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Topic: Splatoon - OT

Posts 11,721 to 11,740 of 14,630

Iggly

@yokokazuo That's amazing, chances of that happening in regular ranked is pretty low lol.

I'm not lazy! ...I'm just very forgetful. :|

X:

shani

[ragemode]

Ahhh! I hate it! I hate it so much!
Has anyone of you ever managed to get the three brand subslots with rerolls? Because it seems like it's impossible for me. Best case scenario I get two of the desired sub slots, but never three. So I wasted all my sea snails again and got nothing for it. This happens after EVERY Spatfest.
The only two items with three fitting sub slots I have, I got either by ordering from the plaza (Red Hi-Tops with Ink Resistance and 3x swim speed up sub) or right the first time when I cleared the slots (White Sailor Suit with Ink Saver Main and 3x Special Duration Up).

So I just wasted 12 of my 16 sea snails on getting 3x Ink Saver Main on my Strapping Reds (Ink Resistance). Just when I had only one snail left, I got back to 2x Ink Saver Main. But I gambled because I was sick and tired of never getting more than 2x. But the reroll was a complete fail. I even rerolled again with my money and it didn't get better.

Seriously, for the next Splatoon game, I demand either a way more higher probability, not just 5x, but 50x more probable.
Or they should just let us design our gear the way we want, with each sea snail you get to choose the ability for one sub slot. Or even better, let us also change the main slots.
Now that I'm at it, I'd also like to be able to change the weapon sets because the distribution of specials is totally unbalanced. For example, there are soo many of the other specials on all kinds of weapons, but very few sets with Bomb Rush:

  • only one weapon with Burst Bomb Rush (Splattershot)
  • only one weapon with Suction Bomb Rush (Splash-o-mativ)
  • only one weapon with Seeker bomb rush (Carbon Roller Deco)
  • and four(!) weapons with Splat Bomb Rush (Sloshing Macine, Luna Blaster Neo, Splat Charger, Splatterscope), although the Splat Bomb is less useful than Suction and Splat Bomb, because Splat Bombs use up almost all your ink at once.

[/ragemode]

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

MS7000

So, that was fun. Second splatfest for me, though I barely did anything in the first one. Picked barbarians. It was strange fighting the ninja teams and seeing the play style difference. On the Ancho-V Games map, the amount of times the barbarian team would push the ninja team back to their spawn point was crazy. I also noticed that the majority of ninjas that I fought on that map never went down a certain path on the map, which they could use to get past the barbarian team, since it was never painted. The path I'm talking about was one of the moving platforms which got you on a ledge that only the respective team could get to from their respective spawn point.

The popularity vote result didn't surprise me, though I did think for a second that the proportion of ninjas to barbarians meant that the barbarians would lose by default.

@shani Agreed. More splatfests based on play-style would be very much welcome. =)

[Edited by MS7000]

Signature, huh? Where do I sign?

TheXReturns

@Shani Yes, and I've done it without rerolls. You must just be really unlucky...

I get what you're saying about stealth, but I generally flank and ambush the enemy, rather than a full on assault. Many because the roller's range is so poor, but hey. Guess that's just me.

Maybe just because I'm a roller user, maybe not, but tbh, I don't see any of the bomb rushes as particularly useful. Suction or Splat if you're playing turf war, sure, but other than that, it's so easy to take out a bomb-rusher, given that they have no way to defend themselves...

A puzzle solved is its own reward.

My Nintendo: TheXReturns

shani

TheXReturns wrote:

it's so easy to take out a bomb-rusher, given that they have no way to defend themselves...

What do you mean? You know that you can still shoot your main weapon during a bomb rush?
I generally prefer specials that don't deactivate your main weapon (because of the reason you mentioned, defending). And sure, bomb rush isn't usefull on all modes (in comparison to echolocator for example, my other favourite special). But it's extremely useful on Splat Zones because you can quickly take over the zone (or keep the enemy from taking over the zone). And for the other modes, the Suction Bomb Rush - but not the other ones - is great to contain the enemy. You build an impervious wall of bombs that explode with a small delay and if you place them tight enough, the enemy can't get through. That can be enough for the rainmaker to get past, for example. But I usually only use Bomb Rush on SZ (and TW during Splatfest) anyway.

