@JaxonH That’s more or less my own sentiment, people around me argue that VR’s eventually going to make normal video games obsolete but I just don’t see it that way. I feel like there should be games that have options to play in VR but not as many VR exclusives. And as you said playing games in VR is from experience quite taxing physically, even for people in reasonable shape. Swinging your arms, standing constantly, and possible backaches, among other things.
Joy Cons, and the Wii Remote are a bridge between normal games and VR games in that you can use normal analogue controls and controls sticks in conjunction with motion controls. But that’s all it needs to be. A bridge.
@Wavey84 1 - if you think the next gen switch will provide Xbox One x on a portable prepare for disappointment (too much power would heat like hell and drain battery like speedy gonzales)
2 - for me VR has a big handycap as it does not allow you to play confortable aka laying down on the sofa (same thing for Wii style controls)
Haven't watched the whole video, but around 6:43 this guy presents a long-term joy-con drift fix, and does so quite persuasively.
Basically, a small piece of card, inserted beneath where the thumbstick unit sits, provides some reinforcement to the base of the thumbstick unit and prevents the base moving away from the stick.
I don't need to try this yet, but it's another useful option to know about.
Edit: lol, looks like the story is already on the home page.
@CactusMan Exactly. Things like motion sickness are very easy to aggravate, whereas sitting on a couch playing games is more or less harmless to the average human being.
There are some things that VR would be a game changer for, like driving games. I have a wheel, pedals and a chair and though I have little interest I am aware that using a headset for first person driving with that setup would be very immersive. But sometimes too immersive is not good.
And you’re right. Games with fixed cameras or isometric graphics just don’t work.
@Wavey84
What I played on my friend's Oculus (I think it was the Oculus...maybe it was a Quest... it was standalone?) was really cool. I don't think it's the future of all gaming, but I think VR is gonna expand quite a bit more. I would also wager many of its critics haven't even tried it. (Be honest, people! lol)
Also, quick thing that makes me believe some of you guys don't really have a clear picture of where current VR headsets are (the cordless ones): you can totally play it sitting down or even lying down on your couch, depending on the game, of course. My friend plays this one minigolf game just lying down on his couch.
@gcunit
Oh my gosh. I think he did it! He found root cause of joycon drift, and it's super easy to fix!
It makes perfect sense, it explains why some ppl experience it and others don't, it explains why compresses air works sometimes, it explains why it keeps coming back. It makes perfect sense!
Spread this video far and wide. First thing I'm doing if I encounter drift is adding a thin piece of cardboard under the analog housing. Not that I'll likely encounter it now that I use Binboks, but still. I use normal joycon at home for some games.
I have a PSVR and think it's really cool, but will admit it's enough of a hassle to set up that I don't use it as much as I'd like.
I'll get into a phase of really being into it, play through 2-3 games (since they tend to be short), then not touch it for months on end before going through the process again. It is an unbelievable experience with the right game though, like Tetris Effect.
I don't think it'll ever replace traditional gaming, but think with enough evolutions (less wires, higher resolutions, and a smaller/lighter form factor that's easier to take off & on at a whim) it'll grow to be a sizeable subset of the gaming landscape like dedicated portables are.
EDIT: the reason you really don't hear about it in the day to day zeitgeist anymore is that the mobile solutions (Google & Samsung had sets that let you slot your phones into them, LABO style) which were most in the public eye flopped hard for various reasons (drained battery, phones with different resolutions & sizes, which caused them to slide around/sit in the device at different angles, caused issues).
However, on the PC side of things, while super niche, VR has only grown year on year (I looked up an article as recently as last year that said VR spending/adoption was still increasing every year despite the "fad" passing by the mass market). This is where the innovations are made however, so once the tech advances enough there'll probably be another mainstream push.
My brother had drifting exactly like that in the video. I watched it firsthand in his calibration settings. I gave him an extra new set I had, and just texted him an hour ago asking if I could have the drifting set to corroborate the fix. He said he'll try to find them sometime this week.
So ya, as soon as I get my hands on those joycon I'll give it a shot and see if it works.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Yea... it's interesting. The cardboard will be pressed down pretty tightly in there if you don't use a piece that's too thin, so I don't think it would really be moving around at all to facilitate quick deterioration or anything. It would probably work (if it does work) for quite some time if it is a pressure issue.
@Dezzy
Card stock can only compress so much, and the casing can only stress so much. So it doesn't need to be ultra rigid so much as it just needs to add thickness by acting as a shim underneath to apply pressure to compensate for the slight travel caused via wear over time. As long as the card stock doesn't disintegrate entirely I can't see how it wouldn't be a permanent fix.
I grabbed a caliper and measured some card stock at work and found some that's 0.5 mm and 1 mm. Taking home some of both just in case.
I tried the joycon fix thing. I didnt have card stock, so I taped together three layers of photo printer paper. I don't know if I went too thick or not, but it seems to have... Worked perfectly? The change was instant, my joycon joysticks went from having a mind of their own to being completely obedient.
I probably did go a bit too thick since the home button is now a bit less raised, but it doesn't really bother me. I wonder if it could be bad long term though?
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