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Topic: The Nintendo Switch Thread

Posts 56,541 to 56,560 of 69,713

Ninfan

@Magician I was just looking for a list of switch games physical release, so it I am buying games on eshop that I do not make the mistake of buying a download game, when there is a phyisical. It is a bit stupid to buy the game download and I could have got a physical game. So a list would be really handy. Is there a physical list on switch e shop ? 😕

Ninfan

rallydefault

@Dezzy
Exactly. Most people probably couldn't even tell you off the top of their head what pieces of hardware Valve has made. They need to cast a much broader net, going more heavily toward casual gamers rather than core PC gamers, in my opinion.

rallydefault

Dezzy

@rallydefault

Yep, and that's why the lowest cost version of the Steamdeck is important. It puts it into the same kinda territory as the Switch, so people who want a handheld will start considering it as a competitor.

It's dangerous to go alone! Stay at home.

TheFrenchiestFry

Honestly I feel like if SteamDeck really takes off it's going to seriously end the whole "this would be perfect for Switch" debate in regards to AAA non-exclusive games

Like why even play third party ports on Switch if they're obviously going to be seriously compromised in some way when this thing shows up being able to play stuff like NiER Automata or FFXV at really good and well optimized settings in addition to the versatility the Switch offers by basically doubling as a flat out PC alternative. In addition to that since it's basically a handheld Steam Machine, literally any game that comes to Steam will be optimized to work on this thing in the future, and on top of that you can install stuff like emulators or RetroArch on this thing and basically have a portable legacy library of older games excluding maybe PS3 ones if they're too CPU intensive

I realize they're aiming for different audiences here but for people who don't readily have access to gaming PCs or laptops and play mostly on Switch this is like a serious option now despite costing as much as any of the next gen consoles

[Edited by TheFrenchiestFry]

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

Dezzy

It is basically the world's cheapest gaming laptop, assuming you buy the cheapest version.

It's dangerous to go alone! Stay at home.

rallydefault

Not to mention the Steamdeck will (likely?) have the same sales that Steam has. That means daily, weekly, and seasonal sales that will put most of Nintendo's eShop sales to shame, especially on AAA and first-party stuff. The eShop does get some nice discounts from time to time, and it's an indie lover's dream for smaller games that cost very little, but Steam brings those same prices and usually better pricing to the big games, too.

rallydefault

JaxonH

@TheFrenchiestFry
It’s definitely a serious option. If you are a fan of video games I don’t understand how you don’t like this thing. Know what I mean? Forget all the silly tribalism and sports team bickering. If you like video games, how could this device not at least intrigue you or pique your interest? Maybe you’re not a portable gamer, ok then. That’s fair. But even then one can still appreciate its appeal.

That being said, this isn’t going to sell anywhere close to the Nintendo switch. So the overwhelming majority of portable gamers are not going to own one. Which means third party games on switch are going to remain as important as ever. And even for me, as someone who now has a 512 GB Steam Deck reserved, The fact it’s over twice as heavy as a Switch Lite and nearly 4” wider, means I’m not carrying this thing in my back pocket to work every day like I do with the Lite. Which means having those third party games on switch are still going to be desirable for me. I’ll certainly take this to work also in a case, but maybe just on weekends. A tiny Lite is easy to whip out and play for a bit on the down low. Busting out this massive cinder block… not so much.

So, while your reasoning is sound, I think there’s going to be plenty of reason to play third-party ports on the Switch for the majority of portable gamers, even some of those who own a Steam Deck. And in a few years when Switch 2.0 drops and it can run games with approximate parity (perhaps even better if it utilizes Nvidia’s DLSS, something this AMD-based system will not be able to do), that will be even more true. In fact, I think this thing only really has about three years to catch on, because after that, once the next generation Switch drops and it can run basically any game the Steam Deck can, It’s going to start getting a lot of games ported over, and the utility of the Steam Deck will be severely diminished. We don’t know what the future holds but, right now, this is a perfect time for a device like this, especially coming off the back of Switch Pro rumors and the thirst that has left in gamers’ mouths.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Ralizah

Any of my hopes about Switch breaking into the AAA third-party scene effectively ended when I played TW3: Blood and Wine on it. Amazing that it runs on potato hardware? Sure. But it's still a version of the game that only a really dedicated Nintendo fan could love.