But even if it's less useful, I'd still like to have the freedom to choose a different weapon with Suction Bomb Rush (I just love to wreak havoc with it). Right now I'm limited to the Splash-o-matic, which has a terrible range. Other, more useless specials like Inkstrike or - to some extent - Inkzooka on the other hand are found on almost every type of weapon. I don't get why.
I thought maybe the devs did that because of balancing, but that would mean that they regard the Bomb Rush as the most powerful special of all.
But my point wasn't just the Bomb Rush. It's just the worst example. In my opinion, the number of specials on all weapons should be (more or less) equal. Like, there should be 10 (or any other number) weapons with echolocator, 10 weapons with bomb rush, 10 weapons with kraken, 10 weapons with bubbler, 10 weapons with inkstrike, 10 weapons with inkzooka, 10 weapons with killer wail. Not 10 weapons with some of them and only a handful of weapons with the others.

Regarding the abilities: Yeah, I've also done it once without rerolls. But never with rerolls. Rerolls are feeling more and more useless to me because it seems like the unintended abilities are more probable than the intended ones. During my rerolls on my strapping reds, I got 2x Special Charge up, 2x Bomb Range up and lots of rerolls didn't even include a single subslot of Ink Saver Main. I don't know, maybe I'm just unlucky. But that would mean a really long streak of bad luck.
[Disclaimer: I understand the concept of random rerolls, nothing is guaranteed, not even if it has a 99% probability. But this is just ridiculous.]

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

DreamyViridi

@shani: As far as I'm concerned with re-rolls, getting 2 brand sub-slots is good enough for me. It takes a lot of Sea Snail and a ton of luck to get what you want. I did get lucky a while back with re-rolls for this hat. It's one of my main pieces of headgear now.

Untitled

! also have Cold-Blooded clothes with a triple sub-slots somewhere but I got those while levelling it up.
The Rapid Blaster Deco also has Suction Bomb Rush btw but I see what you're getting at.

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
Mario Maker Levels

Switch Friend Code: SW-6593-3528-8788

shani

@DreamyViridi: Oh yeah, I forgot that blaster (I don't like blasters ). But it seems like my experience isn't so unique if you only got one time lucky with rerolls and one time lucky with leveling up (I got one time lucky with leveling up and one time lucky by ordering).
I'm also relying on having only two of the same on one item (except for the shoes with 3x swim up) and sometimes the sub slots of my items fit really well together. But after spending 350 or more hours on this game, it's starting to get frustrating. When I started this game, I was expecting to one day have 3x the same sub ability on all my favourite items. At least more than just two.

I'd just like to have more variety/balance of choices for the weapons.

Also, if I'm not mistaken, there are only two clothes with cold-blooded, right? I don't get why there are so few of them. Ah no, there are six. But strangely enough, I only have two of them and I never see the other ones in the shop.
Thats another thing I'd like to have changed. Either offer all the items in the shop at once, or at least more than six. From early on, the shops always were full of items I already had. I had to get most items by ordering from the plaza. That makes the shops pretty superfluous.

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

DreamyViridi

@shani: There are at least 4 Cold-Blooded clothes. It's a shame that none of them are made by the Skalop brand as far as I know though. You'd totally see me wearing that...

[Edited by DreamyViridi]

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
Mario Maker Levels

Switch Friend Code: SW-6593-3528-8788

shani

@DreamyViridi: There are six, I just looked it up. But I swear, I have only seen three of them so far. The two that I have (Dark Urban Vest and Sky-Blue Squideye) and the Cycling Shirt.
Or maybe they were in the shop when I was a newbie last summer and did't know how useful they can be, who knows.

