use the Poison Water just on specific spots. I just replaced all the water for the showcase.
@Debo626
Well specifically, the water around the Fallen Arm in Xenoblade Chronicles isn't poison, I recall that it has "dangerously high concentrations of ether" or something.
Places like Satorl Marsh however did have poisonous swamp areas, though I don't think it was deep enough to swim in.
@RupeeClock Ah yes, of course you are right. My mistake. But either way, definitely an idea that hails from the Xenoblade universe. Hopefully we'll see more from Monolith Soft soon.
@Debo626
There was poison water in Ocarina of Time
@ModdedInkling yeah, we already knew about it, but it was pretty obscure for quite a long time. also, poison ocean!
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