Yeah, that did the trick. I went back, spoke to her about the beasts, she gave me some exposition and then marked all of them on my map. I guess that is on me, but couldn’t she have done that without me needing to ask for exposition?
Just bought the game in a sale for $8 and change, and all the DLC for like $16 more. Even if it's best in co-op it seems like a fun, popular game. But I'd be interested playing solo
edit
Oh my gosh- Yoku's Island Express is amazing!!! How did I sleep on this game for so long?!!! This is some legit creativity here.
A pinball-mechanic metroidvania with exploration and power ups? The mechanics are super tight and satisfying. Characters incredibly charming. This game is awesome!
Hey Jay! streamed it a few months ago and sold me on it but I was waiting on a sale. It's $5 right now. So I jumped. I would've bought this full price a long time ago if I'd known how good it was.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
Yeah, Yoku's Island Express is a great game, the presentation alone is stunning, let alone the unique gameplay of pinball controls with metroidvania elements. The storytelling is nothing special but pretty fun as well for such a short game.
My only complaints with this game is that due to the scarcity of transportation mechanics, navigation through the world can be very irritating after so many times, because you have to do the same pinball stages again and again. Oh, and that the game is so short, I enjoyed it so much that it left me wanting more...
@alexwolf
Ya, I can see how that could get irritating.
I guess for $40 it may be more of an issue, but on sale for $5 I feel like this is one of the better games I've bought for its price.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
Captured my first Zord - Mastodon. Not sure how I feel about this entire sequence, I know I often complain about games being too hard or confusing (which probably paints me really poorly) but in a way this may have benefited from being a bit harder and more complex?
Like everything is about reclaiming these four Divine Beasts but it just seemed like somewhat of an anti climax to go from effectively an on rails section, to a couple of puzzles so simple I actually slowed myself down by overthinking them a couple of times and then a boss fight that where the main challenge was fighting with the sometimes awkward controls/camera in hectic situations.
I will say, however, that getting a bonus heart and some sort of self res ability is a very nice reward. Seems like I may have given myself an easier time - in the good way - by heading here first. Now to go back to all the random enemies that just seemed to one shot me and slap them right back.
So Metroid Dread is still in the top 3 on the US eShop over a month after release. Well deserved!!
Also GTA Trilogy is in the top 5!
Surprising. I would have expected GTA to be number one given its ecosystem debut for these games and the nostalgia. Good on Metroid. Haven’t opened mine, but the demo was interesting.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
My Hori Switch Pad Pro arrived today. Literally makes the Joy Cons unusable afterwards. Might as well sell them to make some dough
Oh wow, not heard of this before. So is this like a pro controller you can slide onto the Switch, to get the benefits of that even in handheld? Is this an official thing? I might need to pick one of these up.
Also - did I seriously almost get struck by lightning by having a spear on my back during a thunderstorm? I love all the little details in BOTW. Like it does technically still suffer from a lot of the usual open world problems, the map may be a little too big given how much empty space and repeated space there is, by all the little details just make the world feel alive really unlike any open world game I’ve played.
The way items can get swept up by the wind, enemies have to go and pick up their weapons, which you can knock out of their hands and they’ll scramble to find something else, or when you knock an enemy off a horse and they’re chasing the horse around to get back on it. Just all those little details, they aren’t necessary, but I appreciate each one of them.
@Pizzamorg The Split Pad Pro is a large joycon equivalent that only works in handheld mode . I own a pair. The buttons and sticks are quite nice, and it has a decent D-Pad. Also, back paddles that can be programmed, along with a turbo functionality that's quite useful in Animal Crossing.
The big downside is no gyro and no rumble of any kind, which can be problematic in certain games.
@Pizzamorg The Split Pad Pro is a large joycon equivalent that only works in handheld mode. I own a pair. The buttons and sticks are quite nice, and it has a decent D-Pad. Also, back paddles that can be programmed, along with a turbo functionality that's quite useful in Animal Crossing.
The big downside is no gyro and no rumble of any kind, which can be problematic in certain games.
No gyro or rumble? That makes it an easy pass for me then, thanks for the warning.
@Pizzamorg If you're looking to keep the benefits of the joycons while playing more comfortable, a grip of some sort would probably be a better investment. Skull and Co. and Satisfye grips seem to be the the most popular ones.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Ralizah
What games does the absence of gyro make it a real problem?
Also, a Skull and Co/Satisfye grip doesn't solve the issue of the inferior joysticks on the Joy-con. Those work , but the Pro controller is so much better in that respect.
