Uh, I'll still get any added 360 & original XBox games on my XB1s, @BlueOcean ....? I'm certainly glad they're doing that! Yeah, @ThanosReXXX .... So, are most of those just 3rd parties that'll do games for Series X & PS5? Not that I'm familiar with all the names there, either
@NEStalgia Try Unity. That's the last Assassins Creed game before they went action RPG. It's brutal( you can't kill a billion guards as you could in 3, Black Flag and Rogue). The combat feels dense and satisfying. It makes you think before you act primarily in the main story assassinations. Also, the music is fantastic( well every AC game has excellent music.
But, it still has a ton of problems, glitches, input lag, and frame rate issues. If it weren't for these problems, the masses would remember this game as the last actual Assassins Creed. And I'll fight anyone over this.
The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.
@BruceCM That's why I also added the source/article that the picture comes from. The answer is literally mentioned in the title of that very article...
'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'
My conclusion is that the first Assassin's Creed game is the first one that you should play. Some people told me to start with Black Flag but I'm extremely happy that I played the first game because it's a great game, even today.
That first Assassin's Creed game is pretty much the Final Fantasy XIII trilogy of the franchise. The game which hasn't been remastered while pretty much the rest of the franchise has meaning XB1/Series X is the only way to play it on a modern system because backwards compatibility.
@MsJubilee I tried Unity at launch......it almost made it past the title screen. Almost.
They did fix it later, and I do own, it, but haven't gotten back to it.... I actually forgot it existed at all, but now that you mention it, that's a must-play!
I remember with 1 and even 2, any slip up had a hundred guards on you and you were dead in seconds, or running for 10 minutes in circles and swimming 3000ft in the water, only to still get caught by RoboKnight. But nothing matches the exhilaration of 1. The idea of high profile and low profile assassinations, being given a target to take out, and the whole place lighting up the moment you took it out. That ws the only one that REALLY fit the whole them of the Hashashin.
But maybe Unity brought that back...I'm curious now. I still don't think it'll match up to the first one. Everyone loves the second one and I don't think that comes close to the first, either.
Credit to Origins though...it actually DID go back to more of a real AC feel. I don't really mind calling that one a "true" AC game. You could build your character as a tank, but it wasn't preferred and if you built stealth it was true AC, with a more similar feeling to the first.
Odyssey and Valhalla though....not so much. We're back to the horrid era of 3, though better. I still think Valhalla looks like a cool game....It just should have been For Honor: Valhalla rather than Assassin's Creed: Valhalla. I'd have been into that.
Syndicate was half good. The stealth missions with the sister really felt AC. The brawler brother, forced missions sucked though. The asylum mission felt a bit more Hitman than AC though.
@Grumblevolcano AC1 doesn't need a remaster. The PC/X1X version looks modern enough as-is. The PC textures were always good quality. The later games needed a remaster because they were "consolified" from the start, while AC1 was still from the PC-first era.
@Grumblevolcano AC1 doesn't need a remaster. The PC/X1X version looks modern enough as-is. The PC textures were always good quality. The later games needed a remaster because they were "consolified" from the start, while AC1 was still from the PC-first era.
Yeah, it looks awesome on Xbox One X. It is a great game and I say this having played it for the first time this generation. The only thing that is weird by today's standards is how NPCs walk and bump into each other but enemies are realistically organised. Also, I never thought I would want to kill a beggar until then.
@NEStalgia To me, Unity was a step in the right direction for the franchise. But, Ubisoft ruined that with rushing this game. I would recommend trying it again, Ubisoft fixed the big problems(not everything), and with the issues, it's still a solid game.
I agree we're back to the action era that three brought to the table. But, the difference between 3 and these news ones is that the combat is so much better. In 3, it was practically braindead, press two buttons, and you'll beat everyone(minus the ax-wielding fat guys and Hessians).
Valhalla could've been a new IP, but I guess Ubisoft didn't want to take that risk so they forced the Assassins Creed name so it can have a chance in being successful.
The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.
Microsoft has confirmed that Xbox One X and Xbox One S All-Digital Edition have been discontinued. Xbox One S will still be produced and sold worldwide. Eurogamer insists on Series S being revealed in August. The only "X" from now on is Series X. It makes things easier. You can also say goodbye to Xbox One SAD(E).
