Kinda depends on your taste. I think its a great game overall, combat can be strategic and real or slow in your opinion. Just to ask how is it clunky? Also its a port of the Japanese demon that came out a year ago, some things may have been improved on the finalized version, I can't wait personally, if I really like it, it may be just enough to convince me to buy a PSP for these games.
HAH! lol Well I guess we'll all see next month...this game still interests me.
My Monster Hunter Rise Gameplay
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Keep it PG-13-ish.
I'm afraid I'm going to have to agree with the topic heading. I've played the demo for about an hour and can't for the life of me figure out why this game is such a big deal. The combat is slow and clunky--inexcusable for a title that prides itself on hunting--and quite frankly just isn't a whole lot of fun.
I'm afraid I'm going to have to agree with the topic heading. I've played the demo for about an hour and can't for the life of me figure out why this game is such a big deal. The combat is slow and clunky--inexcusable for a title that prides itself on hunting--and quite frankly just isn't a whole lot of fun.
Classic Controller Pro.
Plus, the game isn't a button masher. Phantasy Star 0/ Online players realize this
Yea, a game that is not too bad overall for a free controller, I think I'll take it. Co-op can make up for its seemingly lacking parts like I could handle with old PSO. It's a significant upgrade to that at least.
The reason I said it was clunky is because, first of all (and as a few people have said I should really try this with the classic controller) there was quite a delay between when I would swing the remote and when the character would swing his sword (or whatever weapon he/she was wielding). Mostly, though, it had to do with the complete lack of lock-on, meaning if a creature attacks and I roll out of the way, I have to fumble with the camera to try to reposition myself.
Now, this might have just been the demo, but there was a crap-ton of loading times--and at the strangest of places. It seemed like it was this big, beautiful open world. But I would walk a few feet to try to follow one particular monster, and the game would randomly bring me to a loading screen and send me to a completely different part of the map. I think I need to try the final version (and try the online) until I make my final judgement, but it's going to have to do a lot to change my mind.
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The early Monster Hunter games do indeed suck. As an action game, it's clunky and boring, and as an RPG, it's very unrewarding. Also, its emphasis on making the whole fantasy world seem realistic just didn't feel right. Granted, I could say the same for Phantasy Star Online when you play the singleplayer, yet when you play it with other people, it's an absokute blast. I'm hoping Monster Hunters 3 will be better, if only because it has free online, and there are people that I actually might want to play it with.
Anyone here read Japanese? The star ratings for Monster Hunter Tri at amazon.co.jp seem to be down when compared to the ratings for the PSP iterations. But without being able to read the actual user reviews, it's difficult to say why.
The reason I said it was clunky is because, first of all (and as a few people have said I should really try this with the classic controller) there was quite a delay between when I would swing the remote and when the character would swing his sword (or whatever weapon he/she was wielding). Mostly, though, it had to do with the complete lack of lock-on, meaning if a creature attacks and I roll out of the way, I have to fumble with the camera to try to reposition myself.
Now, this might have just been the demo, but there was a crap-ton of loading times--and at the strangest of places. It seemed like it was this big, beautiful open world. But I would walk a few feet to try to follow one particular monster, and the game would randomly bring me to a loading screen and send me to a completely different part of the map. I think I need to try the final version (and try the online) until I make my final judgement, but it's going to have to do a lot to change my mind.
There have been lots of "big in Japan" games over the years that have gone down like a lead balloon in the West and I'd expect that Monster Hunter Tri might be another one. Let's face it; none of the other Monster Hunter games have made much impact outside of Japan.
Still, that's not to say that it'll be a bad game; it'll probably just be something of an acquired taste.
The only thing that's clunky is your skill. Monster Hunter has no level up system or any of that jazz. The whole game is based on your skill alone. Learning what works and what doesn't. Don't button smash, look before you attack and dodge often. BTW you will be attacked constantly from more than one monster. The free camera is needed to see who you are attack or what is attacking you. If you keep playing it will become second nature and is one of the things that makes monster hunter, such as Link having a shield. Yes, this game does have a step learning curve but it is anything but clunky. The lag response you seem to get is from the weapons themselves. The bigger they are the slower they are. Try using something smaller if you can't hand;e a Big Sword. This is no noob game at all, you wont get this the first 5min of playing. This is a game you need to work at to be good. To those who are up for the challenge you will enjoy a magnificent game online. Those who don't go play something with a lock-on.
