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Topic: The Nintendo Switch Thread

Posts 41,021 to 41,040 of 42,562

DFaceG_Rebooted

I doubt SMM2 will be restricted to online, though it will undoubtedly be the primary selling point. I can see offline play of your own levels and LAN sharing being a thing given the Switch's hardware (and Splatoon 2 for reference).

You're wrong until I say otherwise.

Therad

AlohaPizzaJack wrote:

@WebHead Exactly. Love it or leave it, the only way to play online in 90% of console games is through a paywall. Developers know this too, so it’s not like they’re at a weak point. Consumers en mass accepted paywall multiplayer long ago.

I think that is such a strange argument. That is basically saying nothing can change, if that were true we would all live in caves.

Therad

DFaceG_Rebooted

AlohaPizzaJack wrote:

@WebHead Exactly. Love it or leave it, the only way to play online in 90% of console games is through a paywall. Developers know this too, so it’s not like they’re at a weak point. Consumers en mass accepted paywall multiplayer long ago.

What?
How the heck can you actually argue this?
PC games are often online multiplayer. No paywall except your internet plan (internet is still gonna have to be paid for with console gaming too, so you're effectively paying less still). The Wii U and older consoles lasted years with no paywall for online games. Heck, FORTNITE, arguably the biggest online game around right now, doesn't require the online services for any of the consoles it's on (Unless it does for Xbox One. I've only attempted it on PS4 and Switch, neither of which required their respective online services).

You're wrong until I say otherwise.

HobbitGamer

@DFaceG_Rebooted I said console, not PC (Thought there are games on PC that are understood to require a sub) I also didn’t say everything on console required it, I said 90%. Many generations didn’t have paywalls, that’s true. But when Microsoft brought in Xbox Live for the original Duke, people adopted it and accepted the extra cost on their system. Then after awhile, Sony also did it, and people accepted that. Nintendo is just the last to come aboard the S.S. Subscription voyage 😂
@Therad That wasn’t how it meant to sound. I was just pointing out that the presence of multiplayer paywalls on consoles hasn’t prevented devs from providing multiplayer modes. 😁 Hopefully that’s better for clarity.

When I say “people” accepted it, I’m referring to the fact that enough people were okay with it that a company didn’t reverse course out of fear over lost consumers.

#TeamPineapple
#MeatAndGreet

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr

RR529

Surprisingly I got my copy of Onimusha Warlords in today (I didn't think it would even ship until next week due to Golden Week), so hopefully I get to start it tomorrow (just 4 more levels left in Boxboy+Boxgirl...).

Edited on by RR529

Currently Playing:
Switch - NSMBU Deluxe
PS4 - Moss

JaxonH

@Aozz101x
Gaijin Hunter apparently loves this game, and just put a video out on it

Edited on by JaxonH

NOW PLAYING
NS: Final Fantasy XII, Final Fantasy X, Team Sonic Racing, Assassin’s Creed 3, Darksiders
PS4 / PSVR / Vita / X1 / PC / Rift / GPDwin2 / Wii U / 3DS: [nothing]

Jesus is Lord.

My Nintendo: JaxonH

JaxonH

Therad wrote:

AlohaPizzaJack wrote:

@WebHead Exactly. Love it or leave it, the only way to play online in 90% of console games is through a paywall. Developers know this too, so it’s not like they’re at a weak point. Consumers en mass accepted paywall multiplayer long ago.

I think that is such a strange argument. That is basically saying nothing can change, if that were true we would all live in caves.

And yet there are things in life certain to never change... taxes, for example. And I’d put Console gaming online subscriptions one notch below taxes- they’re not going anywhere. More power to the people who hope for change but, that ship sailed along time ago as PizzaJack said. If people had any hope of stopping that, they should’ve stopped it at the source when Xbox implemented it. But they didn’t. Or at least when Sony then implemented it. But they didn’t. And now Nintendo is doing it too, and there’s nothing that was done to stop it either.

Not saying it’s impossible for it to change, just like it’s not impossible they abolish income tax, but I’m guessing there’s a better chance of Martians abducting sandwiches out of my refrigerator 😉

On another note, Games As A Service continues to metastasize and kill off single player games. Apparently Child of Light won’t get a sequel because, “though it would make money, Games As A Service makes more money” and that’s what Ubisoft wants to focus on.