Been doing the long painful redownload of games in preparation for Series X. XB1 has that weird thing where if you cancel an update it removes the whole game but I hadn't redownloaded a bunch of games because it takes too long.
@Eel What other reason could they have to keep production of Xbox One S and stop production of the Xbox One S without disc drive?
Regarding Xbox One X, we know thanks to Digital Foundry how expensive that console is to manufacture so I expected it to be discontinued. Only thing is that they didn't expect it to be sold out so soon.
The big question is how well or how bad will Series X games run on Xbox One S and if Lockhart is the xCloud platform or the rumoured Series S.
I'm also curious about Xbox One S. They should stop production before Series X is released.
I recommend everybody to read the developer's explanation, you learn a lot about how games are rendered. Traditionally and including PS5, all mip maps are loaded but on Series X what is far away and doesn't require it, only the necessary mip maps are loaded (Sampler Feedback Streaming) and this saves a huge amount of data because in 3D games there are always assets and textures that are far away and textures are oversampled. If you want to know what Series X is about, have a look.
But why is Sampler Feedback Streaming so important? I/O throughput.
As it is know, PS5 is theoretically faster than Series X, speed is, actually, the only technical advantage of PS5, which features I/O throughput up to 5.5GB/s (raw) / 8.5GB/s (compressed) while Series X I/O throughput is 2.4GB/s (raw) / 4.8GB/s (compressed). Sampler Feedback Streaming results in approximately 2.5x the effective I/O throughput (SSD performance) and memory usage above and beyond the hardware capabilities on average. In other words, it gives a speed boost till 6GB/s (raw) / 12GB/s (compressed) on Series X which makes Series X faster than PS5 in practical terms.
According to Digital Foundry, PS5 would only feature hardware-accelerated ray tracing, unless Cerny totally forgot about the rest:
"Cerny (Sony) doesn't mention technologies such as Machine Learning support or Variable Rate Shading, PS5 does indeed deliver hardware-accelerated ray tracing".
@Grumblevolcano Why are you redownloading everything for XSeX (months away?) Do we even know if your current HDD can just plug right in and work or if you need to format to a new file system to use the drive with the new machine?
Discontinuing X1X seems like a poor choice right now, especially while continuing production of X1S.... I get that it was expensive and XSeX kind of replaces it...but that leaves 5 months with no premium model on the market at all, while 1S was kind of long in the tooth to begin with.....and I can't imagine they'll be able to satisfy demand at launch even under normal circumstances let alone slowed manufacturing during COVID....I can imagine one that doesn't want just a 1S may have to wait 8-14 months to get an XBox at this point unless they're pulling a rabbit out of their hat for production scale. I doubt that.
@NEStalgia I recall one of the earlier Xbox Wire articles saying that you can just connect your HDD straight away. Anyway it's lucky I have been given that Direct Mini earlier today suggests after I've finished Origami King, my Switch will probably gather dust for a few months (not literally as I have it in a case). Really hope the Xbox event on Thursday is strong, PS5 reveal in June was the only strong event this year so far.
@Grumblevolcano Nintendo is sleeping the year away.....whether they hope to just coast on ACNH and a few other things before Switch 2 or whether they intend to wait out PSXBox hype to fade and then arrive again when they have some attention on them is yet to be seen. I have a lot of backlog on Switch so I'm not at a loss, but I do wonder if they're "winding down" on Switch and gearing up for Switch 2, internally, since the hardware is showing its age a bit faster than they probably hoped (but we all expected it.)
I didn't think the PS5 reveal was very strong, personally. I enjoyed it, it was nice seeing a Sony show for the first time in over 2 years, and a few games were very welcome (R&C!) but the overall presentation I'd still rate below EA's which is a pretty low bar indeed. It was not exactly "year of dreams" level....it felt like their already bland "State of Play" presentations. It opened with a 7 year old game! It was "ok" and I'd rather have it than not have it, but I didn't walk away (other than for R&C) feeling like "OMGOMGOMG I CAN"T WAIT TO ASK SANTA FOR A PS5!!!" I'm hoping XBox can wow me a bit more than that, otherwise I'm going to be kind of jaded against the whole generational transition and cling to my "legacy" consoles for a good while.
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