Originally released in Japan in late December 2012, Level-5 and Brownie Brown’s part life sim, part action RPG Fantasy Life was announced for the West at this past E3 and will see release in Europe on 26th September and on 24th October in North America for the Nintendo 3DS. Selling over 300,000 copies in its native Japan and meriting the Fantasy Life Link! expansion which enhanced its multiplayer experience and added a new map in July 2013, Fantasy Life was a closely watched title in the western games press in part because of its many Japanese games industry pedigrees.
Published by Level-5, developer of the Professor Layton series and quite possibly the video game industry’s answer to Studio Ghibli, Fantasy Life also represents the last shout of Brownie Brown, one of Japan’s most important and influential role-playing studios (shortly after Fantasy Life’s original release in Japan Brownie Brown underwent internal restructuring, becoming 1-UP Studio). Founded by former Squaresoft employees, Brownie Brown developed Mother 3 with Shigesato Itoi and HAL Laboratory for the Game Boy Advance in 2006, and also developed Seiken Densetsu: Final Fantasy Gaiden for the original Game Boy, released in North America as Final Fantasy Adventure and in Europe as Mystic Quest in the early '90s. Two more of Final Fantasy’s early luminaries, scene and character artist Yoshitaka Amano and composer Nobuo Uematsu, are also credited on Fantasy Life.
The results of the collaborative efforts of this who’s who of creative talent are a unique blend of life sim and classic console RPG that brings a fresh and unique experience to Nintendo’s handheld. The visual presentation is all that you would expect from Level-5 with a colourful and pleasing palette, and cartoony but not off-puttingly so artwork. The music and sound effects also match the game’s light-hearted presentation with a decidedly non-symphonic and non-self-consciously epic sound, as typified by the kazoo-heavy fanfare that plays during fanfare-appropriate moments. Fantasy Life is a game that is determined not to take itself too seriously, and this approach also shows in the characters’ dialogue, with enough mature wit to make some exchanges reminiscent of the screwball comedies of 1940's Hollywood in spite of some translation boo-boos. The main story is somewhat low-key in its presentation, again paying homage to classic RPG storytelling while throwing in a few distinctly modern twists.
Fantasy Life proudly displays its console roots with such classic gameplay features as the day/night cycle determining the types of villagers and monsters you’ll encounter, and button-smacking special move-based action RPG combat; it also brings new and much-needed innovation to its other stock-in-trade, the life sim.
Some life sims emphasise charm in presentation and ‘because it’s there’ as a means of keeping players coming back, but Fantasy Life has added gameplay elements to each of the twelve available jobs in the game — called ‘Lives’ — that make exploring at least a few of them worthwhile for any player. Unlike most other console RPG job systems, Fantasy Life is designed to develop player characters on a horizontal path in addition to the usual vertical one of levelling up and assigning points to various stats. Each Life has a certain number of ranks, each of which grant certain skills such as being able to make or use better equipment. Instead of wiping the slate clean when changing Lives, characters retain the skills (except for Special Skills, a category of unusually useful or powerful techniques) from all previous Lives lived.
In practical terms, this means a player can spend some time gaining ranks as a miner, move on to gain some ranks in blacksmithing and then opt to live the Life of a mercenary. While out adventuring, the character retains enough knowledge as a miner to gather materials to use back in the city to forge their own armour or weapons with their blacksmithing knowledge. Even though the player, currently living as a mercenary, won’t have access to the most efficient or powerful techniques from their other Lives they certainly retain enough of these skills to be useful; Lives can be changed (or changed back) at any time with no penalty whatsoever. All of this adds up to tremendous gameplay benefits when exploring Fantasy Life's life sim aspects.
Other, more classical, life sim gameplay elements in Fantasy Life include player clothing that can be dyed different colours, and the ability to keep pets. No life sim-leaning title would be complete without a room of one’s own to decorate, and Fantasy Life offers a particularly personal touch with the ability to build your own furniture as a carpenter. Dedicated decorators can move into larger spaces located about the map and holiday homes are also available.
Fantasy Life gives the player a great deal of flexibility in how they live their Lives or which Lives they live. It’s possible to play Fantasy Life as a mostly straightforward RPG by selecting one of the combat-oriented Lives and concentrating on following the main storyline, or to sign up for one of the gathering or production-heavy Lives and spend time in the city living by trade and admiring the drapes in off hours.