Switch is great for indie stuff, big-budget third-party exclusives like Monster Hunter Rise, Shin Megami Tensei V, Mario + Rabbids: Kingdom Battle, etc., AA Japanese releases, Nintendo exclusives, and ports of older games that can run well on the system. That's a massive swath of third-party games that general fit well on the console.

But it is definitely not the device to own if you want the hottest new AAA games in hybrid form. Switch Deck, if it holds up, is looking to promise that. While I still think the thing looks damn uncomfortable and too bulky, it's a really impressive piece of technology, and considering how smitten I am with portable hardware, I'll probably end up getting one at some point if it's not subject to the same state of perma-drought as damn near everything else is right now that uses computer chips.

Frankly, even if I never get one, if it puts an end to discussion about a Switch Pro, it'll have done good work.

EDIT: A thought just occurred to me. With Sony putting their stuff on Steam, we might actually get a de facto handheld that plays Playstation games again. Pretty cool. It's nuts to think that stuff like Horizon Zero Dawn, Tales of Arise, Resident Evil Village, etc. will all probably run pretty well on this thing.

[Edited by Ralizah]

Currently Playing: Resident Evil Village: Gold Edition

skywake

Success for the Steam Deck is success for the form factor not necessarily this particular product. Which will probably be to the detriment of Nintendo in the medium term because currently Nintendo has virtually no competition in this space. I mean the biggest sign Valve is onto a winner here would be if Microsoft releases a portable XBox Series in the next couple of years. Which I think is fairly possible if this gains some traction. That'd definitely pull some people across from Nintendo

One thing we do know now but is that it is possible to release an x86 product leaning on the efficiency of Ryzen for a console competitive price. So it's only a matter of time before others get in on that. I don't think this form factor is going to die anytime soon.

With that said, Nintendo has what they've always had. Compelling IP. No matter how slick whatever comes next is and now matter how far behind Nintendo remains you'll still have to buy into Nintendo to play Zelda, Mario, Metroid, Animal Crossing, Splatoon and Smash Bros. It'll be the only platform Bayonetta 3 will come out on and having Bayonetta 1 on Steam doesn't really cover that. Also the Switch is almost 5 years old now, there will be new hardware at some point, that new hardware will close the gap significantly

Also Nintendo's button layout is the only correct one

[Edited by skywake]

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

TheFrenchiestFry

@rallydefault Not even likely, it WILL. It legit uses the same SteamOS custom made for the handheld and also uses the Proton layer over the Linux OS so it can run virtually all the Windows-compatible Steam games as well, so it's nowhere near as limited as those Steam Machines from 2014/2015

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

JaxonH

Keep in mind, this is amazing value for price, and most definitely something I and other enthusiasts are interested in.

But the price goes to show it’s not cheap making a powerful handheld, and it’s hard to make one that’s small and compact. $400 with no dock included, only 64 GB space (which unlike Switch won’t get you nearly as far), no OLED screen, same resolution as Switch (except being 16:10 instead of 16:9) and judging by Valve’s comments about price being painful for them, they’re eating a sizable cost on each unit sold. Anyone else trying to enter the market will face those same obstacles and won’t ever be able to hit a $200-300 price point, and will have to strip down storage just to get price in the PS5 range.

The appeal of it with Steam Deck is the Steam library which is already configured to run on different powered hardware, emulation, trackpads and gyro. Gyro is crucial for aiming well on a handheld. Sony and Microsoft notoriously do not have Gyro in their games (aside from one or two anomalies on PS). That alone kills any appeal of a portable Xbox or PS. Not to mention the fact their games aren’t designed to run on hardware of different power. And with their games coming to Steam anyways, I see little to no value in a portable device from them. I’ll take Steam Deck any day over whatever anyone else comes up with. Valve is the only one who could have pulled this off correctly, and they’ve nailed it.

Long has there been a desire for a product like this. It’s just been out of reach for most people because GPD Win and Aya Neo were crazy expensive ($850-1,000), had no gyro, and if you got a lemon, Sending back to China is quite the hassle. But we do have to thank GPD and Nintendo Switch, because without them trailblazing the market of portable console gaming, I don’t think we’d have a Steam Deck today.

