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Topic: The Nintendo Switch Thread

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JaxonH

10 minutes of Pillars of Eternity Switch showcased and explained with gameplay footage. Gives brief history of how Obsidian came to develop the game.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

NintendoByNature

@JaxonH have you been playing Youngblood at all? I'm sure you're deep into FE by now but I wanted to see if you grabbed it. I've noticed its really hard to focus in handheld. Like it's super blurry when you rotate the camera and it's hard to stay focused. Some frame rate issues here and there. In docked more though it's superb in my opinion. I've played for 2.5 hours and im enjoying it. Not sure if it's quite like other wolf games or not but it's pretty fun. Wanted to see if you dove in yet and if you're experiencing the same issues as I am in handheld

NintendoByNature

electrolite77

All this talk of BOTW....Has anyone ever done a second play through starting from scratch? It doesn’t make sense in the context of my backlog but it’s weirdly tempting.

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HobbitGamer

@electrolite77 I have, I’m actually on it now. My friend is on her third, in Master Mode now.

#MudStrongs

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EvilLucario

@electrolite77 I've actually done TWO extra playthroughs from scratch lol. It really does lend itself to more playthroughs since the gameplay loop is so perfected.

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Toy_Link

Re: The EA Quote from Earlier
The stupidest thing about that quote (that was weirdly cut from the NL article) is his excuse for not bringing the Sims 4. They’re not bringing it, because “I think we’re doing really, really well attracting Sims players (already)”. And you don’t think you could attract MORE by bringing it to a new platform.

Sims 4 sold well on XB1 and PS4, despite the awful controls, which wouldn’t be a problem for Switch (at least in hnadheld mode with a touchscreen). Plus I’m sure the Nintendo audience would love another big life sim. that’s not Animal Crossing (or have a focus on farming).

Legal threats that have gone nowhere: 1

JaxonH

@NintendoByNature
No I haven't, been into Fire Emblem nonstop.

Wolf 2 was like that also. Its not just being lower res, it's the motion blur and other effects they use. But ya, that's all I can say as I haven't actually started it yet.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Grumblevolcano

I'll be honest, NSO is slowly starting to become a decent online service outside of retro content. It's not there yet but some of more recent additions (e.g. Tetris 99, Game Vouchers, the new Game Trials thing announced today) are a step in the right direction.

NES of course is still a complete joke.

[Edited by Grumblevolcano]

Grumblevolcano

JaxonH

Galarian_Lassie wrote:

They’re not bringing it, because “I think we’re doing really, really well attracting Sims players (already)”. And you don’t think you could attract MORE by bringing it to a new platform.

If only EA took such a stance on software monetization.

Oh, ya know, we think we’re doing really well with sales already, so we don’t need to offer MTX or coax people into spending more with proprietary matchmaking algorithms.

You know dang well they never settle for “good enough” when it comes to profit... except when it involves Nintendo.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Haruki_NLI

I think one of the reasons is how damn clear as day Nintendo is about monetisation.

On PS4, the fine print for IAPs is hidden away far into a product description, and the IAPs themselves are seperate store pages.

On Switch, as you scroll through the info, the IAPs are one of the first things you see, alongside any DLC, right after the product description and before you even get stuff like file size. It's a nice big bold clickable button.

Plus, on the right, directly under price and right above "Purchase" is a nice clear "Offers in-game purchases" notice.

Not exactly subtle as EA wants.

Plus, EA lists, as the BBC checked, parental controls advice from PS4 and Xbox One, but not Switch.

Nintendo's system is being designed in such a way to actively limit this kind of thing, and that's the exact opposite of what EA wants.

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Tangerine

Not sure if this is new news but Game (UK) has switch lite pokemon sword/shield edition available to preorder online.

[Edited by Tangerine]

Tangerine

NEStalgia

@Ralizah Don't get me wrong, I'm a huge fan of BotW, so I'm not really criticizing the game. But I do recognize the shrines ans a weakness/compromise.

I love BotW...but I still see it as a mostly dungeon-less Zelda (then again the overworld was my favorite part of the first game. I don't think I ever even did all the dungeons, I just loved exploring the overworld ) The beasts....they were interesting, but where people see them as representing the traditional dungeon, they were still too small and short to really fill that role. Though I enjoyed each of them.

If anything represented a traditional dungeon to me, there were two, somewhere near the castle, that was a much larger shrine with a lot of rolling ball elements and such that felt a lot more entailed and connected. Plus the two mazes (they counted as shrines despite being outside), I thought were very reminiscent of Zelda 1.

But regardless of the technicalities, the purpose, etc, the shrines were still each too short to offer more than a momentary diversion from the overworld. That was fine for BotW1, but as you said, I don't think BotW2 can pull off that gimmick again - we've already explored that world.

NEStalgia

EvilLucario

Hyrule Castle was the perfect dungeon design that could thrive with BotW's extreme freedom. There's a lot of interesting things you can do in it, or you could skip it with the powers you've obtained. I'd like to see the next game take that and then expand on the strengths of what they're planning for the next game, be it more linear or keeping the open aspect.

Metroid, Xenoblade, EarthBound shill

I run a YouTube/Twitch channel for fun. Check me out if you want to!

Please let me know before you send me a FC request, thanks.

Switch Friend Code: SW-4023-8648-9313 | X:

NEStalgia

NEStalgia

Haruki_NLI

@NEStalgia I'll have you know the free trial of Mario Tennis is across 28 countries.

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Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

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redd214

NEStalgia wrote:

incompitent

You spelled incompetent wrong hahah

Just pulling your leg man, I for one have no issues with EA unlike majority of gamers. I know what I'm getting from them and that's fine with me. Never spent a cent on mictrotransactions and we tend to enjoy most of their games that we play. Looking forward to Madden tomorrow and my kids are very excited to check out the Foilage vs Undead 3 alpha in a couple hours!!

redd214

Ryu_Niiyama

@electrolite77 I'm halfway thorough a hard mode replay that I peck on from time to time. I never finished the dlc (since I beat the game before it came out) so that was my excuse.

Taiko is good for the soul, Hoisa!
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Ralizah

@EvilLucario Hyrule Castle needed puzzles, imo. Otherwise, I wouldn't mind large, fortressy environments that can be approached from multiple angles like that.

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TuVictus

They need to take the music of Hyrule Castle and then do that, but for the whole game. Piano notes while exploring the wilderness is really nice and set the tone, but nothing got me more hyped up for the game than 1) The trailer music, you know the one and 2) Hyrule Castle. Those are the only two times I felt supremely hyped up for the game and the story around it

TuVictus

electrolite77

Cheers for the replies all. Think I may have to give it another go. I’m intrigued as to how different I can make it (intentionally or otherwise) second time around.

Shush backlog, shush 🤫😉

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