Although Fantasy Life has been a long time in reaching the West a game this appealing in its presentation, with so much to do and so many options for the player, is bound to be an attractive title for life sim and RPG fans alike. Are you ready for a new life?
(Fantasy Life will be available in Europe on 26th September and in North America on 24th October. The western release will include the online and local multiplayer functionality that were only available in Japan as part of the Fantasy Life Link! expansion, although for the west the new map included with Fantasy Life Link! — called Origin Island — will only be available as day-one paid DLC).
Comments 53
Glad I'm getting this on day 1, for that limited time paid dlc. This has been quite an anticipated game for me for several months. Can't wait!
Can't wait for this charming game! I wanted this game since the original came out in Japan. I'm so glad that Nintendo are giving us the chance to play this game just like they did Bravely Default.
I'm pretty skeptical about this game. I'll have to wait until reviews.
I'm ready to lose my life with this game, yes!
Review first. What will set this game apart from Rune Factory 4 other than what appears to be actual 3D graphics?
Can anyone enlighten me on the multiplayer content in this game? Can players play together online?
6 more weeks huh! Almost done with Overclocked so I need this game now.
@ollietaro
For one, no marriage in your fantasy life.
As I see it, it is something kinda like
What Rune factory was for Harvest Moon...Fantasy Life is for Animal Crossing.
Nice preview, I enjoyed it. Any idea what kind of things we can expect from the mulitplayer component?
@Hy8ogen Yes, I've seen a preview video and someone from the team confirmed it will be playable both locally and online.
Lucky Europe for getting this in September! I'm beyond hyped.
I'm so hyped for this one! All those classes, leveling up how you want, choose how you want to live, it's all perfect! This is EXACTLY that sort of RPG I have always dreamt of playing. And it will finally come true in 18 days!
Interesting. Well this game went from getting down the line to day one. But which game to play first. Bayonetta 2 or this.
already pre-ordered this from amazon, cant wait to play it, looks really fun
This is my second most anticipated game this year, behind only Super Smash Bros. Hype!
My wallet is ready.
Has the Wii U had a life sim yet besides The Sims? 3DS has AC, TL, Disney MW, this and I'm sure others.
I've kind of convinced myself that SSB for Wii U is getting a life sim side game component b/c:
1. amiibo don't have a game to call home
2. SSB isn't getting a Subspace Emissary sequel and that was a large part of Brawl not to have an equivalent aspect in a sequel
3. 3DS SSB has a bunch of cool features that the Wii U version needs to match if Nintneod wants to sell that version after everybody buys the 3DS
Put those 3 together and you get a hub world in SSB where the amiibo can live in homes you decorate and mingle w/ the other fighters while you aren't bashing them. And the Mii's can live there side by side w/ the Nitneod characters as well, have you noticed how much effort they've put into making the Mii's a part of SSB?
We are ready! But multiplayer play is still a little fuzzy. What exactly is online play like? Most of the co-op stuff I've seen has been local WiFi. Will the online be just like local WiFi? Or will it be just trimmed down run through a level type stuff?
@rjejr loving the ideas!!
Getting this for Brownie Brown's involvement alone. I loved magical starsign.
@rjejr I hope so! Imagine if. That would make me pick more Amiibos than I orginally planned. I planned to get Villager, Link, Fox and Pikachu (Maybe Kirby or Mario) . On topic, I am contemplating getting this game
@Windy Unfortunately, I didn't have the means of testing multiplayer for this article and didn't want to speculate.
@Ryu_Niiyama I loved Magical Starsign. It's a shame it was so overlooked.
I need more "life" FOR this sim
Kudos to the Magical Starsign reference... loved that lil 6-character-onscreen RPG
@galachef55 Thank you for the reply The game is going to be absolutely great I'm sure. I'm just hoping the online is just as great. Can't wait!
>brownie brown
>Brownie Brown
>BROWNIE BROWN
I NEED THIS GAME IN MY LIFE.
I cannot wait! Super excited
@Igmx so what will it be like? Can we explore, grind, farm etc together? Or is there just a certain aspect that is multiplayer?