Edited on by JaxonH

NOW PLAYING
NS: Final Fantasy XII, Final Fantasy X, Team Sonic Racing, Assassin’s Creed 3, Darksiders
PS4 / PSVR / Vita / X1 / PC / Rift / GPDwin2 / Wii U / 3DS: [nothing]

Jesus is Lord.

My Nintendo: JaxonH

Ralizah

God, this looks good, too. Aside from the Godzilla-esque dubbing, but I assume there will be a Japanese voice language option.

Also, uh... mega spoilers for the anime. They apparently expect you to have already seen the show.

First half of the year was kind of empty, but the second half of 2019 is looking insane.

Edited on by Ralizah

Ralizah

rallydefault

@DFaceG_Rebooted
Dude, gamers HAVE most definitely accepted paywalls. And there's no one to blame except for looking in the mirror, for all of us.

Even PC gamers, to a certain degree. I consider myself mostly a PC gamer, but we've fallen for pretty similar stuff and made it commonplace. Maybe not as bad as paid online for consoles, but we've bought wholesale into numerous other rip-off schemes that are now commonplace: Steam Early Access, games with paid "founders" alphas and betas that stretch on for years (older PC gamers will remember times when that stuff was FREE - devs WANTED you to alpha/beta their games to make sure they were working, not to take your money under false auspcies), and the dreaded free-to-play phenomenon truly started on mobile/PC.

Gaming these days is in sorry shape, and you can blame the corporate greed, or you can realize who actually held the keys to all this: us, the gamers. We didn't push back when we should have, and now here we are.

Have fun playing Call of Duty 15 or Minecraft-ripoff Early Access Game #155 this year. Loosen that wallet for the DLC and near-mandatory microtransactions to keep up with the curve.

Edited on by rallydefault

rallydefault

Grumblevolcano

@JaxonH Open world as a whole is the poison, not just GaaS. I'm not saying open world shouldn't exist but we've the reached the point where open world exists just for the sake of being open world which harms other aspects of the game like how open world made BotW's story and gameplay worse.

Edited on by Grumblevolcano

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

NintendoByNature

@Grumblevolcano slow month 😭. Would love to see final fantasy or something. Unless that means there may be a final fantasy collection coming much like castlevania was absent from nes online.. I've actually been playing alot nes games lately as the quality has been there

NintendoByNature

Morpheel

@rallydefault I wouldn't say paying to play a game counts as a paywall

Or else things went downhill with the first game made to be sold.

Edited on by Morpheel

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

rallydefault

Morpheel wrote:

@rallydefault I wouldn't say paying to play a game counts as a paywall

Or else things went downhill with the first game made to be sold.

That's definitely exactly what I meant. Bring back a bartering system that relies on pigs and various rare spices, I say.

Edited on by rallydefault

rallydefault

ReaderRagfish

subpopz wrote:

Grumblevolcano wrote:

May's NES games have been revealed via the official Nintendo Switch Online site:
Donkey Kong Jr.
Vs. Excitebike
Clu Clu Land

Feels like they're dredging the bottom of the barrel now.

Hey, it could be worse. We still don't have Donkey Kong Jr. Math

Still waiting for Atlus to make Snowboard Kids 3

Grumblevolcano

@ReaderRagfish Let June be Urban Champion, Donkey Kong Jr. Math, Fire Emblem Gaiden (Japan only with no NA/EU replacement) with Treehouse Live having a 30 minute segment on Urban Champion during E3

Grumblevolcano

Switch Friend Code: SW-2595-6790-2897 | 3DS Friend Code: 3926-6300-7087 | Nintendo Network ID: GrumbleVolcano

link3710

@subpopz I think the best example of an open world I've ever played is like that, the inFAMOUS games (or well, the first two, haven't played the third). With the world slowly opening up to you as the story unfolds, and the story itself being very well handled (mostly), it didn't run into most of the pitfalls open world games seem to.

@rallydefault I mean, back when paid online became a thing, that was one of the big things that pushed me to get a Wii U over a XB1/PS4. Clearly I was in the minority on that however, and at this point the only option is to just not play online on consoles anymore. Which sucks but... yeah. I have a free year of NSO from Prime anyways but... Not really sure how else to avoid paying for online at this point.

link3710

Morpheel

Yoshi special edition

The one difference is that you start with a full stack ready to hatch a big yoshi.

Yeah I don’t know either.

Eh! My gameplay videos

3DS Friend Code: 0173-1330-0080 | My Nintendo: Abgarok | Nintendo Network ID: Abgarok

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