@Jazzer94: I got disconnectd again.Best leave it for now,my wifi must be playing up.One defeat and I could lose my rank already all because of disconnects.Cheers for playing,I'll be on again later.
@OorWullie: No problem and yeah we lost that one mostly cause the RM ignored the fact I'd wiped their whole team out and had cleared a path but kept charging shots, sigh I went like 19/7 that game and we were all over them in neutral.
So they stopped coming up with their own ideas and now just recycle the American ones. Why even separate US and EU splatfests if they're gonna use the same themes anyway??
Exactly, what is the whole point if they even reuse the themes? Why not one global Splatfest every three weeks? WITHOUT any DELAY!?
My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!
Well since the special edition of Splatoon with the squid Amiibo is being sold for 45 Euros right now, I will just buy that and sell the game for 25-27 Euros. That way the Amiibo costs me less than 20 Euro, that's way better than buying it separately (which is possible in Germany) for 38 Euros or more.
My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!
Aaaaaaah. Playing public ranked can sometimes be so frustrating!
Like, your teammates take the rainmaker but then don't go the fast way (where no enemy is standing) but instead go the standard, straight way (Camp Triggerfish) where all the enemies are waiting.
Or like, you're leading 25-60, then the enemies catch up to 25-29 but lose the rainmaker. There are only seconds left, so all you need to do is defend your base. But I was the only one. What were my teammates doing? Either idling at the spawn point or chasing someone in the enemies base. The result: We lost by one point. Ahhhhhh!
BTW: Anyone up for squads?
@pikminfan22: You mean you never knew which team is winning? How could you live without those icons? ^^
@pikminfan22: Unbelievable. No seriously, that's what I did before I knew, too. When we played the game on day one at a friend's (we were at least five people enthousiastically watching the screen), it was like "hey, what does that thing there mean?" "what does this do?" and so on. The icons on the top were one of the first things we figured out. We even asked ourselfs why the losing animation is different for some (after some time it hit me, it's because some weapons are too big)
Regarding the Bubbler:
Well there are a brush and a bucket with the Bubbler, personally I would prefer the bucket.
Anyway, I don't use the Bubbler because it's kind of a noob-special in my opinion (that's why it's on the Splattershot Jr., I think). I don't mean people who use the Bubbler are noobs, but that the Bubbler is the perfect item for newbies. It makes things way easier (almost too easy), you can basically just run through because nothing can hit you. It's perfect for inexperienced players.
When I see an enemy with a Bubbler, I immediately fall back and wait until his special is over. But you always have to hope that he doesn't use the Bubbler quickly and effectively, because otherwise you have absolutely no chance.
Until today I wonder why the Kraken was nerfed but the Bubbler wasn't.
Ah okay, well that explains it. I just got so used to it, now I look at the icons almost subconciously.
Apart from the obvious, it's the little things that make Splatoon so great. When my homie daGreen bought Splatoon about two weeks ago, he asked me if there's a way to see how much ink you have left without swimming. I said no, but later I realized that I had forgotten something: Of course you can see it, you just have to look at the tank on the back of your Inkling. The amount of Ink is displayed perfectly and you can even see how it's replenishing.
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