This sounds like Runescape.
@Hy8ogen We can, as far as I know. They didn't talk too much about the multiplayer in the video I watched (it was a preview on IGN, I think), but it was implied that once the players get into someone's world, they would be able to gather, explore and battle monsters together. I remember for example that once you mine a certain amount of ore, you get a bouncy bag following you — if a monster hit that bag, you'd lose the ore, and the same thing would happen if a friend hit it — which means gathering and battling like you do on singleplayer is a thing online as well. Not sure if the whole world is available for multiplayer, though.
@Porky - In a way I suppose it does, although I've questioned before how free you will actually be to do whatever you want, eg. whether you'll need to actually change 'class' to start cutting down a tree.
There's a guy shown in the trailer that lets you 'change your life'. Why cant you just go out and do what you like (much like Rune Factory) without having to bother going to change your profession? Still keeping an eye on the game it just looks like it'll be more tedious than it needs to be.
@Porky We could only be so lucky. If his plays online like Run escape ere in for a treat!
CAN'T WAIT!!!
Hyping intensives!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Still remember reading Nintendo Power and seeing this game get announced for the DS! Been nearly five years, by the looks of the interwebz...wowza. Got my preorder down and I can't wait! Goodbye real life all over again...
@Igmx I did some research and apparently you can do EVERYTHING with online multiplayer except main quest. That's very sick imo. So far I'm very impressed with the videos. If the reviews are good, I will probably pick up 2 copies.
So ready for this game! This and smash have me set for the fall.
I am slightly disappointed by the less than amazing graphics, but ill deal.
I didn't think I was into that type of game but after all the time I've put in Animal Crossing: New Leaf, this one is on my most wanted list. I can't wait to try the different jobs and all the things you can do. I'm just sad that we get it in October here cause I would've asked my wife to get it for my Birthday on September 30th. Oh well it'll be a late birthday gift from myself then.
Fantasy Life or Harvest Moon? Hmmm..
I have some questions so if you know the answers please tell me.
1.Can I play with random people online or just friends?
2.Can I add people to my friends list?
3.Is there a way to communicate via chat or text?
This sounds too good to be true! My love of Animal Crossing and JRPGs will be poured into one game (if the game is good)!
Aside from Sm4sh and MH4U, this is the only 3DS game really on my radar.
my wallets gonna cry this october and november, hahahah
Are there online features for this game? It would be very cool if you had online options to trade and play with other players. Then mayhaps, one group of people, if interested, could stick with a Blacksmith life to specialize in it, and become the armor making gurus that others trade with, etc etc
Edit: Hmm, it looks like this can be done to some extent locally via multicard play, it seems. I may have to get this game then
AAUGH! I forgot this was coming in just a few weeks! I have been playing through my backlog of Dragon Quest games and this is just what I need.
@Nictendo64 Hey, I've pulled what information I can from the online manual for you.
1) Apparently you can only play with people in your friends' list.
2) It looks like this is pulled from the 3DS's friends list.
3) You can chat with other players, set short messages and use gestures.
@galachef55 and @Nictendo64 , from friends list and online as well, there is 2 modes, the Local and internet, you can confirm in the recent 30 seconds mini trailer that came out recently from Nintendo UK and and you see the menu in Multiplayer Clerk in Nintendo Treehouse Day 2 Fantasy Life 19:40-19:45
ffs, another decent looking game for 3DS that's not on Wii U.
@Prizm so?
I am so excited for this game! It like an mmorpg on the 3DS without the millions of micro transactions, gold farmers, and crappy combat. cough I am looking at you Runescape cough
I played Runescape for like what, 7+ years? The various lives remind me of that a bit, with mining / woodcutting / blacksmithing etc. But combined with the life sim style of one of my favorite series, Animal Crossing? Count me in 100%. Has the makings of a great classic-styled RPG with a modern life sim twist. Props to Level 5!
@Windy It will be just like local where you can traverse the entire world with 2 other players for a total of 3!
I have played the Fantasy life and Fantasy life link in Japanese version with over 1,000 hours. The game is just simple, but details.
definite by for me
@LCC6088 can you link me to the games miiverse?
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