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

TheXReturns

@Shani Tell that to the hordes of Bomb-Rushers who haven't worked that out.

But seriously, you can do that? I wouldn't know by playing against them...

A puzzle solved is its own reward.

My Nintendo: TheXReturns

shani

TheXReturns wrote:

I get what you're saying about stealth, but I generally flank and ambush the enemy, rather than a full on assault. Many because the roller's range is so poor, but hey. Guess that's just me.

Ah sorry, while ranting I forgot to reply to that part. I completely acknowledge that there are different styles and strategies, that's totally fine by me. Also, flanking and ambushing is still better than sitting around and ambushing. I've seen that a lot today. And even those people are entitled to play that way, I don't want to forbid it the same way I don't want to forbid certain tactics in football (soccer). But personally, I still dislike those tactics. I couldn't play that way.

The only thing I'd sometimes like to change about rollers - apart from their mid-air superjump kills, which is unfair because no other weapon can do that - is that they are one-shot-killers. Not just because I don't like one-shot-kill weapons that much (except for snipers, they have to be one-shot-killers), but because I think brushes and sloshers are at a disadvantage in comparison to rollers.
But I was one of the people who early on stated that rollers aren't OP (and still aren't), because you can beat them by using their short range. But the Dynamo Roller really changed that with a range of 73/100. Now that's really unbalanced, at least the Dynamo Roller shouldn't be a one-shot-killer.

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

shani

@TheXReturns: Yeah it took me a while to realise that (Splattershot with bomb rush was my very first main), but now that's really a long time ago. Took me a bit to get used to this possibility, but by now I just interrupt my bomb rush to defend myself and then keep on throwing bombs. Wouldn't surprise me if many still didn't know.
I'm pretty sure I would've abandoned Bomb Rushs completely if I couldn't interrupt them with my main weapon. That would make me too vulnerable (that's why I almost completely abandoned Inkstrike and Inkzooka).
Just some months ago, I also found out that you can throw bombs when the Inkzooka is activated. I didn't know that before, although it's not as useful as being able to shoot during a bomb rush.

But enough of my whining (I still love this game so much, that's probably why it sometimes drives me nuts ^^), I'll go search for coldblooded gear and play some ranked as long as my internet is still stable. So far I had zero problems today, I wonder why it was so different yesterday.

EDIT: Woohoo! Someone on my plaza has the Squidstar Waistecoat! I think it was one of the newer items, right?

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

TheXReturns

@Shani I'm a Normal Roller main, which means I get out-sped by Carbons, and outranged by Dynamos.

I'm still happy with my chosen weapon, as it forces you to ambush everything. The Midair Superjump kills may look easy, but the timing's somewhat difficult... But, yeah. A Roller at close range is a really big threat. I only have trouble with Perched Snipers and Blasters now. The first because I generally don't see them, and the latter because they are just like Rollers, but with slightly more range... If you took away any more range from rollers, you would send us into complete uselessness... I'd say we need a little more vertical height to work as effectively as other weapons, but, hey, I'm happy as we are.

I main a setup of Invisible Contacts (Special and Quick Respawn), School Jumper (Ninja Squid and Quick Super Jump), and Cream Hitops (Stealth Jump and Swim Speed). No strengths, no weaknesses, but great for ambushes.

A puzzle solved is its own reward.

My Nintendo: TheXReturns

shani

@TheXReturns:
I always assumed the Midair Superjump kills would be easy, but seems like I was wrong. I was actually assuming that they wouldn't have to do anything (imagine a cartoon elephant being thrown onto a little dog - that's how I imagined it ), not even press a button to splat me. ^^

All of this is interesting for me, because I get to know the other side that I never play (tried it a couple of times though). I always want to understand all the perspectives there are, even if I might never play them myself.

Yeah, less range for the other rollers would be really unfair.
The thing is, if a roller is attacking me, I have no way of detecting which model it is.
So every time a Dynamo Roller splats me from the distance, I am like "what, how did he do that?".
Although I know the Dynamo Roller exists, it's always a surprise for me. And the range of the Dynamo is so great that I can't go any further without being out of range myself.

