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Topic: Splatoon - OT

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rjejr

MegaMari0 wrote:

on the bright side it's not PAID on disc DLC. Something Capcom was notorious for a few years back.

No, they locked all the PAID on disc DLC behind the difficult to acquire $35 worth of amiibo. I could have easily bought them if I wanted to,but I decided for me they weren't worth it, picked up Charizard and silver Mario instead, but that's still what it is, on disc PAID DLC, just like Capcom.

Edit: Oops. sorry, looks like this topic was already beaten to death, I'm a very slow typist.

[Edited by rjejr]

Someday we'll find it
The rainbow connection
The lovers, the dreamers and me

multicoloredyoshi

OneBagTravel wrote:

multicoloredyoshi wrote:

To me, the amiibos are essentially overpriced on-disc DLC.

It's not essential and it's a toy. But yeah if you want to split hairs I guess you're right.

Essential and essentially have very different definitions (strangely). Definitely wasn't claiming they were essential.

multicoloredyoshi

spizzamarozzi

Tried ranked battles and they're probably too hard for me at the moment. Everybody seems to be level-20 on it and I really felt overwhelmed sometimes. I had put together a strategy that works very well for me in turf wars, but it doesn't apply in ranked battles so I have to come up with something new - the weapon I usually use in TF is absolutely worthless in RB. The thing I really like about this mode is that if you don't play well enough then your team is going to lose no matter what, because you're battling for a such a small piece of stage that you don't have the luxury to diverge.
It's good fun but I'll probably stick with TF until I get to level-20 and unlock the three star equipment and new weapons.

Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...

rjejr

multicoloredyoshi wrote:

OneBagTravel wrote:

multicoloredyoshi wrote:

To me, the amiibos are essentially overpriced on-disc DLC.

It's not essential and it's a toy. But yeah if you want to split hairs I guess you're right.

Essential and essentially have very different definitions (strangely). Definitely wasn't claiming they were essential.

Don't you hate it when you make a really good argument but then your point gets deflected as your comment gets dissected word by word? I'm talking about the "over-priced" part, which I suppose is a subjective and arguable point, but the "essentially" part works too.

I've actually argued previously that the in game content you get from the Spaltoon amiibo was not over-priced, but a good value for your dollar when compared to the Toad amiibo in Captain Toad which does almost nothing, and Kirby, Metaknight and King Dedede which do very little if you only bought them for Kirby's Rainbow Curse. The Splatoon amiibo give you challenges, skins and weapons, so they actually do add something of value, akin to a season pass, but they are on disc, and you need to pay to unlock it.

So while people may discuss them being over-priced or essential your basic point - on disc locked content - is undeniable.

Someday we'll find it
The rainbow connection
The lovers, the dreamers and me

multicoloredyoshi

kkslider5552000 wrote:

multicoloredyoshi wrote:

MegaMari0 wrote:

on the bright side it's not PAID on disc DLC. Something Capcom was notorious for a few years back.

To me, the amiibos are essentially overpriced on-disc DLC.

no one cares

Well that's an ignorant statement. It's clear that others have the same sentiment. Just look at rjejr's post. If you mean that the majority of people don't care, you are probably correct though.
EDIT: Also sorry about making this get off topic. I guess I should just stop replying.

[Edited by multicoloredyoshi]

multicoloredyoshi

jariw

rjejr wrote:

The Splatoon amiibo give you challenges, skins and weapons, so they actually do add something of value, akin to a season pass, but they are on disc, and you need to pay to unlock it.

It's weapon skins, no new weapons AFAIK. What you get from an amiibo is the challenges and the mini game. The rest are skins (although the gear is consistently 2-star gear, but that can also be done in-game).

To me, a single added map adds more value to the game than an amiibo.

[Edited by jariw]

jariw

spizzamarozzi

The way I have always seen Amiibo is that they are toys/gadgets that as a bonus unlock small extra features, and not the other way around. They are just toys, they are not exactly made to expand the games...half of the people who purchased these pieces of plastic don't even have the games!

Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...

Grumblevolcano

Interesting, Port Mackerel is not playable in local multiplayer. It's looking like the whole MK8 battle mode situation again.

Grumblevolcano

luke17

Anyone know if they will add Turf War to Ranked Battle at some point?

luke17

multicoloredyoshi

luke17 wrote:

Anyone know if they will add Turf War to Ranked Battle at some point?

Don't think there is confirmation to them adding or not adding it, but I really doubt it. I think Turf War would have to have some kind of rule change for it to work in the Ranked style, and then it would be a different mode at that point.

multicoloredyoshi

jariw

Players are already A+ in Ranked Battles:

jariw

Kai_

jariw wrote:

Players are already A+ in Ranked Battles:

Shame about the outfit.

Kai_

multicoloredyoshi

jariw wrote:

Players are already A+ in Ranked Battles:

Seems like Ink Saver and Damage Up are really good sub abilities.

multicoloredyoshi

Barely_able

spizzamarozzi wrote:

Tried ranked battles and they're probably too hard for me at the moment. Everybody seems to be level-20 on it and I really felt overwhelmed sometimes. I had put together a strategy that works very well for me in turf wars, but it doesn't apply in ranked battles so I have to come up with something new - the weapon I usually use in TF is absolutely worthless in RB. The thing I really like about this mode is that if you don't play well enough then your team is going to lose no matter what, because you're battling for a such a small piece of stage that you don't have the luxury to diverge.
It's good fun but I'll probably stick with TF until I get to level-20 and unlock the three star equipment and new weapons.

Three star equipment seems to be very important for rank battles. I also think that the sniper weapons are important for this mode (though i admittedly am terrible with them). The strategy is totally different. I do wish they had voice chat for the ranked modes (or some way to alert other players of how to play). I have teammates that keep trying to paint territory rather than capture the splat zone and it is really annoying. Hopefully people figure these modes out because I am having a hard time ranking up due to people not knowing what they are doing.

Barely_able

Barely_able

multicoloredyoshi wrote:

jariw wrote:

Players are already A+ in Ranked Battles:

Seems like Ink Saver and Damage Up are really good sub abilities.

Ink Saver is clearly the best. I got rid of it because I wanted to get more abilities with better gear and my ink reservoir runs dry so quickly.

Barely_able

multicoloredyoshi

@Barely_Able Yeah I definitely notice the difference without Ink Saver. I'm wondering with that many Damage Ups if the .96 Gal becomes one shot kills though. That would give them a huge advantage. All those abilities actually seem pretty solid as far as Ranked goes though.

multicoloredyoshi

OneBagTravel

Barely_Able wrote:

my ink reservoir runs dry so quickly.

You really just have to alter your play, going into squid form more frequently helps a lot. I did the same thing you did and found myself running out too quick then I just kept popping back into squid form every 5 seconds and tend to never run out. It's almost a rhythm based system

In addition, I'd like to see someone do a side by side test with someone in game. I think the more empty your reservoir is, the slower it refills. I don't have exact numbers but it feels like before hte half way marker, it fills up twice as quick. for example let's say it takes 6 seconds to fill the tank on empty. half way should take 3 right? but it feels like 1-2.

[Edited by OneBagTravel]

I love traveling light through Europe and run a blog about it at OneBagTravel.com
Hardware: Wii U, New 3DS, Super Famicom & Super GameBoy, Game Boy Pocket

X:

DefHalan

I am going to take a break from multiplayer for a little while. Going to finish single player and amiibo challenges first

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

jump

If you get a communication error during a ranked battle does it effect your rank? That's happened to me 3 times now.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812

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