I personally love gyro controls, I am so glad @JaxonH made me aware of it.
I know rumble is pretty marmite, but I’ve always enjoyed rumble. That is why I think it’s a shame they didn’t use a stronger motor in the pro controller.
Want so much myself, but I'll probably hold off. Either grabbing gta or brilliant diamond next month. Maybe SMT if I'm feeling up to the task. Although playing BDII is quite a jrpg undertaking so playing SMT right after may not be the best idea lol
A lot of games use gyro, and I won't play a game that involves aiming without it. Too archaic. Gyro is a must.
I suppose you could use one controller for RPGs and platformers and another for Gyro, but thats a lot of back and forth.
With Gyro, the analog sticks on the joycon are fine, because you're not actually using them for fine attenuation of your aim. You're fine tuning with Gyro. All games that don't use gyro, those are the games that work excellent with joycon analogs. Like DKC. I use it to move left and right, and swim around. They work perfect for that. Metroid Dread. Left, right and free aiming- they work perfect for that. Running around a 3D world in Monster Hunter Rise- they work perfect for that. And gyro fine tunes the aiming.
@Pizzamorg
You took to Gyro like a champ. Most ppl take a week or two to adapt but you were rockin it day one. That's how it was for me too though. It just felts natural, right off the bat. It also helps if you've played games on PC and are already open minded about the fact there are far superior input methods, and recognize analog sticks alone are deficient.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
I believe the reason many don't understand the appeal of gyro is because of an information deficit. They've simply never seen what it can do, and/or have a personal experience of gimmick motion and wrongly identify gyro as being "only that".
The solution to this is education. Showing ppl why gyro is objectively superior, proven through real world data.
Aim Lab Test - Gyro Aiming
Imagine someone doing this with just analog sticks... that would never happen
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@Koldur Any games involving gyro aiming. Which, at this point, are getting to be quite numerous.
A third-party grip is currently the best solution for people who want the full suite of features in handheld mode while still being able to hold the device comfortably, unless they want to roll the dice on BinBok joycons, which I've heard are VERY hit-or-miss in terms of manufacturing quality.
@JaxonH It's not an information deficit. Most people who dismiss gyro aiming simply don't wish to adapt to it, because sticks are "good enough" for them. It's what they're comfortable with.
This is less ingrained as a tendency in Nintendo's base, since the Big N kind of forced its audience to adapt to being comfortable with motion controls the last decade and a half. BotW and Splatoon skillfully eased people into transitioning from Wii pointer controls to gyro aim.
My Hori Switch Pad Pro arrived today. Literally makes the Joy Cons unusable afterwards. Might as well sell them to make some dough
Oh wow, not heard of this before. So is this like a pro controller you can slide onto the Switch, to get the benefits of that even in handheld? Is this an official thing? I might need to pick one of these up.
Also - did I seriously almost get struck by lightning by having a spear on my back during a thunderstorm? I love all the little details in BOTW. Like it does technically still suffer from a lot of the usual open world problems, the map may be a little too big given how much empty space and repeated space there is, by all the little details just make the world feel alive really unlike any open world game I’ve played.
The way items can get swept up by the wind, enemies have to go and pick up their weapons, which you can knock out of their hands and they’ll scramble to find something else, or when you knock an enemy off a horse and they’re chasing the horse around to get back on it. Just all those little details, they aren’t necessary, but I appreciate each one of them.
If you are looking for an alternative to the joy cons, with a much better joystick, an actual D pad, and much better ergonomics for long gaming sessions in handheld, the binbok joy cons are what I recommend.
They can be used wirelessly, unlike the split pad pro, have way better ergonomics, and have all the extra features of the joy cons, such as rumble and motion controls. Not to mention that the binbok joy cons fit perfectly on the front side of the Switch, unlike the split pad pro, with its ugly lip that triggers me every time I look at it (and there is even a slim model if you want the joy cons to be a perfect fit both on the front and on the back). The only real downside of the binbok joy cons compared to the split pad pro is the worse D pad, for which I don't really care since I don't really play retro games.
Imo, binbok joy cons >>> split pad pro. Even the price is roughly the same iirc, and you are getting so much more with the binbok joy cons.
Oh, and another important thing to watch out with binbok joy cons is that they have poor quality control, so you may receive a defective controller. They are cool about it though, and will quickly send you a replacement free of charge, without even the need to send the old one back. That's how I ended up with two pairs of binbok joy cons for the price of one, because my first pair kept on disconnecting while playing handheld . Ever since I received the second pair, about 1 month ago, everything has been going well!
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