EDIT: I just saw your setup on Splatnet, looks really good for flank and ambush play.

Well who knows, maybe I'll one day get tired of shooters and finally give the Dynamo Roller a try. Maybe it's not so terrible for me as it felt when I started the game and tried out the normal roller. I remember that I didn't like the weight and the lack of range and then never went back to rollers.
But maybe the weight can be countered with Run Speed Up?

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

TheXReturns

@Shani I'm odd, because I tend to find that people favour the Carbon or Gold Dynamo rollers online, as the Carbon's super fast, and the Gold Dynamo is almost a guaranteed instakill. The carbon needs to get two hits in to kill, and the dynamo screws you over if you miss, cause you don't have time for a recharge. Once you've adjusted to the speed of a normal roller, which is faster than the splatlings, but slower than shooters, you'll have no problem. It's just the adjusting that takes time. Plus, splat rollers have some pretty nifty suction bombs, which are very useful in rainmaker and tower control.

The thing about superjump kills is that if you press too early, the ink goes in the wrong places, but too late will leave you defenseless. I prefer stealth jump to avoid it alltogether, and get behind the enemy.

A puzzle solved is its own reward.

My Nintendo: TheXReturns

LzWinky

I hope in the sequel they allow us to customize the outfits. Having set abilities seems a bit silly

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky

shani

@TheXReturns: Interesting, I didn't know the Carbon needs two hits. Then again, I can't tell the rollers apart (except when the Dynamo kills me from the distance ).
When they added the new rollers, I also thought that the Splat Roller wouldn't be used anymore, but from what you wrote, it seems like it still has it's use. Also interesting to know how precise a Superjump kill has to be executed and that there might be better options.

Great comparison regarding the speed btw, knowing that it's between the Splatlings and Shooters is very helpful and might encourage me to finally give it another shot. I always had the goal to master the Splatlings one day (and kinda still have), but the charging just leaves me too vulnerable. Maybe I'll actually try the Rollers instead.
And I love suction bombs (more so if I can throw dozens of them , but a single one is also very useful).

I'd actually like a main weapon that essentially works like a grenade launcher, one with suction bombs, one with burst bombs, one with splat bombs. In the early days I thought blasters were like grenade launchers, but not really.

@TingLz: Yeah that would be neat. I wouldn't mind if it cost a lot of p, that would be still better than wasting my money on rerolls that render my gear useless. I even get the developer's idea behind the random factor and the rerolls, but it's not well executed and therefore just too unpredictable and frustrating. It shouldn't take 10000 hours to get perfect gear.
If they wanted to stick with the current system, the least they could do is consider every previous reroll for the random factor. Right now every time you reroll, the random factor is the same. Instead, every reroll combination you ever got should be erased from the possibilities (or get a way lower possibility so that other combinatons that you didn't have yet get a bit more probable).

EDIT: Wow, I don't know how my posts always get so long. Guess I just like talking/writing about this game. Maybe I should do a blog or youtube series.

[Edited by shani]

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | X:

yokokazuo

Iggly wrote:

@yokokazuo That's amazing, chances of that happening in regular ranked is pretty low lol.

Haha, well that video was before the nerf which is probably part of the reason why there were so many.

yokokazuo

yokokazuo

@shani I haven't, but for the most part my subs have worked well for me in my 3K set. I haven't normally cared a whole lot about my gear except for how it looks (but I've been going for both more with my 3K set) and some of its function, but I'm moving more towards gear that is tailored more towards my weapon. (I still prefer that it looks good with the whole set)
Currently working on some gear that works better with the kelp Splatterscope and I also plan on re-rolling some of my gear for my 3K.
I've previously used my super sea snails sparingly so I think I'm currently at 69 or so.

yokokazuo

LzWinky

Throwing a burst bomb in a roller's face when they jump me is hilarious

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky

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