It’s going to be the perfect device to complement the Switch. No longer will I have to get frustrated waiting for some third-party game to come to Switch (like Mass Effect Legendary edition). Now I can just enjoy Switch for what it gets, and whatever it doesn’t is Steam Deck by default.

And best of all, with Microsoft putting their Xbox games on Steam, and even Sony putting their exclusives on Steam, and Nintendo GameCube and Wii games being able to be emulated, and Switch games being on Switch, virtually every game in the universe worth playing will be available hybrid.

Switch docked permanently. Cloud saves to OLED Switch or Switch Lite for portable play. Hybrid without needing to dock/undock.

Desktop gaming PC connected to TV permanently. Steam cloud saves to Steam Deck for portable play. Hybrid without needing to dock/undock.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

TheFrenchiestFry

@JaxonH It's definitely not cheap. In Canada the 512GB model with the SSD is the exact price of getting a PS5 console with the disc drive, but for what it is I was honestly anticipating way worse

As far as handheld PCs go this is seriously impressive stuff for the price. It even packs in stuff like gyroscopic controls and the touchpad setup of the Steam controller from before for stuff like RTS games. Stuff like this is practically unheard of for handheld PCs or portable Steam consoles. The closest thing we had to this before was that Steamboy console from a few years ago and that thing was barely portable and expensive as all hell

It's not going to replace my Switch at all, especially since I love the exclusive games on that console, but for people who say, only game on Switch and want a taste of stuff that Steam has to offer like the best versions of multiplats or the Steam sales, in addition to being able to play games that will probably never get ported to Switch, this is seriously cool

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

JaxonH

@TheFrenchiestFry
Couldn’t agree more.

And I think it will be a gateway drug into PC gaming for a lot of people. There is still that fear of PC gaming being too much tinkering and not easy to buy and play, Which were valid complaints not that long ago in the past. But PC gaming has come so far since then, it really is almost like playing on a console now. But try telling somebody that and they’re skeptical. This will show people just how seamless and smooth PC gaming is. People will get to experience firsthand how incredible it is to play any game, pick your frame rate, resolution and Low/Medium/High/Ultra settings depending on YOUR desires for performance and battery life, hit the home button in any game and map mouse to gyro for immediate gyro aiming in 5 seconds, load community configs within seconds… Once people experience it for themselves, I think they’ll want to go all in on a desktop PC. Especially since it would mean hybrid gaming for steam when used in conjunction with Steam Deck.

Obviously it’s not as smooth as console gaming. You run into the occasional issue or niggle here and there (more so for old games). But people will also realize, even when that happens, it’s not the end of the world and usually you can address whatever needs fixing in a few minutes. Once you get a game set up the first time it’s good to go forever. Next time you start the game up it will automatically load the controller config you were using last time, it’ll automatically have all the settings from the first time you set it up… it’s just like a console.

There’s never been a better time to get into PC gaming with Steam. Switch/PC (and by extension Steam Deck) are the ultimate pair of platforms to own. Especially if you get a desktop connected to your TV like a console so you can go hybrid like Switch. Full 4k 60fps with gyro on the tv, full 720p 60fps with gyro on the go.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

skywake

JaxonH wrote:

But the price goes to show it’s not cheap making a powerful handheld, and it’s hard to make one that’s small and compact. $400 with no dock included, only 64 GB space, no OLED screen, same resolution as Switch and judging by Valve’s comments about price being painful for them, they’re eating a sizable cost on each unit sold.

To be fair the OLED screen in is around ~$10US additional and the dock is maybe another ~$50US. The bulk of the cost would be in the APU, the cooling and the 16GB of RAM. I also suspect that they're wearing the cost on the 64GB SKU but are making it back on the 256/512GB SKUs which are the SKUs most people are going to pick up.