Believe it or not but those loading times/sections are a God sent when you actually get to play the real game. There will be times when you are in a tornado of monsters and need to stop a bit to heal. Escape, use some items, go back in. Also the demo was made for Japan, which is why the game seems much more difficult. They are used to the series and know what to do. The game doesn't put you up against these monsters so early. You start out by gathering various items.
This was my first foray into the Monster Hunter series and am generally a pretty new video gamer overall. I have had my wii about 2 years and nothing since the Atari 2600 before that. Anyway I went to Gamestop and plopped down my $5 reserve for a copy of the demo, and later unreserved it for my money back since I would get it from amazon anyway as I like their deal better. So trying it out I had no idea what to expect. The idea that it comes with a classic controller pro seems to imply that it would work better that way, but that kinda takes away part of the WII experience if you ask me. Anyway about the demo using the normal wii controls, I don't have a classic controller and haven't tried a gamecube controller, the lack of a locking mechanism was awful for me since I am generally bad at games likes this but I understand the reason and reading what the person above said about attacking the same area of the monster's body is a type of strategy it really makes sense then, maybe an option for a lock would be nice. I didn't really find the controls clunky and when i puched my attack button or waved my wiimote i attacked, the load times on the other hand were annoying as you "tracked" the monster over the map having to load each time you moved from one area to the next was very annoying but am hoping that was the demo and not the game itself. The game seems like it might be hard to get into, but if I stay with it and keep playing and begin to learn the signs like when the monster is really getting hurt, and possibly where the best play to attack it by how it is moving, then I would really see the strategy keeping me hooked. By myself I think it would be a 6-7 but if I had friends online and could comfortably use my wii speak (code are below for anyone that wants to add me) the coop could be amazing and well worth it. I am still leaning toward buying this game but haven't decided 100% (if comes out a week before my birthday so maybe i can get someone else to buy it for me.) and would love to have some hunting partners ready to go., hint hint.
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Darn you Nintendo, my backlog is already out of control and you are just making it worse with these new game announcements!!!!
This is exactly why giving the free demo out was such an excellent idea... I would probably never look into MH3. But having the demo, I played it, liked the style, and will get the game.
You can't lose even if the person doesn't like the demo. At least you will avoid one more dis-satisfied customer.
The only thing that's clunky is your skill. Monster Hunter has no level up system or any of that jazz. The whole game is based on your skill alone. Learning what works and what doesn't. Don't button smash, look before you attack and dodge often. BTW you will be attacked constantly from more than one monster. The free camera is needed to see who you are attack or what is attacking you. If you keep playing it will become second nature and is one of the things that makes monster hunter, such as Link having a shield. Yes, this game does have a step learning curve but it is anything but clunky. The lag response you seem to get is from the weapons themselves. The bigger they are the slower they are. Try using something smaller if you can't hand;e a Big Sword. This is no noob game at all, you wont get this the first 5min of playing. This is a game you need to work at to be good. To those who are up for the challenge you will enjoy a magnificent game online. Those who don't go play something with a lock-on.
Believe it or not but those loading times/sections are a God sent when you actually get to play the real game. There will be times when you are in a tornado of monsters and need to stop a bit to heal. Escape, use some items, go back in. Also the demo was made for Japan, which is why the game seems much more difficult. They are used to the series and know what to do. The game doesn't put you up against these monsters so early. You start out by gathering various items.
Well I will say that made me much more interested in the game. I'm still not sold on the loading screens/times, however, as they seemed to go out of their way to make everything look like this gigantic, flowing, explorable world, only to have it be something completely different. I'll try a final build of the game, but it just doesn't seem like my cup of tea, to be honest.
Blog: http://www.sequencebreaking.blogspot.com
3DS Friend Code: 2277-7231-5687
Now Playing: Animal Crossing: New Leaf
Yes the Classic Controller is a much better alternative to the Wii Remote and Nunchuck . Its much easier to use and get use to, just don't use the control stick to attack, its hard to get use to, it really depends on you opinion and interests.
I will personally beat each and every one of you with a wet noodle if you do not buy this game!! As one who put over 100 hours into the full Japanese version, I must say this is the best game I've played on my wii yet.
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