@TheFrenchiestFry Thats why Nintendo needs to focus on solutions that bring power hungry games over... While consuming less power. Things like DLSS 2.0, MiniLED/MicroLED, reduced transistor size, and other advancements that can cause significant reductions in the power they consume to do their current tasks are what'll be necessary to allow for them to push past that battery length barrier. As long as they can manage next gen games at 540p, (which isn't out of the question) DLSS 2.0 could create a near perfect 1080p image from that. Below that res DLSS falls off though, so that really needs to be a minimum.
I definitely think it'd be possible to put together something that's impressive on the right budget for the Switch's successor but it won't be easy to engineer.
@JaxonH Performance on the OG XB1 is really rough for games released after 2017 (I still have one). For the Switch problems to be resolved natively, you'd need somewhere between PS4 and PS4 Pro power which I'd imagine would be possible eventually though don't have a clue how long it would take for technology to get that advanced.
@Grumblevolcano Considering Nintendo's next console is probably not coming out for at least another 2 or 3 years perhaps it'll be more technologically feasible then, but that's assuming they even do the hybrid thing again. I'd imagine Nintendo being as constantly innovative and experimental as they are will probably do something different next time since they're clearly a company that cares a lot more about each console having a distinct identity, even dating back to when they were pushing things technologically.
Like GameCube was in between PS2 and Xbox, but people also remember the design as being very distinctly Nintendo, as well as for its extremely unique lineup of exclusives.
Nintendo sticks with what works. They dont have two platforms anymore. They unified. Which means they're definitely not going to roll the dice when they have a perfectly suitable, highly sought after winning formula that has brought them tsunami levels of success. After all, this is what they were going for all along. Be it GameCube/GBA connectivity and a handle on the GC, to the Wii U with it's off TV play. Switch is the final form of Nintendo experimentation. This is it. They've finally found it, and they know it.
@JaxonH There is one thing to take into account though. DLSS 2.0 720p is native 360p, and well... It's okay. But there's definitely serious issues at that res. Chances are mobile mode would still have to target 480p, preferably 540p
As an aside, if we got a successor in 3 years, I'd expect it to be something like this.
8 GB RAM, DDR5 - 1.5GB reserved for OS.
Nvidia custom SOC, built for BC with Tegra X1 and taking some features from Tegra X2 and Xavier, but not quite either. Will likely be billed as part of the X2 family.
AI Cores for DLSS 2.0
GPU at 1.4 TFlops (same as both Xavier and Xbox One)
@link3710
As long as they can hit 540p theyll be golden. They can then super sample down to 720p and have a better 720p image than native for handheld play. But even 360p with DLSS could look really, really similar to 720p.
It's absolutely imperative Nintendo gets Tensor Cores added to the next gen Switch. Your specs seem reasonable and achievable.
@Haruki_NLI I'm pretty sure the X1 was technically first introduced for use in the original NVIDIA Shield Portable that came out in 2013
I think the Switch SoC is based on one of the Shield TV models that came out around 2015 or 2016. It's still got a lot more in common with Android tablets regardless spec wise compared to the actual gaming consoles
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
Nintendo didn't merge their development resources in preparation for Switch just to unmerge them again for some subsequent console that goes back to the previous status quo. Moreover, Nintendo clearly doesn't have the capability to fully support two HD platforms at the same time.
Future Nintendo consoles will almost certainly be hybrids. Anything else is foolishness. It's time to cease experimenting (large-scale experimentation, anyway, where the consoles change radically between generations to accommodate different gimmicks) and start iterating.
@TheFrenchiestFry Technically, since the revision in 2019, the Switch has used the Tegra X1+, a variant which dropped from 20nm to 16nm architecture and is about 30% faster than the base X1 if it's uncapped, and uses DDR4 memory instead of DDR3.
I'm not really sure how much of those new features are being used, but the SOC did definitely receive some QoL adjustments for what it's worth.
Interestingly enough the X1+ is only used in the Switch originally and later replaced the original in the Android TV, and was likely made specifically by Nintendo's request. It also includes basically all the improvements of the Tegra X2 over the X1. As such, it's more in line with a 2017 chip in newer revisions than the original 2013 one.
@link3710 The Mariko chip I heard had higher clock speeds and greater efficiency in general that allowed it to have substantially better battery life than even the Switch Lite which came out afterwards. I think they both share the DDR4 memory component though
I think ideally a Pro revision would probably use either another revised X1 or potentially X2. I don't see them going all the way and just stuffing that new Xavier chip though. I doubt Switch Pro will be that much of an upgrade, probably something more incremental
TheFrenchiestFry
Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry
But because it's a smaller system, they had to reduce battery size, which is why it doesnt get as good battery life as the normal v2 Switch. But it made the Switch Lite possible. Before Mariko, a Switch Lite would have seen 1.5 - 3 hrs battery life.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@TheFrenchiestFry JaxonH is right, they use the exact same chip, but the Lite has a smaller battery.
But honestly? It's most likely going to be another revised X1. I don't see any reason for them to move over to the X2 when the X1+ they're using already has all the X2's benefits. It'll probably be another custom X1 with a few Xavier quality upgrades included on-board. (hopefully the AI cores at least) X1++ anyone?
Maybe the eighth time is the charm for mainline Persona on Switch.
I still want Persona 3-5 on Switch, don't care about the people annoyed at the port begging or the people that actively DON'T want it on Switch out of spite. The people like myself that would actually buy these games far outnumber those who are against it.
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