And given this is the Switch thread, Nintendo could compete against this hardware at a lower cost. They don't have to push anywhere near as hard because for console games there's less overhead. They could go with 8GB rather than 16GB without it hurting much. They could go for a raw performance closer to ~1TFLOPS and squeeze an output that looks better via hardware specific optimisation and DLSS. They could do that with an OLED screen and a dock and hit $400US

Lastly, I kinda see this as another early attempt at this idea. The Nvidia Shield was probably the earliest reasonable attempt to tackle this idea back in 2013. Nintendo made it mainstream and GPDWin pushed the hardware from another angle. Meanwhile AMD has been making increasingly more efficient x86 CPUs and we're getting things like DLSS that improve efficiency on the software side. Meanwhile there's a push for dynamic resolutions in games and games targeting different specs.

What was possible in 2013 was a decent proof of concept, in 2017 Nintendo improved on that concept. This 2021 product looks very nice for sure but.... what will 2023,5,7 look like? Watch this space ey?

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

kkslider5552000

I think its more that no matter what potential it has, I just don't have much faith on it going anywhere. We can talk about its value or even logical reasons why a large audience might want it, but if enough people don't gravitate towards it, its just not gonna be that big a deal.

I mean, anything can happen. Switch made 3rd party support relevant on a Nintendo system again and it could play games fairly well that I couldn't possibly imagine it would have, and other things about Switch going against everything I thought I knew (the same year Nier:Automata became a massive success, another impossible thing that happened). I'm just saying it will be a legit surprise if its a huge hit, no matter how good or worth buying for a large audience it may be.

That being said...

Ralizah wrote:

EDIT: A thought just occurred to me. With Sony putting their stuff on Steam, we might actually get a de facto handheld that plays Playstation games again. Pretty cool. It's nuts to think that stuff like Horizon Zero Dawn, Tales of Arise, Resident Evil Village, etc. will all probably run pretty well on this thing.

...I would laugh pretty hard if it unintentionally became Vita 2, but far more successful. Especially if it gets more first party Sony support than the Vita ever did.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

JaxonH

@skywake
Exciting time to be a gamer

@kkslider5552000
I don't think anyone is expecting console like sales. So we have to define "successful". To Valve, 5 million sold would be incredibly successful. 10 million would be astonishing. 15 million would be a paradigm shift.

The best part about Steam Deck, is it doesn't need 100 million sales to justify its existence. Unlike dedicated consoles, it's simply a variant form factor of a much larger ecosystem. Heck, as long as they're not actively losing money in the final analysis, it doesn't really need to do anything except bring brand awareness and build loyalty with the customers who are interested.

But judging by the response, this thing is definitely gonna meet Valve's expectations, of that I'm confident. My question is how much farther can it go? 🤔 Not that it matters, for the aforementioned reasons. It's more of a curiosity than a concern.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

skywake

I mean technically it's also the first "mass-market" portable "console" with Halo on it

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

kkslider5552000

JaxonH wrote:

I don't think anyone is expecting console like sales. So we have to define "successful". To Valve, 5 million sold would be incredibly successful. 10 million would be astonishing. 15 million would be a paradigm shift.

In a normal world yes, but people are weird. If it doesn't live up to actual major, successful console sales, enough people will dismiss it. I don't know why, but that's just how it works. I think people genuinely want this to be serious competition to the Switch.

Though to be fair, Xbox One has always felt like a failure to me (and considering how much Xbox has done to make themselves relevant this gen, I'm not sure I'm wrong), despite it selling 40+ million copies. Though to be fair, unlike Xbox, Valve isn't trying to be competition like that.

[Edited by kkslider5552000]

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

skywake

@kkslider5552000
Thing is, console manufacturers have to sell large numbers of units to get and maintain developer interest. That's not an issue for Steam because they already have 120mill active users. PC is already the default release platform for most titles, even "console exclusives".

Also if they do move 5mill units that does put a bit of a dent in the Steam hardware stats. Currently Linux is under 1% of all active users on Steam. 5mill Steam Decks would push that up to around 5%. Also currently the majority of the popular GPUs people have are a good 2X above the raw spec of the Steam Deck. 5mill sales would put another GPU with this lower spec into the top 10 GPUs Steam users are running.

That's enough I think to make Devs at the very least look at how well their game runs through Proton. If not release a Linux native version. Especially given that these users are, almost by definition, more willing to spend money on gaming. A lot of current Steam users are going to be significantly more casual users than the people who buy Steam Deck would be.

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

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