@EvilLucario 3DS didn't have many revisions. They had the new SKU for a larger screen in the XL, and of course the New models 4 years later, but I think I may recall a "quiet" revision where my later (Midnight Purple) OG model had a different feel in some components than my launch day Cosmo Black. (I loved that little Purple one....it felt so good to use for some reason where the Cosmo felt kind of "loose." The XLs felt like garbage in contrast.
Hmm.......yes, keyboard and mouse, along with the demand for headphones, yet another reason for Nintendo to unbrick the Bluetooth system on the Switch....
Imagine how much further the Switch could be expanded by allowing use of keyboard and mouse, games could take a whole expanded set of directions, especially in the arena of social gaming
perhaps the NS-Pro people want so bad will add those capabilities, it would help to keep Nintendo as an equal competitor with newer PS & XB systems to come
"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"
@Qwertyninty They're both great. Overcooked is a really good and fun co-op game that gets a bit intense, so I'd recommend that one if you're looking for something to play with others.
@IceClimbers yeah I know they both are great. I think I will go with overcooked since I have never played it before. I have played art of balance though.
@jhewitt3476 The only problem with supporting a keyboard and mouse is you lose control of your ecosystem, and once you start getting peripheral variance, you start picking up the problems PC has which is why people buy console to begin with.
Sony doesn't do it, and I'm not convinced they will. They support it for typing, I believe. So did WiiU. There's also the issue that the game controls in ways unintended when you open it up to any PC peripheral which makes testing problematic, and makes mixed players in multiplayer impossible in somthing like shooters so you fragment the online base of which is small on Nintendo already.
For MS, they're pushing Windows/XBox cross compatibility more and more, so turning XBox into a little PC is really their end goal anyway....no big loss for any of those issues for them and a lot of opportunity for more closely tying the products, especially as they head into streaming deeper.
@NEStalgia It's not much different from the crazy amount of peripheral variety for Smash. Like the GC has been around for 17 years now yet the GC controller is still by far the most popular way to play Smash.
@Grumblevolcano Well that's one game that explicitly supports a specific controller set. That's different than support for any mouse ever made, which can have various resolutions, latencies, update rates etc. I imagine a really high res gaming mouse can have some unexpected results in a game not expecting it. Maybe not breaking it but making the game not really work as intended.
@Octane
well, isn't that the niftiest damn thing, wouldn't work for squat, you'd have to use one or the other at a time, it's too big and you'd be fumbling all over the place, and effects on in game activities would be worse, but it looks cool as hell
"If failure is the greatest teacher, how come we are not the most superior beings in the universe ???"
@DarthNocturnal interesting, i never knew. Wonder if its only fortnight? I had one of those awful mouse adapters for ps3 that makes it into a ds3. What a nightmare!
@Knuckles-Fajita yeah, i remembered x had that. Not a game that realy benefits from it......it was a weird choice.
@Octane want want want want want! I forgot about that beauty!
@subpopz The nymphs ran out of Lums while they were making him because they got distracted by zombie roosters, so they did what they could. I'm pretty sure that's the canon reason.
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